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Eternal Strands

Eternal Strands is a great action game with a vibrant world, huge monsters, engaging magic systems, and satisfying combat that establishes Yellow Brick Games as a force to be reckoned with moving forward.
Eternal Strands Game Cover
82%Game Brain Score
Most mentioned positive aspects:story, gameplay
Most mentioned negative aspects:grinding, stability
88% User Score Based on 1,339 reviews
Critic Score 76%Based on 16 reviews

Platforms

Xbox Series X|SPCXbox Game PassCloudXbox Cloud GamingXboxSteam DeckWindows
Eternal Strands Game Cover

About Eternal Strands

Eternal Strands is a single player open world role playing game with a fantasy theme. It was developed by Yellow Brick Games and was released on January 28, 2025. It received mostly positive reviews from critics and positive reviews from players.

Eternal Strands is the debut fantasy action-adventure title from Yellow Brick Games, a new independent studio founded by industry veterans. THE WORLD IS YOUR WEAPON At the heart of Eternal Strands beats a revolutionary new system for gameplay interactions: heat spreads, cold chills, and real-time destruction allows for unprecedented reactivity in combat. Hurl burning tree trunks at enemies with te…

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Reviews

88%Audience ScoreBased on 1,339 reviews
story342 positive mentions
grinding100 negative mentions

  • Unique and fun combat system combining magic, weapons, and physics-based interactions that encourages creativity and experimentation.
  • Engaging boss fights that involve climbing and targeting weak points, inspired by Shadow of the Colossus and Monster Hunter.
  • Rich story and worldbuilding with well-written, likable, and diverse characters, supported by excellent voice acting.
  • Beautiful art style with varied and expansive maps that encourage vertical exploration and offer satisfying discovery.
  • Crafting and equipment upgrading system that is user-friendly, allowing customization without resource loss and supporting multiple playstyles.
  • Frequent updates and optimizations improved performance and controls over time, enhancing player experience.
  • Climbing mechanics can be janky, frustrating, or unintuitive especially on large enemies, sometimes resulting in unintended movements or being thrown off.
  • Combat is somewhat basic and repetitive outside of boss fights; some weapons feel underpowered, and targeting can be inconsistent.
  • Quest design can be monotonous with excessive fetching and backtracking, leading to pacing issues towards the latter part of the game.
  • Certain story elements and dialogues are overly verbose, sometimes feeling forced or 'woke', with inconsistent tone and some immersion-breaking presentation.
  • Performance issues and occasional crashes were reported by some players, though patches have addressed many of these problems.
  • Limited enemy and weapon variety, and sometimes simplistic crafting effects, reduce long-term gameplay depth.
  • story

    1,084 mentions Positive Neutral Negative
    32% positive mentions, 63% neutral mentions, 5% negative mentions

    The story of Eternal Strands is generally well-written and engaging, featuring a compelling world, likeable characters, and strong voice acting that enriches the narrative experience. However, many players found the plot pacing uneven, with a considerable reliance on repetitive fetch quests that undercut the storytelling momentum, especially in the later acts. While character-driven side quests and deep lore enhance the story's appeal for those patient enough to engage fully, the overall narrative can feel diluted by excessive dialogue and pacing issues, making it less captivating for players seeking a tightly focused story-driven game.

    • “A heartfelt and delightfully sweet story that isn't afraid to engage tough issues, like navigating marital conflicts and dealing with mental health struggles.”
    • “The story, the characters, the world... it was a true delight, I haven't felt this excited about a new game/new franchise in a loooooong time.”
    • “The story and voice acting are truly special.”
    • “The story is complete nonsense (I skipped the vast majority of the dialog; it was all meaningless). It tries to be a deep, meaningful, character-driven story but with not a single interesting event, choice, or character.”
    • “The story was boring and drawn out, none of the characters felt real, and overall, I was extremely disappointed.”
    • “Most of the quests force you to complete an absurd number of fetch tasks or grind an insane amount of materials.”
  • gameplay

    681 mentions Positive Neutral Negative
    40% positive mentions, 54% neutral mentions, 6% negative mentions

    Eternal Strands offers a unique and satisfying gameplay loop blending exploration, combat, and crafting, with standout mechanics like elemental magic interactions and Shadow of the Colossus-style giant boss fights. While the core systems provide fun and creative problem-solving opportunities, some players find the climbing mechanics clunky and repetitive elements or underexplained systems detract from the experience. Overall, the gameplay is praised for its innovation, depth, and engaging boss encounters, though it occasionally suffers from minor technical issues and pacing inconsistencies.

    • “The gameplay loop is simple but very satisfying.”
    • “It has innovative gameplay that is executed extremely well for both the exploration and combat sections.”
    • “This game manages to cut the fat and offer a streamlined version that manages to feed nicely into the primary gameplay loop.”
    • “The climbing mechanics are extremely buggy; I would often try climbing up and Brynn starts going sideways or down.”
    • “The movement is janky especially with the climbing mechanics: you are trying to jump away and instead you just jump higher or sideways; you try to climb instead you just let go.”
    • “One of the core mechanics—harvesting strands—is just tedious.”
  • graphics

    252 mentions Positive Neutral Negative
    50% positive mentions, 49% neutral mentions, 1% negative mentions

    The game features a vibrant, colorful, and stylized art style that many compare to titles like Kena, Kingdoms of Amalur, and Fortnite, blending 3D and 2D elements with painted character portraits and animated cutscenes. Its visuals are praised for lush environments, detailed armor customization, and a unique fantasy aesthetic, though some note occasional inconsistencies between art styles and unpolished character animations. Overall, the graphics are considered beautiful and immersive, delivering stunning scenery and atmospheric design despite minor technical issues and stylistic transitions.

    • “The visuals and art style of the game are truly beautiful; the sceneries in some areas are stunning to look at.”
    • “The graphics are vivid and beautiful, the 3D and 2D models are excellent, the music is a masterpiece, the overall experience is fantastic.”
    • “The art style is absolutely stunning—blending realism with a surreal, storybook-like atmosphere that breathes life into every environment.”
    • “The visuals between 3D and 2D elements aren't as cohesive and could have used some work to get in line with each other in terms of style.”
    • “Further, the game suffers from unexplained flickering during cutscenes if you turn graphical settings too high, ridiculous.”
    • “With all the typical blurry visuals of Unreal Engine games, this one is really blurry due to that resolution bug.”
  • grinding

    103 mentions Positive Neutral Negative
    2% positive mentions, 1% neutral mentions, 97% negative mentions

    Grinding in the game is often described as tedious and repetitive, particularly involving boss fights, resource farming, and climbing mechanics, which can feel frustrating due to clunky controls and limited inventory space. However, the crafting and smithing systems are praised for reducing excessive grinding by allowing flexible use and refunds of materials, making it less mandatory and more enjoyable for players who appreciate progression without exhaustive repetition. Overall, grinding is a noticeable aspect that may wear on some players, though those who enjoy farming and optimizing gear may find it satisfying rather than burdensome.

    • “You'll need a second life for grinding.”
    • “This was a breath of fresh air for me, and while there were some tedious moments, they weren't tedious enough to keep me from progressing through the story.”
    • “Tedious travel mechanics again and again to collect an item in an area I've already been through a thousand times, which holds no value anymore level-wise.”
    • “The process of extracting the strands (material required to improve your spells) from bosses is so tedious, involving clunky climbing and fighting, that it makes you question whether it's even worth it.”
    • “The game starts getting really tedious after a point, with many quests being just 'fetch' quests requiring travel to several areas for almost no payoff.”
  • music

    85 mentions Positive Neutral Negative
    52% positive mentions, 44% neutral mentions, 4% negative mentions

    The music in the game, composed by Austin Wintory, is widely praised for being atmospheric, fitting, and enhancing the overall experience, especially during boss fights and exploration. While many find the soundtrack beautiful, calming, and memorable, some note it can become repetitive due to a limited number of tracks. Overall, the soundtrack significantly contributes to the game's immersive and unique fantasy vibe.

    • “The graphics are vivid and beautiful, the 3D and 2D models are excellent, the music is a masterpiece, the overall experience is fantastic.”
    • “I usually don’t care much about video game music, much less instrumental music, but since playing the demo the main theme has been playing in my head non-stop. It’s an absolute masterpiece and the same goes for most of the soundtracks in the game.”
    • “Austin Wintory delivers a beautiful soundtrack, capturing the sense of adventure and mystery.”
    • “The music in this game is honestly so boring. It has like 2 soundtracks overall and they keep playing them all the time. They may not be bad music per se, but I heard them too much and I don't really like them.”
    • “Nothing screams half baked in this game as much as the music.”
    • “Same goes for the music - it is decent, but you end up hearing the "epic monster" themes so many times it gets annoying.”
  • optimization

    73 mentions Positive Neutral Negative
    33% positive mentions, 55% neutral mentions, 12% negative mentions

    Optimization opinions are mixed: many users report solid, smooth performance and good optimization on high-end PCs and improved play on the Steam Deck after updates, while others experience significant issues like frame rate drops, memory leaks, and poor performance even on mid- to high-tier hardware. Certain areas cause stuttering or dips, and DLSS integration sometimes worsens performance unexpectedly. Overall, optimization quality varies widely depending on the system and settings.

    • “Overall, the performance was smooth and I got a decent framerate (usually around 60-70 fps).”
    • “It also runs very smoothly with some pretty lighting - the game is well optimized for sure and can look really pretty at times.”
    • “I never encountered a single technical issue or performance hiccup throughout my runtime, which is appreciated.”
    • “Really bad optimization, unplayable.”
    • “Above all else, this game is optimized terribly and cannot run at 60 fps on the absolute lowest settings, even on a mid-tier RTX 2060.”
    • “Now, my biggest reason for not recommending this game is that I suffer from terrible memory leaks that tank performance from 140 fps down to 19 fps with heavy stuttering and choppiness.”
  • emotional

    49 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game offers a generally wholesome, heartfelt, and emotionally engaging experience with well-voiced, relatable characters and thoughtful exploration of mental health and interpersonal issues. While some find the writing earnest and emotionally intelligent, others feel the dialogue can be overly positive or lore-heavy, occasionally diminishing conflict or emotional depth. Despite minor flaws in pacing and animation quality, many players found the narrative moving and the emotional moments impactful and memorable.

    • “The dialogue is deep and heartfelt, the character stories are intricate and well thought out, and the world building is incredibly well thought out.”
    • “Never have I thought I would care so much about a choice on how to comfort another person in emotional and mental distress, even though I knew this was a very light "choice matters" game, yet I had moments where I sat down to reflect on my choices I was about to make.”
    • “A heartfelt and delightfully sweet story that isn't afraid to engage tough issues, like navigating marital conflicts and dealing with mental health struggles.”
  • character development

    28 mentions Positive Neutral Negative
    57% positive mentions, 32% neutral mentions, 11% negative mentions

    The game features strong and visually appealing character designs reminiscent of Final Fantasy, with well-developed main and side characters whose personal dialogues and backstories enrich the narrative. Character development is praised for being fast-paced, integral to storytelling, and supported by detailed worldbuilding and voice acting, though some players find certain plot elements or final scenes less rewarding. Overall, character progression and interactions significantly enhance the immersive and engaging experience.

    • “The character development of the various individuals you come across was great.”
    • “The game was a lot of fun, and the character development and writing was stellar.”
    • “You can just... not do it, the final cutscene and dialogue is also frankly unrewarding and some of it I feel like even undermines character development we'd seen up to that point (for Laen in particular).”
    • “The rest of the character design and story is just the same old tired trope of any man in the game is either weak, evil, incompetent or some combination of the three.”
    • “One interesting note that I didn't notice right away is that side quests don't give any tangible rewards; only character development and lore.”
  • stability

    21 mentions Positive Neutral Negative
    14% positive mentions, 0% neutral mentions, 86% negative mentions

    The game's stability is mixed, with generally smooth performance and good optimization on powerful hardware, but frequent bugs notably affect mechanics like climbing and combat. While many players enjoy the gameplay despite occasional glitches and rare crashes, others report frustrating freezes, crashes, and unpredictable bugs that disrupt progress. Overall, it runs well but is marred by persistent, sometimes game-breaking, bugs.

    • “So I gave this game a try on my 4070 laptop, and the game runs great—even without DLSS.”
    • “All in all, it is a well-fleshed-out fantasy game with a good story and good action that was almost completely bug-free.”
    • “Also, this game runs great at launch; optimization is on point!”
    • “When you gain access to a new area in the second half of the game, it freezes and then crashes while loading the area.”
    • “The climbing mechanics are extremely buggy; I would often try climbing up and the character starts moving sideways or down.”
    • “In this game filled with glitchy, buggy, half-assed-coded mechanics, the boss can fly off the edge of the map with you on it, resulting in both of you dropping into the void.”
  • atmosphere

    17 mentions Positive Neutral Negative
    59% positive mentions, 41% neutral mentions, 0% negative mentions

    The game's atmosphere is widely praised for its beautiful, varied environments, stunning art style, and immersive sound design, including atmospheric music that enhances the mood without overpowering. Elements like dynamic lighting, weather effects, and detailed character interactions add depth and warmth, creating a cozy yet mystical and engaging world. Overall, the atmosphere effectively complements exploration, story, and gameplay, contributing significantly to the player's immersion.

    • “You can also optionally chat with your companions at camp about current events which adds a lot to atmosphere and their personality.”
    • “The sun casts golden god rays through the canopies of trees, and the many volumetric effects give the enclave a mystical, dense atmosphere.”
    • “The art style is absolutely stunning—blending realism with a surreal, storybook-like atmosphere that breathes life into every environment.”
  • replayability

    11 mentions Positive Neutral Negative
    27% positive mentions, 46% neutral mentions, 27% negative mentions

    Replayability opinions are mixed: many praise the extensive quests, customization, crafting, and procedurally generated bosses that provide varied challenges and scalable difficulty, enhancing replay value. However, some criticize the limited impact of dialogue choices on the story and find the overall narrative lacking, which diminishes motivation to replay. Co-op mode and randomized elements offer potential for replay, but certain players feel the game’s content and mechanics do not sustain long-term engagement.

    • “The game is very fun and very well made, has a ton of quests and content, excellent replayability with customization and crafting.”
    • “In addition to the general combat, there are giant replayable bosses, one for each of the elemental powers, and they each have unique mechanics for taking them down.”
    • “The main goal of the game is to load into a level (which has randomly generated weather that can affect certain spells) with a random boss to hunt. It's very similar to Monster Hunter and has a lot of replayability because you'll need to farm materials from enemies and bosses to upgrade your gear.”
    • “Replay value: 0/10 (dialog options have zero effect on the game's story, and it tells you such at the beginning. The only change is whether your character gets with the male draenei, the female half-draenei, or the non-binary human right before the final boss fight).”
    • “- Co-op mode (albeit there is little replayability at the moment, this game could work in co-op mode allowing for new combinations of spells and new strategies to be utilized).”
    • “The story isn’t great. It’s very lackluster, and I wasn’t able to maintain my interest past the beginning of the plot. Despite the enjoyable combat, it is clunky at times when using certain melee attacks. The game doesn’t seem to have replay value.”
  • humor

    11 mentions Positive Neutral Negative
    91% positive mentions, 0% neutral mentions, 9% negative mentions

    The game's humor is largely physical and situational, with amusing moments arising from its quirky physics, creative ability combos, and playful gameplay mechanics. While character dialogue is generally not engaging or funny, players often find themselves laughing out loud at the silly and janky interactions during exploration and combat. Overall, the humor shines through in the gameplay rather than the story or characters.

    • “Being able to yeet an enemy off the map with the grasp is always funny.”
    • “It is a joy to be Brynn, the protagonist, who wields an arsenal of magical and mundane abilities that you can mix and match as you see fit while moving around the map with a mix of climbing, running, and launching yourself around hilariously with a certain magic power.”
    • “Lastly, anyone who checks the gameplay videos will see it is a bit janky, and it is, but it is the good kind of jank. The physics can be ridiculous and hilarious at times. Figuring out solutions for different situations was incredibly fun and I regret not using the kinetic ensnare earlier (I discovered how fun and broken it is thanks to that blueprint in the upper city).”
  • monetization

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game's monetization is seen as relatively balanced, offering an optimal strategy without feeling overly aggressive, and it stands out positively compared to typical cash grabs and low-quality content in the market.

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Play Times

21h Median play time
20h Average play time
8-35h Spent by most gamers
*Based on 17 analyzed playthroughs
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Frequently Asked Questions

Eternal Strands is a open world role playing game with fantasy theme. Common tags for Eternal Strands include lgbtq+, magic, exploration, gaming, third person and others.

Eternal Strands is available on Xbox Series X|S, PC, Steam Deck, Windows and others.

On average players spend around 20 hours playing Eternal Strands.

Eternal Strands was released on January 28, 2025.

Eternal Strands was developed by Yellow Brick Games.

Eternal Strands has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked Eternal Strands for its story but disliked it for its grinding.

Eternal Strands is a single player game.

Similar games include Avowed, Mandragora: Whispers of the Witch Tree, Atlas Fallen: Reign Of Sand, Sands of Aura, Drova: Forsaken Kin and others.