- December 22, 2017
- Choice of Games
The Cryptkeepers of Hallowford
Platforms
About
"Cryptkeepers of Hallowford" is a text-based interactive fantasy novel, where you play as a veteran adventurer in a high fantasy world. Sharpen your skills, choose your allies, and explore crypts filled with monstrous creatures and forbidden magic. Your choices will determine the fate of Hallowford, as you uncover secrets that could save or doom the town.



- A definite improvement over the first game, focusing more on characters and a single adventure.
- The writing is engaging and provides some simple pulpy fun in a cool fantasy world.
- Replayability is high, with different ways to succeed based on character choices and backgrounds.
- The skill system is overly simplistic, limiting player choices and character development.
- The game is disappointingly short, with a rushed ending that lacks closure.
- Character development is minimal, making characters feel cookie cutter and hard to keep track of.
story
22 mentions Positive Neutral NegativeThe story in "Hallowford" is generally viewed as short and lacking in character development, with some players finding it entertaining despite its shortcomings. While some enjoyed the characters and are eager for a potential third installment, others felt disengaged and noted that the narrative felt rushed and incomplete, particularly in the second half. Overall, opinions are mixed, with a sense that the story does not live up to its predecessor, "Hero of Kendrickstone."
“I really enjoyed the characters in this story, although I don't feel that this one had as much effort put into it as the first one did.”
“Also, I hope it follows through on teasing a third installment, because lacking or not, I would like more of this storyline and my characters.”
“I enjoyed the previous story 'Hero of Kendrickstone', so I eagerly bought 'Hallowford'.”
“I have tried several times but I just cannot get interested in the story.”
“Two other characters vanish from the story as soon as their parts are done, not even mentioned in passing as far as I can tell.”
“The second half of the story feels needlessly rushed and ends abruptly.”