- May 16, 2019
- DascuMaru
The Godbeast
60%Game Brain Score
atmosphere, graphics
gameplay, story
79% User Score 28 reviews
Platforms
About
Welcome to the City of Eternal Night. Take revenge on the villainous Council of the Hunt and rampage on your motorcycle through the moonlit streets in this stylish action game.








Audience ScoreBased on 28 reviews
atmosphere6 positive mentions
gameplay3 negative mentions
- The game features a unique visual style and atmosphere, reminiscent of Suda51 and classic titles like Dark Souls and Shadow of the Colossus.
- Exploring the large, open-world city on a motorcycle while hunting Godbeasts provides a satisfying gameplay loop.
- Despite its flaws, the game has a strong sense of direction and ambition, with engaging mechanics that can be enjoyable once players understand the flow.
- The combat feels clunky and lacks polish, with issues like poor camera control and minimal sound feedback during attacks.
- Traversal can be frustrating due to a confusing map and similar-looking landmarks, making it easy to get lost.
- The game suffers from technical issues, including crashes and a lack of polish in animations and cutscenes, which detracts from the overall experience.
atmosphere
14 mentions Positive Neutral NegativeThe atmosphere of the game is widely praised for its intense, brooding quality, enhanced by striking visuals, atmospheric music, and a modern-gothic lore. While some players noted that certain design choices, such as naming minibosses after characters from Dark Souls, detracted from the immersion, the overall vibe remains compelling and engaging. Many reviewers agree that the game's atmospheric strengths significantly outweigh its shortcomings in combat and traversal mechanics.
“The godbeast is a unique and rather ambitious action game drenched in atmosphere.”
“Once you're into the flow, you can really soak in the vibe of the atmospheric music, the cel-shaded visuals, and the cool modern-gothic lore while you hunt the bad guys down.”
“If you've played Dark Souls, all the minibosses are named after NPCs/bosses from the game, except one because it's a direct reference in its design. This really took me out of the atmosphere, and I wish they'd just come up with their own names to make them feel integrated into this world, which otherwise was very cool!”
“The game's greatest strengths are definitely its intense, brooding atmosphere and its striking art style, so if those appeal to you, I would recommend it.”
“The game is drenched in atmosphere and style: the strong visual appearance, the colors, the night, the eerie howl of the wind/rain, and the ambient music.”