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The 7th Guest

78%Game Brain Score
story, graphics
grinding, replayability
78% User Score Based on 189 reviews

Platforms

iPhoneiPhoneMac OSMac OSPCPCPhonePhoneWindowsWindowsAndroidAndroidLinuxLinuxMobile PlatformMobile PlatformMs DosMs DosSuper NintendoSuper NintendoTabletTabletiPadiPad

About

"The 7th Guest" is a single-player Horror Point and Click game with a good plot, graphics, and music, but can be very grinding. Players explore a haunted mansion, where the master toy maker Stauf's game comes to life, revealing the horror that occurred when six guests were invited. The game is known for its groundbreaking use of full-motion video, live actors, and 3D-rendered environments, as well as Stauf's bizarre puzzles that players must solve to end the nightmare.

The 7th Guest screenshot
The 7th Guest screenshot
The 7th Guest screenshot
The 7th Guest screenshot
The 7th Guest screenshot
The 7th Guest screenshot
The 7th Guest screenshot
The 7th Guest screenshot
The 7th Guest screenshot
The 7th Guest screenshot
The 7th Guest screenshot
+4

78%
Audience ScoreBased on 189 reviews
story21 positive mentions
grinding9 negative mentions

  • The game features a variety of challenging puzzles that can be engaging and rewarding to solve.
  • It has a nostalgic charm with its unique atmosphere and creepy story elements, appealing to fans of retro horror games.
  • The graphics and full-motion video were groundbreaking for their time, providing an immersive experience that was innovative in the early 90s.
  • The gameplay is slow-paced, with unskippable cutscenes and tedious navigation that can frustrate players.
  • Many puzzles are either overly complicated or lack clear instructions, leading to confusion and reliance on walkthroughs.
  • The acting and dialogue can be cheesy and repetitive, detracting from the overall experience and immersion.
  • story
    86 mentions Positive Neutral Negative

    The story of the game is often described as intriguing yet disjointed, with many players finding it difficult to follow due to its non-linear presentation and confusing cutscenes. While some appreciate the nostalgic and spooky elements, others criticize the weak connections between the puzzles and the narrative, leading to a frustrating experience that detracts from the overall enjoyment. Despite its flaws, the game offers a unique blend of horror and puzzle-solving that appeals to fans of the genre, though it may not satisfy those seeking a coherent storyline.

    • “The story hooks you from the get-go; not only is it full of conventional intrigue, but it has the clever twist that the story sequences are not experienced as events in the here-and-now, but ghostly visions of past events.”
    • “If you dig puzzle and riddle books and a good creepy story, The 7th Guest is a most satisfying experience.”
    • “The story, if you actually pay attention to it, is quite good and definitely creepy.”
    • “The puzzles have no reason to be there and they are not tied to the environment or story.”
    • “The story is non-chronological and often contradicts itself (you'll see someone die in a way that makes no sense, if the young sexy one is actively hunting the kid down, why would she stop to take a lengthy sexy bath? if one character is shown being killed in a puzzle, how are they in the final scene after all the puzzles are complete)?”
    • “The dialogue between the characters isn't too bad but it's hard to pull out the whole story because scenes can (and usually are) viewed out of order and in bits and pieces.”
  • graphics
    62 mentions Positive Neutral Negative

    The graphics of "The 7th Guest" are widely regarded as dated by modern standards, though they were groundbreaking at the time of its release in the early 90s. While some players appreciate the nostalgic charm and atmospheric visuals, many find the graphics lackluster compared to contemporary games, with slow transitions and low-quality animations detracting from the experience. Overall, the visuals may not hold up well today, but they still evoke a sense of nostalgia for those who experienced them during the game's original release.

    • “Considering when the game was made, the graphics are actually stunning.”
    • “When it came out, the graphics and the atmosphere it contained were like nothing else out there, except for Myst.”
    • “The graphics were impressive (still are if you consider its age) and Trilobyte genuinely tried to make good use of motion capture, which didn’t work out as well as planned.”
    • “The game hasn't aged well graphically, but if you like puzzles then you should give this a try.”
    • “The graphics are dated, the acting is laughable, and the interface is as basic as they come; but this isn't the reason to check out The 7th Guest.”
    • “The graphics are terrible, puzzles are boring rip-offs of various children's puzzles and at least one (picture puzzle) is often unsolvable due to being initialized randomly in an unsolvable state.”
  • music
    30 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some praising its ability to create an engaging atmosphere and enhance the spooky setting, while others criticize it for being overly loud and sometimes cheesy, detracting from the overall experience. Many players appreciate the nostalgic quality of the soundtrack, noting its memorable compositions despite the dated MIDI sound. Overall, while the music contributes significantly to the game's charm and ambiance, technical issues and sound mixing problems have led to frustration among some users.

    • “The music is nothing short of terrific, setting just the right tone of inviting mystery while being melodically gratifying enough that I more than once just sat back happily enjoying the tunes.”
    • “The mansion is beautiful and the soundtrack is outstanding.”
    • “The best reason to play 7th Guest is the wonderful music by the Fatman; you might also like to play it to get a glimpse of what gaming was like in the 90s.”
    • “Movement is as clunky as ever and the sound design and music is almost laughable.”
    • “Oh my god, the music almost completely drowns out all the audio and there are no subtitles.”
    • “While the soundtrack consists of midi tracks which sound a bit ridiculous and thin, the compositions themselves are noteworthy.”
  • gameplay
    23 mentions Positive Neutral Negative

    The gameplay of the game is a mixed bag, with some players finding it engaging and nostalgic, while others criticize it for being slow, clunky, and riddled with frustrating puzzles that lack connection to the story. Many reviews highlight the dated mechanics and tedious navigation, making it feel cumbersome compared to modern standards. Overall, while the puzzles may still hold some appeal, the gameplay experience is often marred by poor interface design and long transitions, leading to a generally unfavorable reception.

    • “It's fun; the gameplay is engaging.”
    • “Of course, a strong link between gameplay and story is always appreciated, but this works just fine in the 7th Guest's case.”
    • “Gameplay: challenging.”
    • “The worst by far, which actually made me delete the game, was the microscope puzzle. I mean, guys, what the heck... you have to literally win over an AI in a game of tic-tac-toe (9x9 board or something, don't quite remember) mechanics where there are at least 20 moves or so until it ends, and even then you have to do everything perfectly.”
    • “Apart from navigating the Stauf manor in the node-based manner seen in other games, the gameplay consists of an assortment of 19th-century puzzles with no connection whatsoever to the story.”
    • “But the gameplay isn't just ruined by most of the puzzles: the sequences where you move around the mansion combined with the occasionally meaningless cutscenes that can trigger at any moment make it a tedious waste of time.”
  • atmosphere
    17 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its immersive and engaging qualities, with many reviewers highlighting its creepy tone, impressive music, and detailed environments that enhance the puzzle-solving experience. Despite some dated graphics, the overall ambiance remains captivating and is often compared favorably to classic titles like Myst. Players appreciate the blend of nostalgia and challenge, making it a memorable experience for fans of atmospheric horror and puzzles.

    • “The music, atmosphere, story, and puzzles are incredible.”
    • “When it came out, the graphics and the atmosphere it contained were like nothing else out there, except for Myst.”
    • “I still suggest playing through this at least once to see how far gaming has come, and because the atmosphere is still very well set.”
    • “I also remember it giving me the creeps between the music, the scenes, and the atmosphere.”
    • “Graphics are really dated, but I must say that they managed to present a disturbing enough atmosphere with decent attention to detail.”
    • “The atmosphere doesn't help either.”
  • grinding
    9 mentions Positive Neutral Negative

    Overall, players find the grinding aspect of the game to be excessively tedious and frustrating, with many puzzles described as annoying rather than enjoyable. The slow movement and transitions, combined with poorly designed puzzles, contribute to a gameplay experience that feels more like a chore than a rewarding challenge. While some puzzles have potential, the overwhelming sentiment is that the tedious nature of exploration and puzzle-solving detracts significantly from the overall enjoyment.

    • “But when it takes so long to explore what is a relatively small mansion, it becomes more tedious than worth the reward you feel when progressing.”
    • “Today, the movement with FMV is rather tedious, and the content of navigating the house feels rather annoying - with the chattering teeth possibly showing you an interesting flavor animation, or possibly sending you somewhere else so that you have to clunkily retrace your steps.”
    • “But the gameplay isn't just ruined by most of the puzzles: the sequences where you move around the mansion combined with the occasionally meaningless cutscenes that can trigger at any moment makes it a tedious waste of time.”
  • humor
    5 mentions Positive Neutral Negative

    The humor in the game is characterized by nostalgic elements, witty voice acting, and clever interruptions from the villain that poke fun at the player's problem-solving skills. Players also appreciate the comedic end credits and the overall lighthearted tone, which enhances the gaming experience.

    • “Don't forget to check out the end credits as well, they're hilarious.”
    • “Because the music is nice, the voice acting is funny, some of the puzzles are real brain twisters and I like that they put this in Steam so I don't have to get a virtual machine up and running to play this game, thank you for the effort.”
    • “Often the interruptions consist of the villain making fun of your inadequate problem-solving skills and laughing in your face.”
  • replayability
    3 mentions Positive Neutral Negative

    Overall, the game has low replayability due to its easily solvable puzzles and lack of new content after the initial playthrough. Players noted that once the puzzles are solved, there is little incentive to revisit the game, and the inability to skip cutscenes further detracts from the experience. Additionally, some puzzles are considered overly difficult, which may discourage repeated attempts.

    • “Although a childhood favorite, it does not have much replay value; once you know how to solve the puzzles, you breeze through the game.”
    • “The puzzles, once solved, provide almost no replay value other than the microscope in the lab.”
    • “You can't skip the cutscenes (I count that as a con because I don't like hearing the same stuff again), and there is no replayability.”
  • optimization
    2 mentions Positive Neutral Negative

    The optimization of the game's acting has been criticized for being overly exaggerated, likening it to performances found in Saturday morning cartoons rather than delivering a more nuanced or realistic portrayal. While not deemed award-worthy, it is considered superior to typical daytime soap opera acting.

  • stability
    2 mentions Positive Neutral Negative

    The stability of the game has been widely criticized, with users reporting frequent cursor freezes during dialogue and overall buggy performance that disrupts gameplay and concentration, rendering it nearly unplayable.

    • “Not only does this completely wreck concentration, but whenever dialogue plays, your cursor freezes and can't move, making it all especially disruptive and irritating.”
    • “Buggy, jerky, absolutely unplayable.”
  • emotional
    1 mentions Positive Neutral Negative

    Players find the emotional aspect of the game compelling, as the engaging story evokes nostalgia while the challenging puzzles enhance the overall experience.

    • “The puzzles are challenging, the story kept my attention, and it made me feel nostalgic.”
  • character development
    1 mentions Positive Neutral Negative

    Character development is noted to be effectively conveyed through the use of older and somewhat blurry character designs, which align well with the characters' conditions, enhancing the overall narrative experience without revealing any spoilers.

    • “I won't present any spoilers here, but considering their condition, the old and somewhat blurry character designs ended up being quite appropriate after all.”
    • “The character development feels rushed and lacks depth, making it hard to connect with anyone in the story.”
    • “I was disappointed by how one-dimensional the characters are; they don't evolve or grow throughout the game.”

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