The Call
- August 8, 2018
- Grey Reality Studios
The Call is a horror game where you are in the role of an american police officer who gets a domestic disturbance call while late on patrol. Once you arrive things get a little bit unusual...
Reviews
- The game has a unique atmosphere and engaging puzzles that keep players interested.
- It offers a cryptic horror experience that doesn't rely on jump scares, creating a genuinely scary atmosphere.
- The game is affordable and provides a solid experience for its price, with some players finding it enjoyable despite its flaws.
- The puzzles can be frustrating and lack hints, leading to confusion and potential player frustration.
- The final boss fight is considered overly difficult and detracts from the overall enjoyment of the game.
- Some players experienced motion sickness and technical issues, such as crashes during critical moments.
- atmosphere5 mentions
- 80 % positive mentions
- -40 % neutral mentions
- 60 % negative mentions
The atmosphere in these first-person pixel horror games is often praised for its unique and immersive qualities, with many players appreciating the combination of sound design and visual style that contributes to a genuinely scary experience. While some titles may not reach the atmospheric heights of others like "imscared" or "Cry of Fear," they still manage to create engaging moments that enhance the overall tension and intrigue. Overall, the atmosphere is a significant draw for players, often compensating for gameplay frustrations.
“I like the first-person pixel horror games that have cropped up on Steam thanks to the unique atmosphere they provide (see: Into the Gloom, and particularly Imscared).”
“I was drawn into the game by its dirt cheap asking price, pixel atmosphere, and very intriguing premise.”
“This game does not rely on jumpscares, has a simple but appealing style, and is actually scary at times through atmosphere, audio, and I think it has some neat ideas.”
“The atmosphere feels flat and uninspired, lacking the depth needed to immerse players in the game world.”
“Despite some interesting concepts, the overall ambiance fails to create a sense of tension or fear.”
“The game’s environment is dull and lifeless, making it hard to feel any real connection to the setting.”
- story2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The story in the game is minimal and cryptic, primarily conveyed through environmental clues rather than dialogue. Players take on the role of a cop exploring a house, but the narrative depth is limited, leaving much to interpretation.
“It's basically a cryptic horror puzzle game; there's very little dialogue or much in the form of a story from what I've played so far. You seem to be a cop exploring a house, and there's environmental signs of a story, but not much else than that.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game to be somewhat tedious, yet many are willing to persevere through it.
“The next puzzle felt kind of tedious, but I pressed on.”
“Grinding in this game is a never-ending chore that takes away from the fun.”
“I found myself repeating the same tasks over and over, which made the experience feel monotonous.”
- graphics1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The graphics are simple, which may not appeal to everyone, but players who appreciate straightforward visuals and are willing to engage with the puzzles may still find enjoyment in the game.
“The graphics feel outdated and lack the detail expected from modern games.”
“Character models are poorly designed, making it hard to connect with the story.”
“The environments are bland and uninspired, which detracts from the overall experience.”
- gameplay1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Overall, the gameplay is engaging, though some players note a sluggish mechanic that appears about a third of the way through the game, which is considered a minor issue.
“About a third of the way into the game, there's a certain mechanic for a section that feels a bit sluggish, but this is a minor issue.”
“The gameplay can feel repetitive after a while, making it hard to stay engaged.”
“Some mechanics are poorly explained, leading to confusion and frustration during gameplay.”