- September 29, 2014
- Frogwares
- 14h median play time
Sherlock Holmes: Crimes and Punishments
Platforms
About
Become the most celebrated detective of all time: Sherlock Holmes! Use your impressive talents as a detective to solve six thrilling and varied cases: murders, missing persons, spectacular thefts and numerous investigations that sometimes lead you into the realms of the fantastic. Will you follow your moral compass, or will you apply the letter of the law? The great freedom of action in Crimes …










- Engaging investigations that allow players to feel like a true detective.
- Varied and interesting cases with multiple possible conclusions.
- Beautiful graphics and immersive atmosphere that captures the essence of Victorian London.
- Frequent loading screens can disrupt the flow of gameplay.
- Some puzzles and mini-games can be tedious and frustrating.
- The game can feel too hand-holdy, making it easy to miss the challenge of deduction.
- story629 mentions Positive Neutral Negative
The story in "Sherlock Holmes: Crimes and Punishments" is structured around six independent cases, each with its own intriguing plot, but lacks a cohesive overarching narrative, which some players found disappointing. While the individual storylines are generally well-crafted and engaging, the absence of a unifying thread can make the experience feel episodic rather than a continuous adventure. Overall, the game offers a mix of compelling storytelling and character development, though some players noted that the moral choices and deductions could feel somewhat disconnected from the overall plot.
“The atmosphere and storytelling are excellent.”
“Each case feels like a mini Sherlock story.”
“The story, the flow, the controls, everything just falls together very nicely.”
“The unfortunate downside to this title is the lack of a story; sure, each case has its own story, but there wasn't anything holding them together.”
“The main problem with the story is that in most of these cases there is not much that you can do wrong; as long as you click on every object that you stumble upon and don't miss any evidence, it is always pretty obvious who the criminal is.”
“There is no underlying or continuous story, which is a tad disappointing, but that's simply not the focus of the game.”