The Backrooms Footage
- September 2, 2022
- Untold Backrooms Stories
"The Backrooms Footage" is a first-person horror exploration game. You are trapped in the Backrooms, an endless maze of dingy, monotonous rooms, and must find a way out while avoiding deadly entities. The game is based on the "Backrooms" creepypasta, and features permadeath, limited resources, and non-linear level progression.
Reviews
- The game features beautiful graphics and realistic camera movements, creating an immersive atmosphere.
- The puzzles, particularly in level 0 and level 37, are engaging and provide a satisfying challenge.
- The sound design and creature audio are unique and contribute to the overall horror experience.
- The game is very short, with only a few levels and a lack of content, leading to a feeling of repetitiveness.
- There are significant bugs and performance issues, including lag and camera problems that detract from gameplay.
- The gameplay mechanics are poorly designed, with some tasks feeling nonsensical and the entities lacking threat.
- gameplay7 mentions
- 43 % positive mentions
- 14 % neutral mentions
- 43 % negative mentions
The gameplay has been criticized for lacking challenge and depth, with entities posing minimal threat and a desire for more engaging mechanics, such as a thirst system or a skill-based element. While some players appreciate the early access status, they feel that certain features and mechanics need improvement to enhance the overall experience.
“The entities aren't really a threat; I think they should move faster than the player, and there should be some hiding mechanic. If the maps were bigger, the entities could pose a more lethal threat when encountered, making it more rare.”
“There should be another element to the game where some mechanical skill comes into play, or perhaps making the game harder by resetting you back to level 1 if you die.”
“Overall, not quite my cup of tea, but that's more about personal gameplay preference than a fault of the game itself.”
“The entities aren't really even a threat; I think they should move faster than the player, and there should be some hiding mechanic. Alternatively, the maps could be bigger, making the entities a more lethal threat if encountered, as it would be more rare.”
“There should be another element to the game where some mechanical skill comes into play, or maybe the game could be made harder by simply resetting you back to level 1 if you die.”
“It's not the worst game ever, but even considering that this is an early access game, some of the features and mechanics are just not good.”
- graphics6 mentions
- 83 % positive mentions
- 17 % neutral mentions
- 0 % negative mentions
The graphics in the game are widely praised for their realism and atmospheric quality, contributing to an immersive and terrifying experience. Reviewers highlight the impressive visuals and movement, noting that they enhance the overall gameplay, particularly within the backrooms genre.
“Graphics are great, movements are realistic, atmosphere is there.”
“Absolutely terrifying experience with great visuals too, great job!”
“A good addition to the backrooms genre of games with nice graphics and sound.”
- monetization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization of the game is perceived as a cash grab, with players expressing frustration over the limited content and the misleading promotion of a multiplayer mode that seems disconnected from the current gameplay experience. Overall, the game's lack of depth and quality raises concerns about its value for players.
“This whole game feels like a really poor cash grab.”
“They are advertising a multiplayer mode in the making that, quite honestly, makes no sense to anyone that has actually played the game in its current state, since there are literally only four levels, and only one of them is not absolutely awful (and even then, it still feels sort of lazily made).”
- story2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
The game lacks a narrative component, with users indicating that there is no story present.
“There is no story to speak of.”
“The narrative is completely absent.”
“The game lacks any meaningful storyline.”
- atmosphere2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is highly praised for its stunning graphics and realistic movements, creating an immersive experience that many players find appealing, especially considering its fair price.
“The graphics are great, the movements are realistic, and the atmosphere is immersive.”
“The atmosphere is beautiful and the price is really fair.”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Users report significant stability issues, including loud and distracting breathing sounds and frequent bugs, such as getting stuck on objects early in the game.
“The breathing is super loud and obnoxious, and it's also very buggy. I got stuck on the first door I made contact with.”
“The game crashes frequently, making it nearly impossible to progress.”
“I experienced constant lag and frame drops, which ruined the overall experience.”
- humor1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by its dark and absurd elements, such as the unique mechanic of progressing by dying at the exit, which some players find amusing despite the game's unfinished feel.
“Speaking of dead, the way you progress through the levels is by literally dying at the exit, which should tell you just how unfinished this game really is, but I thought it was kind of funny, so I'll give that a pass lol.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players express that the grinding aspect of the game is excessively time-consuming, often requiring a significant investment of effort akin to having a second life to fully engage with it.
“You'll need a second life for grinding.”
“The grinding feels endless and tedious.”
“Grinding takes away from the enjoyment of the game.”