Tales of Glory 2: Retaliation
- December 21, 2020
- BlackTale Games
- 3h median play time
"Tales of Glory 2: Retaliation" is a single-player simulation game with an interesting plot, featuring former SAS operative Andrew "Dog" Carter and his International Task Force squad fighting against the global terrorist organization Quantum. The game offers impressive graphics and tactical gameplay, allowing players to lead troops in huge battles and give orders to ITF soldiers, while engaging in intense combat against hundreds of NPCs with various weapons. However, it is noted for being full of bugs.
Reviews
- The game offers large-scale battles with up to 100+ NPCs, creating an immersive battlefield experience.
- The AI squad mechanics allow for tactical commands, enhancing the gameplay and strategy elements.
- The stealth missions provide a unique gameplay experience, reminiscent of classic stealth games, and are well-received.
- The game suffers from various bugs and performance issues, including clunky controls and inconsistent AI behavior.
- Many players report that the graphics and animations feel low quality and need significant improvement.
- The game has been criticized for its lack of content and polish, leading to a feeling of being unfinished or abandoned.
- story90 mentions
- 18 % positive mentions
- 79 % neutral mentions
- 3 % negative mentions
The game's story is primarily conveyed through a variety of mission types, including stealth infiltrations, large-scale battles, and hostage rescues, which provide a mix of gameplay experiences. Players appreciate the well-thought-out mission designs and the sense of accomplishment from completing challenging objectives, although some express frustration with bugs and the limited number of missions available. Overall, the narrative is engaging, particularly for those who enjoy tactical gameplay and the thrill of stealth operations.
“The missions also have a good variety of objectives and gameplay; while one mission can be completely chaotic, there are also missions that rely on stealth action.”
“For me, the infiltration stealth missions are a standout, and I was happy to buy the game for them alone.”
“Good balance between crazy shootout missions and Splinter Cell-type infiltration missions.”
“A promising shooter game that's more than just contractors or onward, offering massive amounts of enemies and huge side vs side warfare like Tales of Glory 1, with so much potential, but yet plagued with bugs, glitches, and developer oversights that make it near unplayable just in the first few missions.”
“My only letdown is that the open world campaign (like TOG1) is not in the plans but more like a story campaign with missions.”
“I've spent an hour playing this on medium difficulty, and have been nowhere near completing a mission.”
- gameplay39 mentions
- 18 % positive mentions
- 74 % neutral mentions
- 8 % negative mentions
The gameplay of the game is a mixed bag, with some users praising its unique mechanics and immersive VR experience, particularly in climbing and stealth elements, while others criticize its choppy execution and unreliable gunplay. Although the game shows promise with solid AI and varied mission objectives, many feel it is not polished enough for its current price point and requires significant improvements to the core mechanics. Overall, while the gameplay has potential, it currently lacks the fluidity and refinement expected from a VR shooter.
“The VR mechanics are done well, and I love the climb-anything concept.”
“One of my most favorite VR realistic shooters with bullet detection, climbing mechanics, full physics for NPCs and weapons in the world alike, and many more things that are too long to list in a single review.”
“The overall gunplay and moment-to-moment shooting gameplay is a blast, and honestly, the game as a whole is a unique take as far as VR shooters go.”
“The gameplay is choppy.”
“The thing about VR FPS games is that your grabbing mechanics and movement mechanics are the most important aspects of the game to be done right, and this game does them all wrong.”
“I bet eventually they will correct everything, but it's not very fluid; gameplay is choppy, just go play Pavlov.”
- graphics19 mentions
- 37 % positive mentions
- 47 % neutral mentions
- 16 % negative mentions
The graphics in the game are generally described as decent to good, with solid optimization and a variety of customization options. While some users note that the visuals are not cutting-edge and occasionally lack polish, the overall performance and interaction are praised, particularly in VR settings. There are mixed feelings about specific scenes and physics interactions, but the game is considered visually appealing enough for its current stage.
“The graphics are great, the interaction and customization is there.”
“Graphically it is on par with those other games, the guns and physics feel good.”
“Great optimization, graphics, mechanics, physics and AI isn't too bad.”
“The only complaint I can think of is that I wish they'd invested just a bit more into the graphics.”
“The game does not look bad, but some scenes just leave a lot to be desired in terms of visuals.”
“The graphics are clean and it's easy to distinguish between enemies and allies, but they're not cutting edge by any means.”
- stability11 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is heavily criticized, with users reporting numerous bugs and glitches that significantly impact gameplay, including issues with AI, physics, and tracking. Despite its potential and enjoyable missions, the lack of updates over the past two years has left many feeling that the game is near unplayable due to these persistent problems. Overall, while the game shows promise, its current state is marred by instability and technical flaws.
“This game is really fun, but it's buggy and desperately needs to be tweaked and optimized. It's been almost two years since the last update, so I don't think this is going to happen. I'd suggest Pavlov if you want a cool shooting game in VR. It makes me sad to say this because I actually enjoy the missions when it doesn't bug.”
“A promising shooter game that's more than just Contractors or Onward, offering massive amounts of enemies and huge side vs side warfare like Tales of Glory 1, with so much potential, but yet plagued with bugs, glitches, and developer oversights that make it near unplayable just in the first few missions.”
“Lots of potential here, and could be an amazing game if it weren't for these idiotic glitches that ruin the immersion.”
- optimization11 mentions
- 36 % positive mentions
- 36 % neutral mentions
- 27 % negative mentions
The game's optimization is a mixed bag; while some players report smooth performance even with high settings and numerous NPCs, others experience significant bugs and clunky controls that hinder gameplay. Despite its potential and enjoyable elements, many users feel it requires urgent updates and improvements to fully realize its capabilities. Overall, the optimization remains a concern, with varying experiences depending on individual hardware and settings.
“Great performance, and for me right now, it's the infiltration mode that has me hooked.”
“Performance wise, it runs nice and smooth for me and I typically run with 80-100 active NPCs from the settings menu, at max Oculus resolution, 90Hz, and 130% SS on Steam VR.”
“Great optimization, graphics, mechanics, physics and AI isn't too bad.”
“This game is really fun, but it's buggy and desperately needs to be tweaked and optimized. It's been almost two years since the last update, so I don't think this is going to happen. I'd suggest Pavlov if you want a cool shooting game in VR. It makes me sad to say this because I actually enjoy the missions when it doesn't bug.”
“Controls are clunky and the performance is terrible.”
“That being said, this game is still in a very early stage. Movement feels awkward and inconsistent, weapon handling is serviceable but not great, and performance is kind of lacking too.”
- music5 mentions
- 40 % positive mentions
- 20 % neutral mentions
- 40 % negative mentions
The music in the game is generally well-received, with players appreciating its fit within the game's setting and its quality. Some users prefer to turn off the in-game music to enjoy the movie soundtrack instead, indicating a strong connection to the film's audio. Overall, the soundtrack enhances the gaming experience, complementing the graphics and gameplay effectively.
“Great soundtrack, decent gunplay, and it implements some features that I have only seen in this game.”
“The graphics and music are great (so far).”
“No problem, turn off the in-game music and play the movie soundtrack while playing the mission 'Operation Desert Knight' with squad and army.”
“The graphics are decent, and the sound and music fit the setting very well.”
- atmosphere2 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The atmosphere in the game is highly praised, particularly for its immersive stealth missions that effectively capture the essence of the Splinter Cell experience. Reviewers highlight the strong combination of combat and environmental design, contributing to an engaging and intense gameplay atmosphere.
“The combat and atmosphere are extremely well done, in my opinion!”
“Here's a montage of the stealth missions to get you into the Splinter Cell VR atmosphere.”
- replayability1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The base game offers solid replayability due to its engaging gameplay, despite having a limited selection of maps.
“The base game is interesting enough to have great replayability, even with the limited number of maps available.”
“Each playthrough offers new challenges and experiences, making you want to dive back in for more.”
“The variety of strategies and choices keeps the gameplay fresh, encouraging multiple runs.”
- monetization1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Reviews indicate that while gun handling is generally satisfactory, there are issues where ads interfere with gameplay, causing erratic gun movement when firing. This suggests that the monetization strategy may negatively impact the overall gaming experience.