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tERRORbane

tERRORbane is a must-play journey for anyone who loves gaming, especially 2D role-playing titles. Whoever thought discovering glitches and bugs in a game would be so funny and enjoyable!
tERRORbane Game Cover
78%Game Brain Score
humor, gameplay
stability, grinding
78% User Score Based on 67 reviews
Critic Score 79%Based on 5 reviews

Platforms

Nintendo SwitchPCSteam DeckWindows
tERRORbane Game Cover

About

tERRORbane is a single player role playing game with fantasy, comedy and post-apocalyptic themes. It was developed by BitNine Studio and was released on April 1, 2022. It received mostly positive reviews from both critics and players.

Terrorbane is a comedic adventure where bugs are your friends! Enjoy exploring a crazy and outlandish world, full of unique, quirky characters and homages to the history of videogaming, challenge the Developer with your creativity and be the Bane of Errors!

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78%
Audience ScoreBased on 67 reviews
humor27 positive mentions
stability5 negative mentions

  • Unique and innovative meta-narrative with strong fourth-wall breaking elements and developer-player dynamics.
  • Humorous, clever writing with varied gameplay including mini-games, puzzles, and genre shifts that keep the experience engaging.
  • Multiple branching paths and endings encourage replayability and exploration of bugs and Easter eggs.
  • The game is quite short with limited content, requiring multiple playthroughs to experience the full story, which may feel tedious to some.
  • Combat is simplistic and scripted, often perceived as quick-time events rather than true RPG battles, lacking challenge.
  • Some sections are buggy or have input issues, with occasional tedious or frustrating gameplay segments and annoying developer character.
  • humor
    27 mentions Positive Neutral Negative

    The humor in Terrorbane is largely centered on meta, character-vs-narrator jokes, and playful references, often drawing comparisons to games like The Stanley Parable and "There Is No Game." Many players find it clever, charming, and genuinely funny, especially appreciating the comedic bugs and multiple humorous branching paths, though some find the developer character annoying and the humor hit-or-miss. Overall, the humor is a highlight for fans of meta and glitch-based comedy, but it may not appeal to those expecting traditional gameplay or consistently strong jokes.

    • “Terrorbane is a comedy adventure game which feels like a nod to the Stanley Parable style of character-vs-narrator humor.”
    • “The best thing about the game is the good meta humor and the amusing bugs you can find.”
    • “It's funny, plainly meta, and loves to poke fun at JRPGs and gaming in general.”
  • gameplay
    16 mentions Positive Neutral Negative

    The gameplay is diverse and creative, blending puzzles, turn-based RPG battles, mini-games, and unique mechanics like manipulating the game code itself. While some find it engaging and innovative with moments of genuine creativity, others feel the non-puzzle gameplay can be weak or less appealing. Overall, it offers a varied and humorous experience that rewards exploration and experimentation.

    • “You’ll spend a lot of your time walking around talking with NPCs or interacting with the environment, but the gameplay can widely vary. You’ll do a decent amount of turn-based RPG battles, but you’ll also play a random match of Hearthstone, a text-based adventure, browse an old desktop, and much more.”
    • “Gameplay varies wildly throughout the game between traditional RPG battles, puzzle-solving battles, WarioWare-style minigames, QTE events, and others that I won't spoil here.”
    • “Glitches are also part of the gameplay, since you’ll make use of them to, for example, tear a part of a stage and drag it somewhere else to resolve a puzzle, or use your mighty sword to cut through the game itself and change its code to benefit you, but beware, since some enemies might do the same.”
    • “Like, the humor is fine but the moments of actual gameplay are horrifically bad.”
    • “Gameplay varies wildly throughout the game between traditional RPG battles of sorts, puzzle-solving battles, Warioware-style minigames, QTE events and others that I won't spoil here.”
    • “You’ll spend a lot of your time walking around talking with NPCs or interacting with the environment, but the gameplay can widely vary; you’ll do a decent amount of turn-based RPG battles, but you’ll also play a random match of Hearthstone, a text-based adventure, browse an old desktop, and much more.”
  • story
    11 mentions Positive Neutral Negative

    The story received mixed feedback, with some finding it tropey and poorly written, while others appreciated its multiple branching paths and humorous, bug-driven twists that culminate in a true ending. Players enjoy the narrative's flexibility and replayability, though bugs occasionally disrupt the experience. Overall, the story's appeal depends on how much players engage with its unconventional, glitch-infused storytelling.

    • “Each act has two or three ways it can play out, each with its own humor and bugs to find, and all the branching paths eventually connect back to the main story beats to guide you to an end.”
    • “It has multiple paths of the storyline to get to the end and as you fill up the bug list it gets wackier once you break all the areas and get the true ending.”
    • “Along those lines, how you choose to react to certain things, the bugs you find, games you play, etc. can all lead you down different branching paths in the story.”
    • “The story and its writing are very poor, and I personally didn't find any interest in it throughout the first couple of hours.”
    • “On the other hand, the player focuses too much on the bugs of the game, skipping parts of the story, and 'review bombing' the game at the finale, blindly hating it for the bugs.”
    • “I did come across a bug involving controller inputs not registering during one specific part of the story that required multiple button presses at once using an Xbox One controller.”
  • stability
    5 mentions Positive Neutral Negative

    The game intentionally incorporates bugs and glitches as part of its design, creating a quirky and humorous experience. While it may appear unstable at first, these elements are deliberate and add to replay value through hidden areas and multiple endings. Overall, the "buggy" nature is a unique feature rather than a flaw in stability.

    • “This game is buggy as hell.”
    • “After playing for a while, I found the game tries to make players feel bugs by showing glitches and cracks on the screen, along with horrible sound effects.”
    • “With multiple endings and a huge list of bugs and glitches to find, it's clear the game has serious stability issues.”
  • graphics
    3 mentions Positive Neutral Negative

    Users praise the graphics for their crisp, clean visuals and fully animated or text-based landscapes. The visuals effectively enhance both normal and glitched-out scenes, contributing to an engaging experience.

    • “Visuals are crisp and clean, whether normal or glitched out, fully animated or text-based landscapes.”
  • grinding
    2 mentions Positive Neutral Negative

    Grinding in this game is perceived as tedious and time-consuming, with much of the gameplay revolving around waiting rather than engaging activities, leading to a generally negative experience.

    • “This game is short and tedious.”
    • “Really don't understand the positive reviews, the game is short and tedious - most time playing is spent waiting.”
  • music
    2 mentions Positive Neutral Negative

    The music in Terrorbane is widely praised for its standout soundtrack, featuring catchy tracks like "Deadburg" and skillful incorporation of old-school RPG satire, pop culture references, and samplings that enhance the overall experience.

    • “Sprinkle in some old-school RPG satire, commentary on games as a whole, references to other pop culture, and a surprisingly great soundtrack (Deadburg is such a banger), and you have Terrorbane.”
    • “Once again, the soundtrack is a highlight for me, especially for those that recognize the references and samplings it uses.”
  • emotional
    1 mentions Positive Neutral Negative

    The game delivers a unique and charming emotional experience, blending humor with a genuinely touching true ending that resonates with players.

    • “It was unique, charming, funny, and its true ending was touching.”
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45h Median play time
45h Average play time
45-45h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

tERRORbane is a role playing game with fantasy, comedy and post-apocalyptic themes.

tERRORbane is available on Nintendo Switch, PC, Steam Deck and Windows.

On average players spend around 45 hours playing tERRORbane.

tERRORbane was released on April 1, 2022.

tERRORbane was developed by BitNine Studio.

tERRORbane has received mostly positive reviews from both players and critics. Most players liked tERRORbane for its humor but disliked it for its stability.

tERRORbane is a single player game.

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