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Eternal Strands

Eternal Strands serves as an incredible debut for Yellow Brick Games, stunning with its incredible visuals and wowing with its great magic system and enthralling gameplay.
82%Game Brain Score
story, gameplay
grinding, stability
89% User Score Based on 858 reviews
Critic Score 76%Based on 25 reviews

Platforms

PCPCPlaystation 5Playstation 5WindowsWindowsXbox Series X|SXbox Series X|SCloudCloudPlayStationPlayStationXboxXboxXbox Cloud GamingXbox Cloud GamingXbox Game PassXbox Game Pass

About

Eternal Strands is the debut fantasy action-adventure title from Yellow Brick Games, a new independent studio founded by industry veterans. THE WORLD IS YOUR WEAPON At the heart of Eternal Strands beats a revolutionary new system for gameplay interactions: heat spreads, cold chills, and real-time destruction allows for unprecedented reactivity in combat. Hurl burning tree trunks at enemies with t…

Eternal Strands screenshot
Eternal Strands screenshot
Eternal Strands screenshot
Eternal Strands screenshot
Eternal Strands screenshot
Eternal Strands screenshot
Eternal Strands screenshot
Eternal Strands screenshot
Eternal Strands screenshot
Eternal Strands screenshot
Eternal Strands screenshot
+3

89%
Audience ScoreBased on 883 reviews
story181 positive mentions
grinding63 negative mentions

  • The game features a unique blend of magic and combat mechanics that allow for creative gameplay and interactions with the environment.
  • The characters are well-written and engaging, with strong voice acting that enhances the overall experience.
  • The crafting system is intuitive and rewarding, allowing players to customize their gear based on the materials they collect.
  • The climbing mechanics can be clunky and imprecise, leading to frustrating moments during boss fights.
  • The inventory system is limited, forcing players to frequently return to camp to manage resources.
  • The story, while interesting, can feel predictable and lacks the depth that some players may desire.
  • story
    569 mentions Positive Neutral Negative

    The story of "Eternal Strands" is characterized by a rich narrative that unfolds through well-developed characters and engaging dialogue, often presented in a visual novel style with voice acting that enhances the experience. While many players appreciate the depth of character arcs and the cozy atmosphere, some find the overall plot to be predictable and occasionally bogged down by repetitive fetch quests. Despite mixed opinions on its execution, the story is generally seen as a strong aspect of the game, with themes of community and personal growth resonating with players.

    • “The writing is top notch and the characters in your in-game band each have diverse and rich personalities that become even more interesting as the story progresses.”
    • “One of the highlights for me was learning about each character and seeing how they evolve throughout the story.”
    • “Eternal strands is, indeed, an extremely optimistic and hopeful story about found family and teamwork.”
    • “The story is average, but let's say the game gets carried really hard by its gameplay.”
    • “The overall story is pretty boring but the characters carried me through with their quirks and little arcs.”
    • “Let's get the ugly out of the window first - the story itself is (at least for me) lacking in a lot of areas, albeit the premises are nice and the underlying reason to the 'conflict' is neat, the overall storytelling and pacing leaves much to be desired.”
  • gameplay
    448 mentions Positive Neutral Negative

    The gameplay in "Eternal Strands" is generally well-received, featuring a satisfying loop of exploration, material collection, and engaging boss fights reminiscent of titles like "Shadow of the Colossus" and "Monster Hunter." However, players note that the climbing mechanics can be clunky and frustrating, and some aspects of the gameplay, such as controls and physics, require refinement. Overall, while the game offers a unique blend of mechanics and a compelling narrative, it suffers from occasional repetitiveness and technical issues that detract from the experience.

    • “It has a very addictive gameplay loop of collecting materials and upgrading gear, epic boss fights, and on top of that well-written characters and great voice acting.”
    • “The general gameplay loop is enjoyable, and the further you get in the game, the more options you have to focus on the parts that work best for you.”
    • “Eternal strands manages to take some of the best aspects of the action-adventure genre, execute the fundamentals very comfortably, and provide unique and interesting mechanics I've yet to see explored so well in a video game before.”
    • “The one thing in this game that made me almost quit was the worst designed climbing mechanic in any game I ever played.”
    • “The controls are bad, the story is boring, the characters are unremarkable and the gameplay is fairly milquetoast.”
    • “The gameplay you get is repetitive and too easy.”
  • graphics
    159 mentions Positive Neutral Negative

    The graphics of the game have received widespread praise for their beautiful art style, vibrant colors, and atmospheric environments, often compared to popular titles like "Breath of the Wild" and "World of Warcraft." While many players appreciate the distinct visual presentation and character designs, some have noted inconsistencies in art styles between different game elements and occasional graphical bugs. Overall, the visuals are considered a standout feature, enhancing the immersive experience despite some gameplay criticisms.

    • “The visuals are gorgeous.”
    • “Eternal strands is a breathtaking action RPG that masterfully blends intense combat, stunning visuals, and a captivating storyline.”
    • “The art style is a gorgeous blend of Tears of the Kingdom and World of Warcraft, and the developers have clearly put a lot of heart into this.”
    • “The visuals are fine, however the bad guy design left a lot to be desired, pretty much consisted of sword guy, arrow guy, shield guy, all of varying colors with a few animal types thrown in.”
    • “Also some of the giants can grab you and when you try to jump away, you get grabbed anyways, sometimes because the character simply does not react to the input and sometimes the grab 'already happened' the graphics just don't follow that in real time.”
    • “- no way to manually turn on or off specific graphics settings, and here I particularly refer to bloom and motion blur.”
  • music
    63 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim for its ability to enhance the overall experience, seamlessly blending with the environments to create epic moments during gameplay. Many players describe the soundtrack as a masterpiece, with memorable themes that linger long after playing, while the ambient music effectively sets the mood for exploration and combat. Overall, the score is praised for its quality, emotional depth, and its role in enriching the game's narrative and atmosphere.

    • “The soundtrack is also a piece of art.”
    • “The music fleshes out the world with melodies of fantasy, magic, and adventure.”
    • “The music is captivating - it does a fantastic job of framing the set pieces of the game, without feeling overpowering. During ambient times, it settles into the background and acts as a pleasant backdrop to idle farming or exploring, but when moments of tension spike, it transitions and carries that intensity as well.”
    • “I've been actually falling asleep to the soundtrack of this game for the past two weeks.”
    • “In closing, I'd like to say the musical landscape is nothing to scoff at either; I'd be playing the game and suddenly I'd hear some music jingle every now and then and I'd be like 'ok violin guy, I see you'.”
    • “The music is fitting.”
  • grinding
    63 mentions Positive Neutral Negative

    Overall, player feedback on grinding in the game is mixed. While some find the material grind motivating and well-balanced, others describe it as tedious, particularly due to limited inventory space and the necessity of returning to base frequently. The crafting system is praised for its flexibility, which can alleviate some grind, but many players still feel that resource farming can become monotonous, especially in the late game.

    • “However, I'm several hours in and it has been a tedious grind with the resource system.”
    • “Extremely limited inventory and safe pouch, what could be even worse for an 'action' RPG that requires farming and no easy access to the stash.”
    • “Don't spend the money on this unless you like a tedious grind.”
  • optimization
    41 mentions Positive Neutral Negative

    Overall, the game's optimization is a mixed bag; while some players report smooth performance and minimal bugs, others experience significant frame rate drops and performance issues, particularly on lower-end systems. Many recommend adjusting settings and utilizing features like DLSS for better performance, but caution that further optimization may be needed in future patches. The control scheme also appears to favor controllers, which may affect the overall experience for some players.

    • “Great game, good optimization and physics engine!”
    • “The game runs well and is mostly optimized.”
    • “Otherwise the game was running flawlessly, good performance.”
    • “While my game ran well, I still chose to bump down a few settings and turn on DLSS to get it to a comfortable 100-ish FPS. Considering I've got a really strong rig, that's going to be pretty rough for people with lower specs. Definitely wait to pick the game up and see if the optimization gets better in the future.”
    • “Some of the later levels cut my framerate in half, but I think that could be further optimized with patches.”
    • “The game's performance is pretty terrible as it can't run natively at 1440p on high, with an RTX 3080 & 5700X3D.”
  • emotional
    34 mentions Positive Neutral Negative

    The emotional aspect of the game is characterized by its cozy and wholesome atmosphere, with many players noting the positive and uplifting dialogue that encourages self-reflection. While some reviews mention a lack of emotional depth and genuine conflict, the well-developed characters and their touching arcs, such as Casmyn's, evoke strong feelings, including laughter and tears. Overall, the game is praised for its heartwarming dynamics, engaging storytelling, and top-notch voice acting, creating a feel-good experience that resonates with players.

    • “This game was refreshingly positive and wholesome in its dialogue, even going as far as to make me self-reflect about how I might be more positive, accepting, and inclusive in my own life.”
    • “Casmyn's whole story arc made me cry for a bit!”
    • “Overall, devs, I just want you to know that this game touched my heart and made me feel good.”
  • character development
    18 mentions Positive Neutral Negative

    Character development in the game receives mixed feedback; while some players appreciate the engaging dialogue, character dynamics, and companion quests, others find it lacking and not a priority. The character designs are frequently praised for their quality and appeal, contributing positively to the overall experience. However, players who do not prioritize character development can still enjoy the game's story and gameplay without delving deeply into individual arcs.

    • “Something rare is made when you combine a solid gameplay loop containing extraction, Shadow of the Colossus-style monster killing, a good magic system, and some top-notch character development and worldbuilding.”
    • “What I really enjoyed: story and campaign, character developments and companion quests, writing and voice acting, environments and art style, giant monster bosses.”
    • “I think the characters have great character design and pretty good dynamics between them that you get to explore.”
    • “Character development feels shallow and lacks meaningful progression throughout the game.”
    • “The characters often seem one-dimensional, making it hard to connect with their journeys.”
    • “There is a missed opportunity for deeper character arcs that could have enhanced the overall experience.”
  • stability
    18 mentions Positive Neutral Negative

    Overall, the game's stability is a mixed bag; while it runs well with minimal crashes and good optimization, players frequently encounter significant bugs and glitches, particularly with climbing mechanics and boss encounters. These issues can detract from the experience, making it feel punishing and frustrating for some users. Despite these problems, many hope that future updates will address the glitches.

    • “This game runs great at launch; optimization is on point!”
    • “This game runs great at launch; optimization is on point!”
    • “You can climb in this game, which is amazing for exploration and then completely buggy in almost every circumstance.”
    • “In this game filled with glitchy, buggy, half-assed-coded mechanics, yes, the boss does fly off the edge of the map with you on it, which results in you killing the boss and instantly dropping both of you into the void.”
    • “Buggy, glitchy, and punishing, I have had to slog my way through this game.”
  • replayability
    10 mentions Positive Neutral Negative

    Replayability in the game is highly variable, with some players rating it as low as 0/10 due to minimal impact from dialogue choices and limited story variations. However, others find potential in co-op modes and the game's structure, which features randomly generated levels and bosses, suggesting a more engaging experience akin to monster hunting that encourages farming for upgrades. Overall, while some aspects may deter replayability, others hint at opportunities for varied gameplay.

    • “I'm not sure how high the replayability is, but we'll see once I finish it.”
    • “Replay value: 0/10 (dialog options have zero effect on the game's story, and it tells you such at the beginning. The only change is whether your character gets with the male draenei, the female half-draenei, or the non-binary human right before the final boss fight)”
    • “- Co-op mode (albeit there is little replayability at the moment, this game could work in co-op mode allowing for new combinations of spells and new strategies to be utilized)”
    • “The main goal of the game is to load into a level (which has randomly generated weather that can affect certain spells) with a random boss to hunt. It's very similar to Monster Hunter and has a lot of replayability because you'll need to farm materials from enemies and bosses to upgrade your gear.”
  • atmosphere
    8 mentions Positive Neutral Negative

    The game's atmosphere is described as heartwarming and immersive, featuring a simple yet effective art style that enhances the varied environments and settings. Players appreciate the blend of challenging combat, exploration opportunities, and a compelling story reminiscent of D&D, making for a rich and engaging experience.

    • “The art style is simple but very atmospheric.”
    • “Zones that are, I am happy to say, varied in size, atmosphere, and setting, and offer plenty of opportunity for exploration.”
    • “Heartwarming atmosphere, fun gameplay; you can tackle fights in many ways: pure melee, magic approach, or both with good elements interaction.”
  • humor
    8 mentions Positive Neutral Negative

    The humor in the game is hit-or-miss, with some players finding the characters uninteresting and often skipping dialogue, yet still laughing at specific scenes and interactions. The flexibility of abilities and weapons allows for creative and amusing gameplay moments, contributing to the overall comedic experience despite the lack of engaging character dialogue.

    • “I always look forward to seeing another speech bubble over them, and I am curious what insights or funny banter they provide next.”
    • “The abilities and weapons you earn are flexible enough that you can use them across a variety of situations - like using the ice wall as a temporary ledge to rest on when climbing high walls - and combine in hilarious ways.”
    • “You can also do funny things like switching good material for mediocre to use the good ones in a different equipment piece you want to try out, especially at the beginning when you don't have lots of T2 or T3 materials.”
    • “The characters are not funny or interesting, and I find myself skipping 90% of the dialogue.”
    • “The humor falls flat, making it hard to engage with the characters or their stories.”
    • “I expected more laughs, but the jokes just didn't land for me.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization aspect of the game is criticized, with users noting that the advertisements are often more engaging than the gameplay itself, suggesting a disconnect between promotional content and the actual gaming experience.

    • “The advertisements are more exciting than the actual game.”

Buy Eternal Strands

14h Median play time
16h Average play time
2-34h Spent by most gamers
*Based on 10 analyzed playthroughs

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