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T.I.M.E Game Cover

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T.I.M.E is a multiplayer strategy game. It was developed by The 11th Hour Interactive and was released on July 20, 2024. It received mostly positive reviews from players.

T.I.M.E is a multiplayer first-person arena boomer shooter where players face off in intense 1v1 PvP matches. Featuring a best-of-five, round-based system, the unique gameplay allows the round loser to rewind time, balancing skill and strategy. This fast-paced, strategic duel challenges players to outsmart and outshoot their opponents to claim victory.

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75%
Audience ScoreBased on 28 reviews
optimization3 positive mentions
graphics3 negative mentions

  • The game features a unique time-rewinding mechanic that adds an interesting twist to the gameplay.
  • It's a fun and casual shooter that can be enjoyed with friends, especially for a student project developed in a short timeframe.
  • The fast-paced gameplay and close-quarters combat create an exhilarating experience, reminiscent of classic arena shooters.
  • The controls and gunplay feel clunky and unresponsive, leading to frustrating gameplay experiences.
  • The graphics and overall presentation are underwhelming, lacking polish and dynamic environments.
  • The matchmaking system is flawed, often resulting in unbalanced matches that can discourage players.
  • gameplay
    12 mentions Positive Neutral Negative

    The gameplay of E presents a promising concept of fast-paced 1v1 shooting action, but it is hindered by clunky mechanics, unresponsive controls, and inconsistent hit detection, which undermine the precision essential for the genre. While the innovative time-rewinding mechanic adds a unique twist, many players feel it lacks meaningful impact on gameplay, resulting in a less engaging experience. Additionally, bland level design and a flawed matchmaking system further detract from the competitive nature of the game.

    • “The gameplay is fast-paced and thrilling, emphasizing quick reflexes.”
    • “On the base level, the game offers a unique take on the shooter genre with this innovative game mechanic.”
    • “Great concept, good mechanics, and full of fun factor!”
    • “E had a lot of promise with its concept of fast-paced 1v1 shooting action, but unfortunately it falls short on several fronts. The game's potential is marred by a number of frustrating issues. First and foremost, the game's mechanics feel clunky and unrefined. The controls lack responsiveness, making aiming and shooting feel imprecise and frustrating in a 1v1 shooter where precision is crucial. This is a significant drawback. The gunplay, which should be the core of the experience, is instead plagued by erratic hit detection and inconsistent weapon performance. The graphics and art style are also underwhelming; while not necessarily a deal-breaker, the visuals are generic and lack polish, making the game feel visually dated and uninspired. This is compounded by a lack of dynamic environments or engaging level design. The maps are bland and offer little in the way of strategic variety, which detracts from the competitive nature of the game. The matchmaking system leaves much to be desired; it’s supposed to pair players of similar skill levels, but in practice it often results in lopsided matches that are either too easy or impossibly difficult.”
    • “Although it's a cool idea, I personally didn't find any advantage when utilizing the aforementioned 'time rewind' mechanic. To me, it feels more like a novelty rather than strategic gameplay.”
    • “The mechanic of playing around with time was interesting and I can see the vision; however, I did not feel its impact too much on the gameplay.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics in the game are generally considered underwhelming, with a generic art style that lacks polish and feels visually dated. Players have noted that the visuals do not enhance the experience, compounded by bland maps and a lack of dynamic environments, which detracts from the overall competitive nature of the game. Additionally, there are concerns about high resource consumption without corresponding visual quality, leading to a frustrating experience.

    • “Not optimized graphics, low quality and high PC resource consumption.”
    • “The graphics and art style are underwhelming; while not necessarily a deal-breaker, the visuals are generic and lack polish, making the game feel visually dated and uninspired.”
    • “Not optimized graphics, low quality, and high PC resource consumption.”
    • “The visuals are generic and lack polish, making the game feel visually dated and uninspired.”
  • optimization
    3 mentions Positive Neutral Negative

    The game's optimization is notably poor, with clunky mechanics and unresponsive controls that hinder precision in gameplay. Players report erratic hit detection and inconsistent weapon performance, alongside underwhelming graphics and bland level design that contribute to a dated feel. Additionally, the matchmaking system fails to effectively balance skill levels, leading to frustratingly uneven matches.

    • “The optimization of the game's mechanics is crucial for enhancing the overall experience, as it allows for smoother controls and more responsive gameplay.”
    • “A well-optimized game can significantly improve hit detection and weapon performance, making the core gunplay feel more satisfying and precise.”
    • “Dynamic environments and engaging level design are essential for optimization, as they provide strategic variety and enhance the competitive nature of the game.”
    • “E had a lot of promise with its concept of fast-paced 1v1 shooting action, but unfortunately, it falls short on several fronts. The game's potential is marred by a number of frustrating issues. First and foremost, the game's mechanics feel clunky and unrefined. The controls lack responsiveness, making aiming and shooting feel imprecise and frustrating in a 1v1 shooter where precision is crucial. This is a significant drawback. The gunplay, which should be the core of the experience, is instead plagued by erratic hit detection and inconsistent weapon performance. The graphics and art style are also underwhelming; while not necessarily a deal-breaker, the visuals are generic and lack polish, making the game feel visually dated and uninspired. This is compounded by a lack of dynamic environments or engaging level design. The maps are bland and offer little in the way of strategic variety, which detracts from the competitive nature of the game. The matchmaking system leaves much to be desired; it’s supposed to pair players of similar skill levels, but in practice, it often results in lopsided matches that are either too easy or impossibly difficult.”
    • “Not optimized graphics, low quality and high PC resource consumption.”
  • music
    1 mentions Positive Neutral Negative

    The game's music features a captivating soundtrack that complements its fast-paced gameplay and dynamic level design, effectively enhancing the overall experience within its genre.

    • “With a riveting soundtrack, fast-paced movement, and dynamic level design, this game has all the foundations to deliver on its genre.”
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T.I.M.E is a strategy game.

T.I.M.E is available on PC and Windows.

T.I.M.E was released on July 20, 2024.

T.I.M.E was developed by The 11th Hour Interactive.

T.I.M.E has received mostly positive reviews from players. Most players liked this game for its optimization but disliked it for its gameplay.

T.I.M.E is a multiplayer game.

Similar games include Quantum League, Spectre Divide, Due Process, Splitgate 2, Lemnis Gate and others.