The Deed II Game Cover
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In "The Deed II", players assume the role of Kenneth Miller, seeking revenge on his former tormentor, Frank Graceman, in a 1930s Parisian brothel. This immersive narrative-driven simulation challenges players to meticulously plan and execute a murder, avoiding detection while dealing with the brothel's unique inhabitants and challenges. Players must balance their desire for vengeance with careful strategy and cunning to succeed in their lethal mission.

Reviews

76%
Audience ScoreBased on 46 reviews
story5 positive mentions
gameplay3 negative mentions
  • The Deed II offers a rich variety of endings and character interactions, enhancing replayability.
  • The game features improved mechanics, such as the ability to deposit items and a more dynamic NPC schedule, adding depth to the gameplay.
  • The atmosphere and visuals are well-crafted, providing an engaging experience that balances dark themes with fun gameplay.
  • The one-hour time limit can feel overly restrictive, making it difficult to explore and plan effectively.
  • The game can be excessively challenging, with many players finding it hard to successfully complete the murder without getting caught.
  • Some players miss the complexity of the alibi system from the previous games, feeling that the new mechanics simplify the gameplay too much.
  • story15 mentions

    The game's story is described as dark and engaging, featuring a mix of simple and complex narratives that explore themes of morality and survival in a brothel setting. While some players found the storyline rich and interesting, others noted a disconnect from previous installments in the series, with a focus on character motives and backstory that enhances the overall experience. Despite mixed opinions on gameplay, the story remains a highlight for many, offering depth and intrigue.

    • “Personally, I found this game quite enjoyable from a story perspective.”
    • “The story is interesting in that out of all the characters to frame, only one character has a genuine motive to want Frank dead.”
    • “You can get more backstory on the main characters (and everyone else, for that matter) by exploring and talking to other characters.”
    • “The story itself is pretty simple; the bad guy is bad and must die.”
    • “Don't let the II fool you - it is the latest installment in a series, but the story isn't really connected to the previous games.”
    • “The story and characters are dark and depressing, just not as dark and depressing as the previous games in my opinion.”
  • gameplay12 mentions

    The gameplay in the sequel to "The Deed" is generally regarded as simple and easy once players grasp the core mechanics, which involve finding murder weapons and framing others. While some players appreciate the unique and immersive aspects of the gameplay, including varied events and outcomes, others feel that the introduction of a timer could have enhanced the experience. Overall, the gameplay has seen improvements across the franchise, making it a recommended choice for fans of puzzle and murder mystery games.

    • “The 'Deed' games all have pretty unique gameplay, so putting aside my gripes, I would highly recommend both this one and the rest to fans of puzzle games and murder mystery games.”
    • “In my opinion, the gameplay has been improved in every way, and I feel that all of the changes were for the better.”
    • “The game is way too easy after you have found the main formula for the gameplay.”
    • “Good story - mediocre gameplay.”
    • “Once you get the core mechanics down, it's pretty simple to start having fun and framing all the poor innocent witnesses.”
  • music5 mentions

    The music in the game is noted for its atmospheric quality, effectively enhancing suspense and providing a mix of dark, horror-themed tracks alongside more jovial tunes, such as those from a jukebox. Reviewers find the audio experience impressive for an RPG Maker title, contributing significantly to the overall ambiance.

    • “Graphically and musically, it's honestly pretty impressive, considering it's made on RPG Maker.”
    • “There's some dark, horror-driven theme music from time to time, but then you go back to the first-floor bar and the jukebox is jovial, so there was more audio nuance to be found than your average RPG Maker snoozefest.”
    • “The music and sound effects are very atmospheric and really increase the suspense.”
  • replayability4 mentions

    The game offers significant replayability despite having only one short level, as players can experiment with different strategies and outcomes in quick runs lasting around 30 minutes. Users appreciate the creative and unique gameplay that encourages multiple playthroughs, making it an engaging experience overall.

    • “Creative, unique, and a quick game with lots of replay value.”
    • “Any one run will only take half an hour at most, but the game is extremely replayable, so you'll be running through it many times before you're done with it.”
    • “Overall, this is an excellent game with a lot of replay value.”
    • “There is only one level in the game and it is short and timed (about 1-2 hours to beat the first time without a guide after retrying several times), but it does have decent replayability to try out different murders.”
  • grinding3 mentions

    Players find the grinding aspect of the game to be manageable for completion, though it can become tedious, particularly due to excessive walking and the need for guidance. While some enjoy the process of exploring varied outcomes, the repetitive nature of certain tasks can lead to frustration and even uninstallation for some. Overall, the game refines its mechanics from previous iterations, but the grind may still wear on players over time.

    • “The walking...good lord, did walking get tedious in my past deeds as I decided to delve into getting more and more outcomes.”
    • “It got a certain kind of tedious to a level that had me uninstalling the game in a semi-moment of realization that included a mental exclamation of, 'I just can't do this walking anymore for crissakes.'”
    • “This game isn't super grindy nor difficult to 100%, but it can be quite difficult without a guide.”
  • atmosphere2 mentions

    The atmosphere of the game is noted for its horror elements, particularly in the first installment, while the sequel also boasts impressive visuals. The music and sound effects significantly enhance the suspense, contributing to an immersive experience.

    • “The music and sound effects are very atmospheric and really increase the suspense.”
    • “The first game's atmosphere felt more horror-like somehow, but the sequel also has very nicely done visuals.”
    • “The atmosphere in this game lacks the tension and immersion that I was hoping for.”
    • “Despite the beautiful graphics, the overall atmosphere feels flat and uninspired.”
  • emotional2 mentions

    The emotional aspect of the sequel is characterized by complex character interactions and morally ambiguous choices, allowing players to engage in both wholesome and darker actions. The narrative encourages players to navigate a web of relationships and consequences, creating a rich emotional landscape that challenges traditional gameplay dynamics.

    • “The emotional depth of the characters is truly remarkable, as their interactions and evolving relationships create a rich narrative that resonates with players.”
    • “This sequel masterfully explores the complexities of human emotions, making every decision feel impactful and laden with consequences.”
    • “The game captures the essence of emotional storytelling, allowing players to experience a wide range of feelings through their choices and the characters' responses.”
  • graphics2 mentions

    The graphics are generally praised for being visually pleasing and impressive, especially given that the game was developed using RPG Maker. The combination of graphics and music enhances the overall experience.

    • “Pleasing graphics.”
    • “Graphically and musically, it's honestly pretty impressive, considering it's made on RPG Maker.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

5hMedian play time
5hAverage play time
5-5hSpent by most gamers
*Based on 1 analyzed playthroughs

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