The Hardest Dungeon
- May 11, 2018
- Pippala Games
"The Hardest Dungeon" is a roguelite action RPG focused on team management and survival, with high difficulties and randomized dungeon levels. Collect the powerful Deck of Mulark by exploring the vast Dungeon of Kalok and switching between diverse characters to suit different situations. Fight against hordes of monsters and bosses to uncover the dungeon's dark secrets.
Reviews
- The game has a unique concept that combines 2D top-down rogue elements with party control, offering a challenging experience.
- The developer is highly responsive and actively updates the game, showing commitment to improving the player experience.
- Once players understand the mechanics, the game can be very addictive and rewarding, encouraging repeated attempts to progress further.
- The game suffers from a steep learning curve, with a poor tutorial and overwhelming information that can frustrate new players.
- Many character abilities and upgrades feel ineffective, leading to repetitive gameplay without meaningful progression.
- Visual design issues and chaotic UI make it difficult to navigate and understand important game mechanics during fast-paced action.
- gameplay4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The gameplay is criticized for its confusing mechanics and weak survival elements, leading to frustration among players. Many feel that the mechanics lack depth, making the experience less engaging, and some users express a desire for improvements in both gameplay and difficulty.
“Several mechanics are really hard to understand, and such things are annoying in roguelites.”
“Survival mechanics are weak; just wait until you're at 99.9% hunger, then one food item will erase all of it. The same strategy applies for torches.”
“I want to see this game improve both in gameplay and difficulty.”
- replayability1 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
Users highlight that games like Brogue and older versions of Dungeon Crawl Stone Soup offer significant replayability due to their challenging yet fair gameplay, making them excellent choices for roguelike enthusiasts seeking endless playthroughs.
“If you really want to play a roguelike that is hard yet fair, I suggest Brogue or an old version of Dungeon Crawl Stone Soup (DCSS). Both are completely free and offer endless replayability.”
“If you really want to play a roguelike that is hard yet fair, I suggest Brogue or an old version of DCSS (Dungeon Crawl Stone Soup) instead; both are completely free with endless replayability.”