- October 17, 2013
- Trilobyte Games
The 11th Hour
Platforms
About
"The 11th Hour" is a single-player horror arcade game with a good story. Set 70 years after the events of "The 7th Guest," the player takes on the role of Carl Denning, investigating the disappearance of their colleague and lover, Robin Morales, in the abandoned mansion of the infamous toy maker Henry Stauf. The game features over twenty-two beautifully-rendered rooms and a wide array of challenging puzzles, weaving a feature-length, contemporary adult mystery filled with madness and terror.











- The game features challenging and interesting puzzles that can provide a rewarding experience for players who enjoy brain teasers.
- The FMV sequences, while cheesy, add a nostalgic charm and contribute to the overall atmosphere of the game.
- The improved graphics and animations compared to its predecessor, The 7th Guest, create a more immersive experience in the haunted mansion setting.
- The game suffers from frustrating mechanics, including obtuse riddles and puzzles that often feel unfair or illogical, leading to player annoyance.
- Technical issues, such as crashes and poor compatibility with modern systems, hinder the gameplay experience significantly.
- Stauf's constant mocking and belittling comments can be grating, detracting from the enjoyment of solving puzzles and exploring the game.
story
62 mentions Positive Neutral NegativeThe story in the game has received mixed reviews, with some players finding it captivating and better structured than its predecessor, "The 7th Guest," while others criticize it for being unfulfilling and filled with plot holes. The narrative is presented through a series of video clips unlocked by solving puzzles, which some found innovative, though many felt the story was often disconnected from the gameplay. Overall, while there are moments of intrigue and some creepy elements, the story is generally viewed as cheesy and lacking depth, with a B-movie quality that may appeal to fans of the genre but leaves others wanting more.
“The gamebook interface-within-an-interface is an innovative approach to presenting the video clips, given that the gamebook device also exists in the fictional world of the game’s story.”
“There's basically a thriller/horror movie embedded in the game with a nice storyline.”
“The soundtrack is amazing, the 3D rendered graphics and animations were further improved upon, the quality in FMV production improved, the puzzles were equally as challenging as the first game, the story was enough to keep you invested, and all of this lent itself well to a 90s nostalgia-inducing atmosphere similar to the 7th guest yet unique in its own way.”
“The story isn't great and was rather unfulfilling.”
“The story itself is basically C-grade horror; it's a little too silly to be genuinely frightening, but there are some creepy moments and cool effects.”
“On top of that, the story that the cutscenes tell is not very compelling or good.”