The Doors of Trithius
- August 15, 2021
- Jake Donkersgoed
- 13h median play time
"The Doors of Trithius" is a procedurally generated open-world RPG, where each adventure is unique. Explore a vast, dangerous world, manage your resources, and survive as factions wage war for territory. With classic roguelike ruthlessness, you'll need all your skill and strategic prowess to overcome the enemies and ancient dungeons in the ever-evolving realm of Enalia.
Reviews
- The game has a deep and engaging skill system that allows for diverse character builds and progression.
- The graphics and music create a nostalgic old-school RPG atmosphere that enhances the gameplay experience.
- The developer is very active in updating the game and responding to community feedback, showing a commitment to improvement.
- The inventory management can be cumbersome, with a low weight limit that can hinder exploration and looting.
- Some mechanics, such as the travel weariness system, can feel punishing and may detract from the overall enjoyment.
- The game currently lacks a variety of quests and enemy types, leading to repetitive gameplay in the early stages.
- gameplay114 mentions
- 37 % positive mentions
- 58 % neutral mentions
- 5 % negative mentions
The gameplay is praised for its depth and accessibility, featuring a mix of engaging mechanics, skill progression, and a variety of playstyles that keep players invested. While the game offers a rich roguelike experience with unique loot and challenging exploration, some mechanics are criticized for being imbalanced or overly punishing. Overall, players find the gameplay loop addictive and rewarding, despite some early access limitations and the need for further polish.
“Great fun, it really scratches the itch of firm but fair gameplay.”
“The gameplay is reminiscent of a roguelike/loot-collection game with a wide assortment of learnable/upgradable RPG elements.”
“It's highly accessible but still maintains a good amount of depth to the gameplay.”
“Very much an early access product and many mechanics are not implemented; there is no late game challenge, but I have enjoyed every minute of it.”
“What absolutely needs to change is that there is a mechanic that's very easy to overlook and steals half your money.”
“The rate of progress gain is too slow and they introduce a silly insta-death mechanic for staying in dungeons too long as early as the first dungeon after the tutorial.”
- story80 mentions
- 18 % positive mentions
- 79 % neutral mentions
- 4 % negative mentions
The game's main storyline is still a work in progress, but players appreciate the emergent stories and quests that are currently available, which provide engaging gameplay despite the limited content. While the narrative and NPC interactions are considered somewhat simplistic, there is potential for expansion and variety in quests, which players hope will be addressed in future updates. Overall, the foundation for a deeper story and quest system is recognized, but more content and character lore are desired to enhance the experience.
“Eventually, I bought a house in a pretty central city, defeated the [spoiler]gremlin king[/spoiler], and now I'm leveling up for the next big challenge I've found in the story.”
“This seems like another routine roguelike, but there is a deeper story and quest system, an overworld, and faction reputation.”
“For those of you who like a story, it's got that too, though right now it is pretty bare bones, but it's planned to be much larger than it is currently.”
“Great game with very robust systems, although unfortunately for now, there is not much actual content to apply those systems to. The main story is only halfway through Act 1 of 3, with only 3 or so tiers of equipment to use, but exceptional foundations so far.”
“Dialog and story are weak, but considering the development stage, that is okay.”
“The main quest is really vague on what to do or why I'm doing it.”
- graphics62 mentions
- 42 % positive mentions
- 53 % neutral mentions
- 5 % negative mentions
The graphics of the game are generally described as charming, with a nostalgic pixel art style that appeals to fans of retro RPGs, though some players find them unremarkable or lacking in variety. While the visuals may not be groundbreaking, they are functional and do not detract from the overall gameplay experience, which is praised for its depth and content. Some minor graphical glitches have been noted, but they are not considered game-breaking.
“The graphics and gameplay are great, and the sheer amount of content will keep you entertained for hours on end.”
“With gorgeous pixel graphics, atmospheric music, and fresh and tight gameplay, I look forward to one day defeating this game.”
“I love the character customization from skills, traits, weapons, armor, etc. The graphics are pleasing, but do not get in the way of an excellent RPG.”
“Graphics is ass but gameplay is badass.”
“Biomes are aesthetically different but in practice dungeons are too similar to each other.”
“Graphically the objects, tiles, and characters in the game are done in an okay pixel art style (it's good, I'm just very critical here; I know smoother pixel art games, no offense), with the currently equipped gear presented on the main character.”
- music56 mentions
- 64 % positive mentions
- 30 % neutral mentions
- 5 % negative mentions
The music in the game has received widespread acclaim for its atmospheric and relaxing qualities, enhancing the overall gameplay experience. Many players appreciate the variety and mood of the soundtrack, noting that it fits well with different biomes and dungeons, making it enjoyable enough to listen to outside of the game. Overall, the soundtrack is considered one of the standout features, contributing significantly to the game's charm and immersion.
“The music is atmospheric and quite lovely; I even downloaded the soundtrack and plan on using some of it in my own tabletop D&D sessions.”
“The music evokes a particular feeling that matches the gameplay and the tracks change with each biome and dungeon.”
“It’s pure joy to play and the music is the best I’ve heard in any roguelike.”
“The art is.... alright, the music is very chill and relaxing.”
“Love the music, game is in a playable state (very few bugs so far) but pacing and balancing issues are still there (to be expected for early access).”
“If you expect a nearly complete experience you might want to skip for now, but the potential is there and have I said I love the music?”
- replayability22 mentions
- 18 % positive mentions
- 68 % neutral mentions
- 14 % negative mentions
Overall, the game shows significant potential for high replayability due to its procedural map generation and diverse character growth options. However, some players note that current content limitations reduce replay value, suggesting that future updates could enhance this aspect considerably. While many reviewers express enthusiasm for the game's depth and variety, the existing quest pool is seen as a barrier to maximizing replayability at present.
“There is quite a lot of depth in how you choose to grow your character, and I feel like replayability is going to be quite high with this one.”
“This game will have so much depth and creativity and endless replay value once it is completed.”
“The entire world map is procedurally generated, which means infinite replayability.”
“The replayability is low at the moment due to content.”
“This is refreshing, but also confusingly homogenizes all characters, really limiting replayability in the current version of the game.”
“So this bodes well in terms of future replayability (especially if they expand the map and add new dimensions as planned), which is lacking in some of its peers.”
- grinding20 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players generally find the grinding in the game to be satisfying and rewarding, particularly in the early stages where it helps them learn the mechanics and build skills. While some note that resource scarcity and certain systems can lead to tedium, the overall sentiment is that the grind is manageable and offers a high return on investment, especially when balanced with engaging gameplay elements.
“Scarcity of resources and planning our adventures around the availability of our ammo is fun for a minute but it gets tedious.”
“Hard and grindy.”
“However, the game had particular flaws (saving system, tedious restarts, etc).”
- atmosphere12 mentions
- 50 % positive mentions
- 42 % neutral mentions
- 8 % negative mentions
The game's atmosphere is highly praised for its blend of nostalgic old-school RPG elements and modern conveniences, featuring gorgeous pixel graphics and a lovely, atmospheric soundtrack that enhances the experience. Players appreciate the detailed in-game lore and darker themes, which are complemented by the music, making it a memorable and immersive environment. Overall, the combination of visuals and sound creates a captivating atmosphere that keeps players engaged.
“The music is atmospheric and quite lovely; I even downloaded the soundtrack and plan on using some of it in my own tabletop D&D sessions.”
“Love the music and atmosphere of the game, and it looks suitably old school while retaining a lot of modern conveniences.”
“With gorgeous pixel graphics, atmospheric music, and fresh and tight gameplay, I look forward to one day defeating this game.”
“In-game lore and general atmosphere is on the darker side, but the pixel art has enough detail that navigating the map and the various towns/dungeons never felt confusing.”
- stability4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is generally stable, with some minor bugs and graphical glitches noted by players, which are expected given its ongoing development. However, the development team is actively addressing these issues, ensuring a positive trajectory for stability.
“Great game, a true roguelike, but it's obviously a little buggy with it still being in development. The dev team is on the ball and fixing bugs as they are found.”
“A couple of minor graphical glitches in my playthrough, but nothing game-breaking.”
“A couple of minor graphical glitches in my playthrough, but nothing game-breaking.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players appreciate the humor in the game, noting that certain missions stand out for their comedic elements, contributing to the overall enjoyment despite some early bugs. The old-school aesthetic also enhances the lighthearted experience.
“It's early days yet, and I've encountered the odd bug here and there, but it has a nice, old-school aesthetic and some fun missions, one in particular which I found rather humorous.”