Tabletop Hero
- May 30, 2024
- Kunpo
- 3h median play time
The Demon Lord has been defeated by heroes for many years. The peaceful days are somewhat boring, and many people want to experience what it's like to be a hero. Thus, a game was created where players can embody heroes through cards to vanquish the Demon Lord. HeroesMultiple heroes are available for selection. Each hero has a special skill and a unique card. Players can use strategy to cleverly ma…
Reviews
- Tabletop Hero offers a high-quality deckbuilding experience with a variety of classes and races, leading to unique and fun strategies for each run.
- The game features a charming visual style with unique art assets, avoiding the overused asset packs common in the genre.
- It has a good balance of replayability and depth, with multiple difficulties that enhance gameplay mechanics and strategic options.
- The user interface is considered poor, and some players have reported issues with certain heroes not functioning correctly.
- There are balance issues, with some strategies being overwhelmingly strong while others feel ineffective.
- The events in the game lack variety, leading to repetitive experiences during runs.
- gameplay16 mentions
- 13 % positive mentions
- 69 % neutral mentions
- 19 % negative mentions
The gameplay is characterized by a progressive difficulty system that enhances strategic depth, particularly at levels two and four, which introduce new mechanics. It blends familiar elements reminiscent of games like "Slay the Spire" and "Monster Train," resulting in a multi-faceted experience that remains organized and engaging. While the user interface and translation issues detract from the overall experience, the core gameplay is generally well-received.
“Its mechanics are familiar, but novel in the ways that matter, sitting somewhere in between Slay the Spire and Monster Train for its core gameplay loop.”
“Its gameplay is multi-faceted and deep without ever feeling cluttered, and each gameplay layer is used well, helping to differentiate different runs.”
“The UI is terrible and they badly need to hire a decent translator, but the core gameplay here is actually quite decent.”
“Each progressive difficulty increase not only requires you to think more, but difficulties two and four also open up more gameplay mechanics that provide a significant increase to the possible strategies.”
“Its gameplay is multi-faceted and deep without ever feeling cluttered, and each gameplay layer is used well, helping differentiate different runs.”
- replayability8 mentions
- 0 % positive mentions
- 63 % neutral mentions
- 38 % negative mentions
Both "Slay the Spire" and "Tabletop Hero" offer significant replayability through their diverse character and build options. "Slay the Spire" features three (or four) characters with 75 viable cards, while "Tabletop Hero" boasts 13 races and 6 classes, each providing a variety of build paths. However, some players express concerns about the game's events impacting overall replay value.
“Speaking of replayability, the only real gripe I have with the game now are the events.”
“Where Slay the Spire's replayability comes from its three (four if you actually count Watcher as having build variety and not just being stance spam) characters with 75 viable cards and a variety of build paths each, Tabletop Hero's replayability comes from 13 'races' with 6 classes, which also leads to a variety of builds.”
“This is a fantastic deck builder game with lots of replay value.”
- graphics2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The graphics are described as charming, though some reviewers find them to be somewhat generic.
“Its visuals are charming, if not a little generic.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is derived from the stark contrast between the effectiveness of various strategies, with some being comically overpowered while others are amusingly ineffective. This unpredictability adds a lighthearted element to gameplay.
“Some strategies are just hilariously strong, and some are quite terrible.”