- April 14, 2023
- MV JPL
The Gap
The Gap had the potential to tell an emotional and unique story, but instead features too much dry science and too little character development.
Platforms
About
"The Gap" is a first-person horror experience set in a deserted, eerie house. You play as a desperate parent searching for your missing daughter, guided by a mysterious letter. The game boasts a frightening atmosphere, a gripping narrative, and a free roam mode. Minimal gameplay mechanics and low lighting create an intense, suspenseful experience, but may strain lower-end systems.



- The game features a great atmosphere with beautiful graphics and sound quality, enhancing the horror experience.
- Some jump scares are effective and can genuinely frighten players, contributing to a suspenseful experience.
- The free roam mode adds an enjoyable element, allowing players to explore the environment and discover Easter eggs.
- The game is very short, with many players completing it in under 30 minutes, leaving a sense of incompleteness.
- The story is incoherent and lacks depth, making it difficult for players to engage with the narrative.
- Many jump scares feel cheap and predictable, detracting from the overall horror experience.
story
33 mentions Positive Neutral NegativeThe game's story is largely criticized for being incoherent and underdeveloped, with many players noting its brevity and lack of meaningful plot progression. While some moments evoke suspense and a few players appreciated the emotional depth, the overall narrative is seen as a jumble of cheap jump scares and vague exposition, leaving many feeling unsatisfied and confused by the conclusion. Improvements in storytelling and a longer runtime are suggested to enhance the experience.
“Story-wise, you're a father looking for your missing daughter.”
“Some cheesy gimmick scares at times, but overall the scares were on point and so was the heartwarming and sad story that came with it all.”
“+very sad story that wrapped up nicely at the end.”
“The story is incredibly bare-bones, which is a big disappointment since this is just a game where you walk around, unable to interact with literally anything other than doors and light switches, so you just wander until the next paranormal incident happens.”
“It starts off with exposition-heavy text in a car ride, eluding to a story that never happens.”
“The gap is not terrible but its story is an incoherent jumble that doesn't really deliver anything.”