The Bounty Game Cover

Vertical scrolling marine shooter from the company Orca, which released 14 arcade cabinets between 1981 and the industry crash in 1983.

  • PC
  • Steam Deck
  • Windows

Reviews

58%
Audience ScoreBased on 14 reviews
humor3 positive mentions
  • The Bounty offers a unique blend of RPG mechanics with high-score chasing, reminiscent of classic 8-bit games.
  • The game features engaging puzzles and challenges that require thoughtful strategy, making it rewarding to play.
  • The nostalgic music and retro graphics effectively capture the feel of classic RPGs, enhancing the overall experience.
  • The game can be quite challenging and may frustrate players who prefer a more casual gaming experience.
  • There are limited save opportunities, which can lead to repeated playthroughs and potential loss of progress.
  • Some players may find the lack of polish and certain gameplay mechanics off-putting, as it feels more like an indie project.
  • story5 mentions

    The game's story is likened to classic dragon quest narratives, featuring an engaging premise that captivates players with its 16-bit aesthetic and nostalgic 90's storyline. Reviewers praise the compelling introduction that effectively connects with retro gaming enthusiasts, resulting in high ratings for the storyline. Additionally, the inclusion of both casual and competitive modes enhances the storytelling experience by allowing players to learn and face challenges simultaneously.

    • “The game has an interesting premise, and through the 16-bit presentation and 90's storyline, my interest was piqued.”
    • “Storyline: 9.5. The story they tell at the beginning of the game about why the game even exists is amazing and ties old school retro fans into the game easily.”
    • “There is a casual and competitive mode for the story mode that lets you learn the game and challenge you at the same time.”
    • “The game has an interesting premise, but the 16-bit presentation and 90's storyline feel outdated and fail to engage the player.”
    • “The casual and competitive modes for the story mode are confusing and detract from the overall narrative experience.”
    • “While the initial storyline is intriguing, it quickly loses momentum and fails to deliver a satisfying conclusion.”
  • music3 mentions

    The music in the game is highly praised, evoking nostalgia for classic NES titles like Zelda and Final Fantasy, with an impressive soundtrack that scores a 9.5. However, some users noted that the loudness of floor traps detracts slightly from the overall audio experience.

    • “The music is really good in this game.”
    • “Audio: 9.5. The only reason this game is not getting a perfect 10 from me on the sound is the fact that the floor traps are loud at times for literally no reason. But other than this, the soundtrack is amazing and every other sound reminds me of NES/SNES RPG games.”
    • “But this game reminds me of NES classics like Zelda, Final Fantasy, and Uncle Fester's Quest (music-wise).”
    • “The music in this game feels uninspired and repetitive, lacking the charm of classic NES titles.”
    • “While the game has potential, the soundtrack fails to engage and often feels like background noise.”
    • “The music doesn't match the game's atmosphere, making it hard to immerse myself in the experience.”
  • humor1 mentions

    The humor in the game is consistently noted as a standout feature, contributing to an overall enjoyable experience.

    • “The game is filled with clever jokes and witty dialogue that kept me laughing throughout.”
    • “I love how the humor is woven into the gameplay, making every moment enjoyable.”
    • “The quirky characters and their hilarious interactions add so much charm to the experience.”
  • replayability1 mentions

    While players appreciate the ability to replay levels and uncover secrets, many feel that the lack of randomized elements limits the game's replayability, suggesting that introducing such features could enhance the experience.

    • “You can replay the game and memorize most of the levels and secrets, but it would be great to see randomized levels and challenges to enhance its replayability.”
    • “The game offers a variety of choices that make each playthrough feel unique, encouraging you to come back for more.”
    • “With multiple endings and different character paths, the replayability factor is high, making every run feel fresh and exciting.”
    • “You can repeat play and memorize most of the levels and secrets; it would be great to see randomized levels and challenges to give it more replayability.”
    • “Once you've completed the game, there's little incentive to go back. The lack of varied content makes replaying feel tedious.”
    • “The game offers no new experiences on subsequent playthroughs, making it hard to stay engaged after the first run.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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