Terraformer Expedition to Mars
- November 19, 2015
- Vermont Software Studios,LLC
In "Terraformer Expedition to Mars," players manage a mission to terraform Mars and make it habitable for future human colonization. You'll need to carefully balance resources, construct facilities, and manage ecological systems while overcoming various challenges. This strategic simulation game offers a compelling vision of humanity's potential future ventures into space.
Reviews
- The game has a fantastic concept centered around terraforming and survival on Mars.
- Some players appreciate the immersive experience and the need to manage resources like oxygen and water.
- There is potential for the game to improve and become a unique experience if the developers address the issues.
- The game is plagued by frequent crashes and bugs, making it nearly unplayable.
- It appears to have been abandoned by the developers, with no updates or support for an extended period.
- Many players find the interface and tutorial to be inadequate, leading to a frustrating experience.
- stability14 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is widely criticized for its instability, with users reporting frequent crashes (at least twice an hour) and numerous bugs that detract from the overall experience. While some players see potential in the gameplay and enjoy its unique features, the consensus is that it was released in a buggy and incomplete state, making it difficult to recommend at this time.
“Cannot recommend, classic game which was forced through EA and released in a very buggy and incomplete state.”
“It is buggy and crashes at least 2 times every hour, and considering my PC can run The Witcher 3 on max graphics at 4K with 60fps, I'd say it's definitely the game.”
“This 'game' is horribly buggy and updates are extremely rare.”
- graphics6 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The graphics have been criticized for being buggy and prone to crashes, with users noting that the quality is comparable to Minecraft, which is disappointing given the capabilities of modern gaming PCs. Overall, the graphical performance does not meet expectations for a contemporary title.
“The graphic quality is on par with Minecraft.”
“Graphics: for a large voxel game, it lacks detail and polish.”
“It is buggy and crashes at least 2 times every hour, and considering my PC can run The Witcher 3 on max graphics at 4K with 60fps, I'd say it's definitely the game.”
- gameplay6 mentions
- 33 % positive mentions
- 17 % neutral mentions
- 50 % negative mentions
The gameplay is centered around a unique terraforming experience with a fully destructible environment, allowing players to create their own planets. However, it suffers from significant bugs and inconsistent mechanics, particularly with basic actions like digging, which can hinder the overall experience and make parts of the game feel unplayable. Despite these issues, there is potential for the game to evolve into something truly original.
“Very good game even though it's still very buggy. It has the potential to be an awesome original game. It is not a Minecraft clone; it is a terraforming game through and through, with gameplay that allows a fully destructible environment. Anything can be destroyed, collected, and used to help you make your own Earth or perhaps your own planet with an entirely different atmosphere from Earth and Mars.”
“Very good game even though it's still very buggy. It has the potential to be an awesome original game. It is not a Minecraft clone; it is a terraforming game through and through, with gameplay that allows a fully destructible environment. Anything can be destroyed, collected, and used to help you make your own Earth or perhaps your own planet with an entirely different atmosphere from Earth and Mars.”
“Gameplay: for 3 arcs in this game, the first two are relatively quick, and the third part is just waiting.”
“Basic mechanics such as digging work only sporadically, making the game nearly unplayable.”
“Very good game even though it's still very buggy; it has the potential to be an awesome original game. It is not a Minecraft clone; it is a terraforming game through and through, allowing a fully destructible environment where anything can be destroyed, collected, and used to help you make your own Earth or perhaps your own planet with an entirely different atmosphere from Earth and Mars.”
- story4 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The reviews indicate that the game's story is underdeveloped, with players expressing a desire for clearer guidance on technological advancement and mission objectives. The crafting system, while functional, lacks intuitive design and could benefit from better integration with the narrative, particularly through mission parameters and milestone achievements. Overall, the early-access status suggests that the story and its execution require significant improvement.
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect frustrating due to frequent crashes and the lack of an autosave feature, which exacerbates the tedium of early dungeon crawls, especially for those more interested in terraforming.
“Constant crashes to desktop and no autosave make this an exercise in frustration. Annoyingly, if you're more interested in the terraforming aspect, there's no way to avoid a fairly tedious dungeon crawl early on.”
- music2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is noted for its immersive quality, enhancing the player's experience by reflecting the emotional state of the characters, particularly through the haunting melodies associated with the respirator's people. This deep connection to the game's atmosphere contributes to a sense of tension and engagement, despite the underlying fear of glitches.
“When you are constantly living in fear of the 'falling' glitch, that's something to be said for a game that tries to be so immersive that it plays you the song of your respirator's people.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is characterized by moments of unexpected frustration and unpredictability, where players feel a mix of confusion and irritation due to erratic terrain interactions. This unpredictability can lead to a heightened emotional response, as players grapple with the game's quirks.
- humor2 mentions
- 150 % positive mentions
- -50 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by unexpected and absurd moments, often stemming from quirky interactions with the terrain, which can lead to amusing and unpredictable gameplay experiences.
“The humor in this game is absolutely delightful, with unexpected moments that keep you laughing.”
“The quirky dialogue and absurd situations make every playthrough a hilarious experience.”
“The game’s sense of humor is spot on, blending clever jokes with slapstick moments that never get old.”