The Casebook of Terry Winter
- July 28, 2015
- charon@ss
You have three days to solve the case, ten rounds (actions) in a day. The rounds may be spent on investigating the suspects, gathering their samples, or breaking into any of the places they own. The player spends one round on any of those actions. The "investigate" action may only be used once in a day for every suspect. After you have dug up some kind of mud on any of the suspects, you may break …