The Deed: Dynasty
- May 9, 2016
- Pilgrim Adventures
- 10h median play time
"The Deed: Dynasty" is a stand-alone expansion that offers three new scenarios based on the original murder mystery concept found in "The Deed." Players will explore different eras, including a 15th century English castle and a wild west frontier saloon, with the goal of committing a murder and framing someone else for the crime. Every decision made can influence the outcome, leading to multiple endings.
Reviews
- The game features three distinct storylines, each set in different time periods, providing a rich narrative experience.
- There is a large amount of dialogue options and character interactions, enhancing replayability and engagement.
- The game successfully creates a unique gameplay mechanic where players must commit a murder and frame others, making for an interesting twist on the murder mystery genre.
- The gameplay can become incredibly repetitive, as the core mechanics do not significantly change across the three scenarios.
- There are issues with controls and bugs, such as a lack of quick load options and crashes when using certain commands.
- Some players found the dialogue choices to be unforgiving, leading to frustrating trial-and-error gameplay.
- story112 mentions
- 23 % positive mentions
- 74 % neutral mentions
- 3 % negative mentions
The game features three distinct storylines, each with unique characters and motives, allowing players to engage in a choose-your-own-adventure style narrative centered around murder and deception. While some players appreciate the depth and variety of the stories, others find the dialogue lengthy and the overall plot somewhat repetitive. Overall, the storytelling is seen as a significant improvement over the original game, offering a blend of compelling narratives and interactive gameplay.
“I have to admit I love the choose-your-own-adventure aspect of it all, and the storylines behind each of the dynasties is fascinating.”
“Story: this is the part where this game is special and different than the rest of the games I've played so far.”
“So boring, the story sucks, conversations are long and boring.. characters seem to act stupid!”
“Includes 3 different storylines: ...... same ending 5 times in a row.”
“The game has improved in overall story detail and length, but at points seemed bland and as if some conversations carried on far too long.”
- gameplay72 mentions
- 8 % positive mentions
- 88 % neutral mentions
- 4 % negative mentions
The gameplay in "The Deed: Dynasty" closely mirrors that of its predecessor, featuring a repetitive loop of dialogue selection and murder mechanics, though it introduces three distinct scenarios that add some variety. While the mechanics are slightly more complex and the game offers more hours of content, many players feel it lacks significant innovation and can become tedious over time. Overall, it is recommended for fans of the original, especially at a discounted price, but it may not appeal to those seeking fresh gameplay experiences.
“This prequel improves on 'The Deed' in many ways, especially when it comes to the character models and gameplay, so if you enjoyed the original, I'd definitely recommend giving this game a try.”
“The gameplay involves gathering gossip about others, hiding your true motive by choosing conversations carefully, selecting from a variety of weapons, and using certain evidence all in order to frame others (or make it look like a suicide) and ultimately get away with murder.”
“Fortunately, it's a good surprise, and anyone who enjoyed the first game will enjoy this game, with more refined gameplay and three scenarios to play instead of one.”
“The essential gameplay loop is selecting the same 5 dialogue options for every NPC (changing 1 if you need to frame someone else) and doing the same thing over and over with a mere difference of weapon and piece of evidence.”
“Like most RPG Maker shovelware and asset flips, the game features extremely low quality copy-pasted 2D retro pixel art, looks awful, and has even worse gameplay.”
“Therefore, while I loved the first 'The Deed', I am unable to recommend 'The Deed: Dynasty' in any way whatsoever, which is kind of sad, as the actual thought behind the gameplay could have been made a lot more than it ultimately became.”
- replayability32 mentions
- 25 % positive mentions
- 66 % neutral mentions
- 9 % negative mentions
The game boasts high replayability due to its diverse approaches to gameplay, including multiple ways to kill and frame characters, as well as various endings to explore. Players appreciate the engaging writing, music, and atmosphere, which enhance the experience, making it worthwhile even for newcomers. While some note potential repetitiveness, the overall consensus is that the game offers significant replay value, especially for those aiming to achieve all possible outcomes.
“It's more replayable, with more to do, say, and hear, and is absolutely worth a go even without having played the first game.”
“There's plenty of replay value since you can try several weapons and frame all the characters.”
“A solid moral choice interaction game with high replay value.”
“Replay value is moderate to high since you can go back and try to get endings for every character in that time period.”
“There are many ways to end the game and this gives a lot of replay value to it until you get the deed done and everyone convicted.”
“Reverse clue is really fun and if it can be made to not be so repetitive it'll have a lot of replay value, which is where both games fall short right now.”
- graphics30 mentions
- 13 % positive mentions
- 73 % neutral mentions
- 13 % negative mentions
The graphics in this RPG Maker game are generally criticized for their low quality, with many reviewers noting the lack of full HD support and limited customization options, which detracts from the experience for modern gamers. While some appreciate the character designs and find the visuals acceptable, the overall aesthetic is described as basic and reminiscent of older games, failing to impress. Despite the graphics shortcomings, some players feel that the engaging writing and gameplay can compensate for the visual deficiencies.
“Graphics are really good, story is also ok.”
“This could be due to the fact this game's art style, whilst looking plain and brown, strikes a resemblance of old school mixed with modern sprite work.”
“I'll re-iterate the character portraits and art style again.”
“As with all RPG Maker games, the poor quality engine displays badly in fullscreen and doesn't have full HD support or any graphics tweaking options, making this unacceptable for any dedicated modern PC gamer.”
“The graphics suck hard, but the writing is pretty good.”
“The graphic is decent at most considering that the character you play as looks nothing close to what it is supposed to look like.”
- music20 mentions
- 60 % positive mentions
- 25 % neutral mentions
- 15 % negative mentions
The music in the game is generally praised for its fitting and atmospheric qualities, with many users appreciating the relaxing and immersive background tracks. While the baroque style may not align perfectly with the medieval setting, it still enhances the overall experience. Some players expressed a desire for a greater variety of music and sound effects to further enrich the ambience.
“Amazing and quite fitting background music.”
“Great writing, nice music and atmosphere, lots of different approaches, replayable.”
“The game has great music; it has that sinister feeling to it.”
“The background music (although it's baroque music, which came 200 years later, so it's not exactly medieval) is also very nice.”
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
“I really like the music and setting.”
- atmosphere14 mentions
- 57 % positive mentions
- 29 % neutral mentions
- 14 % negative mentions
The atmosphere of the game is praised for its great writing, engaging music, and a strong sense of mystery and high stakes, which immerses players in a crime novel-like experience. While the sequel "Deed Dynasty" is noted for its decent execution, some reviewers feel it lacks the atmospheric horror and compelling storyline of the original. Interestingly, the absence of voice acting is seen by some as a positive element that enhances the overall atmosphere.
“I recommend because it's a great idea, the atmosphere is great, and the execution/writing was decent.”
“In this game, the lack of voice acting, I think, enhances the atmosphere and enjoyment.”
“The sense of mystery and high stakes add a lot to the atmosphere and makes you feel like the protagonist in a crime novel.”
“They gave atmosphere to the game.”
- grinding8 mentions
- 0 % positive mentions
- 25 % neutral mentions
- 75 % negative mentions
Players find the grinding aspect of the game to be tedious and repetitive, often requiring significant time investment to unlock achievements. While the enjoyment of different timelines and outcomes is noted, the repetition of dialogue and scenarios can detract from the overall experience.
“You'll need a second life for grinding.”
“It gets a bit tedious when you're replaying the game to unlock specific achievements.”
“The only real flaws this game has are repeated dialogue getting tedious as you replay scenarios.”
- optimization4 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The game is reported to run smoothly with no bugs detected, indicating a solid level of optimization. Overall, users rate the optimization aspect positively.
“Runs smoothly, no bugs detected.”
“Optimization level is excellent.”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players find the humor in the game to be a mix of amusing scenarios, such as the funny dialogue when attempting to place a love letter in Brother Simon's wagon. However, some fans feel that the new dialogue choices, while more challenging, lack the quirky charm of the original game's humor. Overall, the humor is appreciated but not universally praised.
“In 1401, I tried to put a love letter as evidence in Brother Simon's wagon, and the dialogue was quite funny.”
“I miss some of the odd humor that could be found in the first game.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game features a deeply emotional narrative that explores the player's choice to evade justice, resulting in a heart-wrenching experience that resonates with players on a profound level.
“This game features in-depth and heart-wrenching narration regarding the player's decision to avoid justice.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Overall, users emphasize that stability is a critical factor in evaluating a game, with particular concern for bugs and crashes. A game's price, cover, or reviews may not matter if it suffers from significant stability issues.
“Never judge a game by its price, its cover, or its reviews (unless it's buggy and crashy, of course).”