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Taking London Game Cover

About

Taking London is a multiplayer strategy game. It was developed by Pink Pegasus Games and was released on April 24, 2025. It received positive reviews from players.

Inspired by classics, re-imagined for todayYou start out as a rising member of Parliament — until you realize your party only governs for the same old crowd. Broken promises, shelved reforms, silenced voices. When the system shuts you out, there’s only one way forward: start over. Off the grid. Out of reach of the rules. If they won’t listen to your proposals… maybe they’ll listen to your armies. …

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84%
Audience ScoreBased on 62 reviews
gameplay8 positive mentions
graphics3 negative mentions

  • The game offers a nostalgic experience reminiscent of classic RTS games like Evony, with engaging city-building mechanics and no pay-to-win elements.
  • The developer is highly responsive and actively engages with the community, taking feedback and implementing improvements, which fosters a welcoming environment.
  • Players find the gameplay addictive and enjoyable, with a strong sense of progression and a supportive community that enhances the overall experience.
  • The game suffers from significant balance issues, with some players exploiting mechanics to gain unfair advantages, leading to frustration among others.
  • There are numerous bugs and technical problems, including server crashes and inaccurate timers, which detract from the overall gameplay experience.
  • Some players have reported feeling unwelcome in the community due to gossip and negative interactions, which can overshadow the positive aspects of the game.
  • gameplay
    14 mentions Positive Neutral Negative

    The gameplay is described as addictive and engaging, featuring city-building mechanics that encourage strategic thinking and resource management, though it is somewhat slow-paced. While the game is still in early access and has some balance issues and unpolished mechanics, the supportive community and active developer feedback enhance the experience. However, concerns about broken mechanics and potential pay-to-win elements could impact its competitive integrity in the future.

    • “The gameplay is addictive, with each building upgrade feeling like its own mini challenge with research and resource balancing.”
    • “It is a bit slower paced, but has been a lot of fun learning the mechanics and some build strategies, army strategies, and mayor strategies.”
    • “Fun and addictive gameplay, nostalgic vibes, friendly community, excellent developer who is always taking and implementing feedback, no microtransactions.”
    • “Too many broken game mechanics for a competitive game; if you try to discuss them on the Discord, you just get trolled by the people abusing them.”
    • “The developer is not the first person to have a conspiracy theory about how wyddershyns achieved their success; the top player in this game, ironically named Overlord, gained a dominating advantage by abusing either broken or later nerfed mechanics.”
    • “If at any point they introduce any pay-to-win mechanics, I will uninstall.”
  • monetization
    3 mentions Positive Neutral Negative

    The game is praised for its lack of microtransactions, offering a pure city-building war experience that combines nostalgic elements with modern gameplay twists. Players appreciate the engaging and addictive nature of the game, along with a supportive community and responsive developers who value player feedback.

    • “No microtransactions, good old city-building war game with some modern twists that make it great.”
    • “Fun and addictive gameplay, nostalgic vibes, friendly community, and an excellent developer who is always taking and implementing feedback, with no microtransactions.”
    • “In other games of the genre, I have experienced similar mechanics designed to sell microtransactions, which is not the case here.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics feature appealing pixel art that enhances immersion in the game's fantasy world; however, users note a significant issue with text size on 4K screens, indicating a need for better scaling options.

    • “I find the visuals immersive enough to sell the fantasy.”
    • “The pixel graphics are good, but the text is too small on a 4K screen.”
    • “The graphics are outdated and lack the detail expected from modern games.”
    • “The character models look flat and lifeless, making it hard to get immersed in the game.”
    • “The environments are bland and repetitive, which detracts from the overall experience.”
  • optimization
    3 mentions Positive Neutral Negative

    Players have expressed frustration with the game's optimization, noting that while personal investment in systems can yield progress, responses from developers regarding setbacks are often slow or nonexistent. This has led to a sense of dissatisfaction with the overall support for optimizing the gameplay experience.

    • “During my play experience, everything I gained was through my own investment of time and my own systems optimization.”
    • “The optimization in this game allows for a highly personalized experience, making each player's journey unique.”
    • “I appreciate how the game encourages players to optimize their strategies, leading to a more engaging and rewarding gameplay.”
    • “During my play experience, where I received no assistance whatsoever, everything I gained was through my own investment of time and system optimization. However, whenever I encountered a setback and reached out to the developers, fixes either came unjustifiably slow or not at all.”
    • “The optimization in this game is severely lacking. I often find myself struggling with performance issues that detract from the overall experience.”
    • “Despite the potential of the game, the optimization feels rushed and incomplete, leading to frustrating gameplay and frequent crashes.”
  • emotional
    1 mentions Positive Neutral Negative

    Users express that the emotional aspect of the game is impacted by feelings of unwelcomeness, suggesting that character behaviors and responses contribute to a negative emotional experience.

  • music
    1 mentions Positive Neutral Negative

    The game's music is noted for being surprisingly good, enhancing the addictive gameplay reminiscent of Clash of Clans, while avoiding pay-to-win mechanics.

    • “It's a super addictive game: kind of Clash of Clans-esque (minus the pay-to-win) and it has a surprisingly good soundtrack.”
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Frequently Asked Questions

Taking London is a strategy game.

Taking London is available on PC, Windows and Linux.

Taking London was released on April 24, 2025.

Taking London was developed by Pink Pegasus Games.

Taking London has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its graphics.

Taking London is a multiplayer game with local co-op support.

Similar games include Ymir, Minds of Nations, Norland, Medieval Kingdom Wars, Outscape and others.