Teddy Terror
- November 23, 2014
- Rage Monster Games
- 2h median play time
"Teddy Terror" is a horror game where players must escape from a terrifying, mutated teddy bear in a variety of settings. This pre-alpha version offers a glimpse into the game's concept, with basic gameplay and simple levels. For a more polished and complete experience, check out the free updated version on the official website or purchase the game on Steam in its early access stage.
Reviews
- The game features a unique trap-based combat system that adds a fresh twist to the roguelike genre.
- The pixel art and overall presentation are visually appealing, creating an engaging atmosphere.
- Gameplay is fun and addictive, with a variety of creative enemies and bosses that keep players entertained.
- The game has been abandoned and remains in early access for years, leading to a lack of updates and support.
- Many players report significant bugs, including issues with mouse control and screen shaking during boss fights.
- Content is limited, with some players finishing the game in under two hours, making it feel lacking in depth and replayability.
- gameplay5 mentions
- 60 % positive mentions
- 0 % neutral mentions
- 40 % negative mentions
The gameplay is praised for its engaging trap mechanics and level design, particularly in boss fights, which offer a challenging and chaotic experience. While the old-school elements and monster-killing strategies are enjoyable, some players feel that additional mechanics could enhance long-term interest. Overall, the gameplay is described as fun and fresh, with a unique approach to combat.
“I like the trap mechanics and level design of some bosses.”
“With the old-school elements and solid gameplay, I enjoyed it!”
“Gameplay is fun, killing monsters by leading them into traps and using items, which is a uniquely fresh idea.”
“Needs a few more mechanics to maintain interest.”
“The boss fights are hardcore, with chaotic environments and mechanic-based challenges.”
- graphics2 mentions
- 100 % positive mentions
- -50 % neutral mentions
- 50 % negative mentions
The graphics feature a cohesive and appealing art style reminiscent of Nuclear Throne, characterized by its 2D pixel-art aesthetic. Overall, the visuals are well-received for their thematic consistency.
“The graphics and art style are nice and thematically coherent.”
“The game features a 2D pixel-art aesthetic that is reminiscent of Nuclear Throne, yet it offers a unique visual experience.”
“The game looks similar in style to Nuclear Throne, but has little else in common other than its 2D pixel-art aesthetic.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by its creative and absurd enemy designs, featuring comically nightmarish creatures like a taco and a pizza that add a whimsical touch to the gameplay. Players appreciate the blend of humor and challenge, such as dropping Legos to thwart their quirky pursuers.
“I liked the nightmarish, yet evilly funny creatures and bosses.”
“The enemy, item, and boss design is creative and sometimes hilarious. I will be getting chased by a taco and a pizza while dropping Legos, hoping that they step on them.”
- replayability1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
Players appreciate the potential for increased replayability through options like hard mode, suggesting that additional difficulty settings could enhance the game's longevity and encourage multiple playthroughs.
“The game offers a variety of replayability options, such as hard mode and different character paths, which keeps the experience fresh.”
“With multiple endings and unlockable content, I find myself coming back to the game time and again.”
“The diverse gameplay mechanics and challenges encourage me to replay levels to improve my skills and explore new strategies.”
“The game lacks replayability options, such as a hard mode or additional challenges.”
“Once you complete the game, there’s little incentive to play through it again.”
“The absence of varied gameplay modes makes replaying the game feel tedious.”