- June 13, 2024
- LincRead
The Fertile Crescent
Platforms
About
"The Fertile Crescent" is a city-building strategy game set in the ancient Middle East. Players must balance resource management, trade, and diplomacy to build a thriving civilization in a religiously and culturally diverse world. With a focus on historical accuracy, the game offers a unique and immersive experience for fans of the genre.
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- The game captures the nostalgic feel of classic RTS games like Age of Empires, with enjoyable gameplay and a charming pixel art style.
- The unique food management mechanic adds depth to the gameplay, requiring players to strategize around resource allocation and population growth.
- The campaign serves as a well-structured tutorial, and both skirmish and horde modes provide fun and challenging experiences for players.
- The AI can be overly aggressive, making it difficult for players to progress, even on lower difficulty settings.
- Resource management can be tedious, with players often struggling to maintain a stable food supply, leading to frustration during gameplay.
- The game currently lacks variety in maps and civilizations, which may limit replayability and long-term engagement.
gameplay
74 mentions Positive Neutral NegativeThe gameplay is characterized by a nostalgic RTS experience reminiscent of Age of Empires, enhanced by unique mechanics such as food management, starvation, and land fertility that add depth and realism to empire-building. While the campaign serves as a gradual tutorial, players appreciate the engaging multiplayer and the potential for further mechanics to be introduced. Despite some criticisms regarding the tedium of certain mechanics and limited content, the overall gameplay is praised for its crisp execution and charming pixel art style.
“Once they've layered in all the different features, there is surprising depth to the gameplay.”
“Fun game that adds a twist to the Age of Empires formula--especially with its neat food/starvation mechanic--and has great pixel art and music.”
“Multiplayer is great, single player is great, game mechanics like the unique food, starvation, fertile land, clay gathering, population, all are really interesting and nice to play and die to, while you fight for resources, expand, and defend, while avoiding the collapse on your own by starvation because you moved all your people to fight and forgot someone needs to feed them from home while doing so.”
“The food mechanic is tedious, and the gameplay itself is boring.”
“The campaign is basically an extended tutorial, which slowly introduces all the game mechanics.”
“Gameplay very flat.”