Tempest Citadel
- March 30, 2018
- Aartform
In Tempest Citadel, take on the role of a Captain from Terra as you explore a dangerous, storm-ridden planet filled with hostile factions and ancient technological marvels. Build, grow, and fight for survival and control over this deadly world, as you uncover the truth about your mission and the mysterious dead race that once ruled it. Your choices and actions will determine your fate and the outcome of your journey.
Reviews
- The game features a captivating story with a surprising amount of lore and world-building.
- Gorgeous graphics and a well-designed user interface enhance the overall experience.
- The game offers a unique blend of base management and tactical gameplay, allowing for strategic decision-making.
- The gameplay often feels repetitive and lacks meaningful player choices, leading to a sense of boredom.
- Battles are mostly auto-resolved, diminishing the tactical control players expect from strategy games.
- The user interface can be clunky and difficult to navigate, detracting from the overall enjoyment.
- story23 mentions
- 22 % positive mentions
- 65 % neutral mentions
- 13 % negative mentions
The game's story is noted for its rich world-building and captivating narrative, which many players found engaging despite its linearity. While some appreciated the blend of storytelling with gameplay elements, others criticized the overall execution, feeling that the story could not fully compensate for the game's poor mechanics and repetitive missions. Overall, the story is a highlight for some, but it is marred by gameplay issues that detract from the experience.
“Tempest Citadel is a fairly good strategy game with a surprising dedication to the lore and story.”
“The best part of the game though is the story and the art.”
“The story has a surprising amount of world building, and kept my interest through the whole thing.”
“The only annoyance I have is that the story is fairly linear.”
“It kind of felt like the developers just decided they needed a fight for every major event whether it was necessary for the story or not.”
“There's also a story going on, but no amount of storytelling can compensate for the extremely shallow gameplay.”
- graphics5 mentions
- 60 % positive mentions
- 0 % neutral mentions
- 40 % negative mentions
The graphics are generally praised for their stunning art direction and design, featuring beautifully rendered environments and well-drawn characters. While some users note that the technical aspects may feel dated, the overall visual presentation, including the unique cloud-based bases, is considered impressive and engaging.
“Gorgeous graphics - the citadel itself in 3D, with 100 nicely drawn team members (you can actually like them); long meaningful research tree.”
“Love the awesome graphics of your base in the clouds.”
“Are the graphics mediocre?”
“The graphics are technically a bit dated (low poly, etc.), but in terms of art direction and design, it looks brilliant.”
- gameplay3 mentions
- 33 % positive mentions
- -33 % neutral mentions
- 100 % negative mentions
The gameplay is criticized for its poor performance and lack of depth, with many finding it boring and unengaging. Players can expect around six to ten hours of playtime, but the shallow mechanics and weak storytelling fail to enhance the experience.
“It's about six hours of gameplay if you play fast, around 10 hours if you play slowly.”
“Runs poorly, bad gameplay, boring story.”
“It's about six hours of gameplay if you play fast, 10 hours if you play slow.”
“There's also a story going on, but no amount of storytelling can compensate for the extremely shallow gameplay.”
- replayability2 mentions
- 50 % positive mentions
- -50 % neutral mentions
- 100 % negative mentions
Overall, the game's replayability is seen as limited, with players expressing a lack of motivation to replay it unless new campaigns or downloadable content are introduced. There is potential for increased replay value if developers actively support the game with additional content.
“This game could have a ton of replayability if the developers decided to create new campaigns and sell them as DLC for around $10, keeping this game alive for years.”
“Not sure if it has much replayability though, because at the moment I feel no real urge to go back and play through again.”
“This game could have a ton of replayability if the developers decided to create new campaigns, sell them as DLC for $10 or so, and keep this game alive for years.”
- emotional1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The emotional aspect of the game is largely criticized, with users finding it lacking due to poor performance, unengaging gameplay, and a boring narrative that fails to resonate.
“The game fails to evoke any real emotions, leaving players feeling disconnected and uninterested.”
“Despite its attempts at emotional depth, the narrative feels shallow and uninspired.”
“The characters lack development, making it hard to care about their struggles or journeys.”
- atmosphere1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is significantly enhanced by a great soundtrack, which users feel contributes positively to the overall experience.
“The soundtrack is great and adds to the atmosphere.”
- music1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is highly praised for its quality and ability to enhance the overall atmosphere, contributing significantly to the gaming experience.
“The soundtrack is great and adds to the atmosphere.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game to be tedious and unenjoyable, particularly criticizing the battles for lacking excitement and engagement.
“The battles are tedious and offer no fun to watch.”
“Grinding feels like a never-ending chore rather than an engaging part of the game.”
“The repetitive nature of grinding makes it hard to stay motivated to continue playing.”