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The Dragonhood Game Cover

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The Dragonhood is a single player casual role playing game. It was developed by Scrambled Games and was released on July 12, 2024. It received mostly positive reviews from players.

"The Dragonhood" is a dragon-collecting game where players hatch eggs, delegate dragons on expeditions for loot, and build them with unique evolutions and amulets. The game features 3vs3 battles in dungeons with roguelite mode and a blacksmith for upgrading amulets. With over 30 dragons to discover and upgrade, players can create a unique path for their dragon and watch them fight on various adventures.

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68%
Audience ScoreBased on 65 reviews
story3 negative mentions

  • The game is easy to learn and play, making it accessible for a wide range of players.
  • There is a good variety of unique dragons to collect and evolve, along with engaging gameplay mechanics.
  • The inflation mechanic adds an interesting challenge, encouraging players to manage resources wisely.
  • Many gameplay mechanics are poorly explained, leading to confusion and a steep learning curve.
  • The balance between different dragons is inconsistent, with some being significantly stronger than others.
  • The game can become tedious over time due to excessive micromanagement and repetitive gameplay.
  • gameplay
    27 mentions Positive Neutral Negative

    Gameplay is characterized by a mix of engaging mechanics, such as the inflation system that encourages resource management, but it suffers from poor explanations of key features, leading to confusion. Players find the repetitive gameplay loop tedious, especially as micromanagement increases with more dragons, and many express a desire to disable the inflation mechanic, which they feel adds unnecessary complexity without benefits. Overall, while the game has potential, it struggles with clarity and pacing, leaving some players disappointed after extended play.

    • “The gameplay is very simple and the game does a great job of explaining how to do things.”
    • “The inflation mechanic adds a slight challenge to not be wasteful with your action points or hoard unneeded amulets.”
    • “It's like a well-made game from Kongregate years ago, with some AI art and some polish to the gameplay.”
    • “A lot of information on gameplay isn't explained well, and it takes a little bit to figure out all the mechanics.”
    • “I think the issue is the ballooning need for micromanagement that really bogs down gameplay as you get more and more dragons.”
    • “Then a gameplay loop of just doing the same thing over and over again.”
  • story
    10 mentions Positive Neutral Negative

    The story is primarily delivered through text at key milestones, with players expressing excitement about exploring different builds and the potential for future developments from the dev team. While the quest structure is complete, the narrative experience appears limited, focusing more on gameplay mechanics like inflation and loot drops rather than a deep, engaging storyline.

    • “Excited to go back through to try different builds, as well as seeing the dev team continue the story.”
    • “The 'story' is some text that is prompted when you reach specific milestones.”
    • “Most missions don't give any items.”
    • “Finished it (quest wise).”
  • grinding
    9 mentions Positive Neutral Negative

    The game is described as highly grindy, with tedious menu management and an overwhelming amount of information to navigate. While some players enjoy the grind and find it engaging, others feel it undermines the game's difficulty and strategy, suggesting a need for a cap on stat and level gains to enhance the challenge. Overall, the grinding aspect can lead to a repetitive experience as the game progresses.

    • “Yo, I tried my best but this game is grindy as hell. The menus are a pain to scroll through and the amount of information you don't know is amazing!”
    • “I'm not sure the intent was for gamers to have fun, but just to keep grinding and gambling.”
    • “As the game progresses, though, it turns a bit tedious.”
  • character development
    4 mentions Positive Neutral Negative

    Players express a desire for greater variety and opportunities in character development, emphasizing the need for more diverse builds and options to enhance their gameplay experience.

    • “I would like to see more variety and opportunities for character development.”
    • “I would like to see more variety and opportunities for character development.”
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30h Median play time
30h Average play time
30-30h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

The Dragonhood is a casual role playing game.

The Dragonhood is available on PC and Windows.

On average players spend around 30 hours playing The Dragonhood.

The Dragonhood was released on July 12, 2024.

The Dragonhood was developed by Scrambled Games.

The Dragonhood has received mostly positive reviews from players. Most players disliked this game for its gameplay.

The Dragonhood is a single player game.

Similar games include Dragon Cliff, Gladiator Guild Manager, Soda Dungeon, Dungreed, Grim Quest and others.