Spectre Divide
- September 3, 2024
- Mountaintop Studios
- 12h median play time
In "Spectre Divide," a 3v3 tactical shooter, players harness the power of Duality to control two bodies in real-time, enabling strategic positioning, increased coverage, and unique tactical advantages. With a vast arsenal of future tech weapons, master aim-down-sights gunplay and various combinations to secure victory. Upon death, the Spectre serves as a second chance, ensuring continuous gameplay and improved performance.
Reviews
- gameplay1,825 mentions
- 41 % positive mentions
- 52 % neutral mentions
- 7 % negative mentions
The gameplay of "Spectre Divide" is characterized by its innovative duality mechanic, allowing players to control two characters simultaneously, which adds a unique layer of strategy and depth to the tactical shooter genre. While many players appreciate the fresh mechanics and engaging gunplay, some criticize the game's pacing, movement speed, and occasional clunkiness, leading to mixed feelings about its overall execution. Despite these issues, the core gameplay loop is generally seen as enjoyable, particularly for those familiar with tactical shooters like CS:GO and Valorant.
“The gameplay in Spectre Divide focuses heavily on tactical gunplay, where precision, timing, and decision-making are key.”
“The duality mechanic ensures that no two matches feel the same, encouraging players to refine their skills and experiment with new tactics.”
“The spectre mechanic allows for plays that could never happen in any other competitive shooter.”
“Gameplay feels old and boring.”
“The gameplay is dull and boring.”
“The gameplay feels clunky and uninspired.”
- graphics670 mentions
- 34 % positive mentions
- 56 % neutral mentions
- 10 % negative mentions
The graphics of the game have received mixed reviews, with many players appreciating its unique cel-shaded art style reminiscent of Borderlands, while others criticize it for being cartoonish and lacking detail. Some users noted that the visuals can be vibrant and engaging, enhancing the gameplay experience, but performance issues and optimization problems have led to frustration, particularly on lower-end systems. Overall, the art style is polarizing, with opinions ranging from love to disdain, indicating that it may not appeal to everyone in the competitive shooter community.
“The game’s visuals are sleek and modern, with a focus on clean, high-tech environments and smooth character animations.”
“The graphics are vibrant and colorful, with a cool borderlands-style VFX that really brings the game to life.”
“Spectre Divide shines as a top-tier PvP shooter with its engaging gameplay, impressive visuals, and strategic depth.”
“The graphics are straight-up awful.”
“The art style makes the game look so washed and bland, and the skins aren't the coolest either & overpriced.”
“The graphics are a strange combination of outdated textures and uninspired design choices.”
- monetization414 mentions
- 2 % positive mentions
- 21 % neutral mentions
- 77 % negative mentions
The monetization model of the game has drawn significant criticism, with many players labeling it as a "cash grab" due to the high prices of skins and microtransactions that overshadow gameplay. While the game is free-to-play, the aggressive pricing strategy for cosmetics and the perceived lack of meaningful content have left players feeling exploited. Overall, the monetization approach is seen as predatory, detracting from the game's potential and enjoyment.
“I have to admit that I'm impressed with what you've done in terms of monetization of the game.”
“This game is actually really fun so far, and most of the negative reviews I've read relate to the in-game purchases, which don't affect gameplay at all.”
“Monetization is a bit out of line, but it's free to play, so a good practice is not to fall victim to their predatory monetization and simply avoid buying anything.”
“The monetization model for this game is just tired, boring, and it simply doesn't work with this style of game.”
“This game is a cash grab, the devs won't care about it a year from now, don't 'invest' time and money into a game that won't be trendy long.”
“It's really clear from the server issues, insane queue times, unplayability and the out of touch prices, that the devs rushed this release for a quick cash grab while the game still has some hype surrounding it.”
- optimization290 mentions
- 14 % positive mentions
- 54 % neutral mentions
- 32 % negative mentions
The optimization of the game has received overwhelmingly negative feedback, with many players reporting severe performance issues such as low and inconsistent frame rates, stuttering, and lag, even on high-end systems. While some updates have improved performance slightly, the game is still considered poorly optimized overall, making it unplayable for many users. Players express hope for future optimizations to enhance the gaming experience, but current performance remains a significant drawback.
“Well optimized and interesting artwork.”
“There have been several optimization and bug fix updates since launch, and it's made the game much smoother and accessible to more people.”
“The devs work hard to optimize this game and it's gotten better and better performance-wise.”
“It is highly un-optimized and runs like crap.”
“The game is poorly un-optimized to say the least, I can't run minimum settings on a 3070 without constant stutters.”
“Terrible performance, severe lag spikes and generally runs terrible on most PCs, worst thing is it relies so much on DLSS and without using it the performance is actually unplayable.”
- stability88 mentions
- 9 % positive mentions
- 1 % neutral mentions
- 90 % negative mentions
The game's stability has been widely criticized, with numerous reports of bugs, glitches, and server issues that significantly impact gameplay. While some players note that it runs well on certain hardware and has potential, the overall consensus is that the game feels unfinished and overly buggy, leading to frustrating experiences such as long queue times, crashes, and inconsistent performance. Many reviewers suggest that the game should have remained in early access to address these critical stability issues before a full release.
“The game runs great for me, the guns feel great for me, the maps make sense from both attacking and defending (for the most part).”
“Fresh idea for a shooter, feels really polished and runs great.”
“The game runs great on my PC (which is literally just an average PC) and the artwork is amazing but it takes a little bit to adjust to it.”
“The game is riddled with bugs and glitches, from minor graphical hiccups to game-breaking crashes.”
“Game is beyond buggy, terrible connection most games.”
“Servers are unstable, and the queue is buggy and the queue times might also be bugged because it's not uncommon to wait 10 minutes for a game.”
- story73 mentions
- 12 % positive mentions
- 73 % neutral mentions
- 15 % negative mentions
The game's story is a mixed bag, with some players praising its atmospheric world-building and engaging plot twists, while others criticize the lack of a cohesive narrative and character development. Many reviews highlight the absence of a dedicated story mode, leading to a feeling of repetitiveness in missions and limited replayability. Overall, while the game offers thrilling gameplay and cooperative elements, its storytelling leaves much to be desired, with calls for deeper narrative integration and character identity.
“The game’s atmospheric world-building, gripping story, and immersive visuals make it an unforgettable experience, despite a few minor pacing hiccups.”
“Engaging storyline: I found the plot intriguing, with twists that kept me invested until the end.”
“The back story and comic cyberpunk art style are enjoyable.”
“Limited replayability: after finishing the main storyline, there isn’t much reason to revisit unless you're chasing 100% completion.”
“While a strong storyline isn't necessarily crucial for a tactical shooter, adding even a basic narrative could deepen player immersion and create a more cohesive world.”
“The overarching plot is convoluted and poorly explained, leaving players more confused than intrigued.”
- grinding69 mentions
- 4 % positive mentions
- 22 % neutral mentions
- 74 % negative mentions
The grinding aspect of the game has received overwhelmingly negative feedback, with many players describing it as excessively tedious and time-consuming, often requiring hundreds of hours to unlock new sponsors or classes. Critics highlight that the grind feels more like a cash grab, as many unlocks can be bypassed with microtransactions, leading to frustration among free-to-play users. Overall, while some players find the game enjoyable, the grinding mechanics detract significantly from the experience.
“You'll need a second life for grinding.”
“A bit grindy sometimes.”
“A bit grindy.”
“Don't waste your time on this game grinding for a new sponsor when this pathetic game is just begging for you to drop $10 on something that should already be unlocked.”
“Unlocking a sponsor takes far too long through grinding; I have played a few games and I haven't even unlocked the first item in a series of smaller prizes on the way to the character kit.”
“The game is so extremely grindy for free-to-play players as it takes 273,000 XP to get a single class, which is equivalent to 90 games and roughly 30 hours of game time just for one class.”
- humor51 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is a mixed bag, with many players finding enjoyment in the funny mechanics, character customization, and humorous interactions with friends. However, some critiques highlight that the humor can feel forced or repetitive, and issues like overpriced skins and gameplay bugs detract from the overall experience. Overall, while the game has moments of genuine hilarity, it struggles to maintain a consistent comedic tone amidst its gameplay flaws.
“Character customization offers a humorous and light-hearted touch, adding to the charm of the game.”
“Overall, Spectre Divide is a must-play that combines hilarious moments with innovative gameplay, proving that saving the day can be both epic and entertaining!”
“I'm horrendous at it and consistently find myself stomping around the map giving away my teammates' positions but also making some fun plays and laughing with homies.”
- music37 mentions
- 24 % positive mentions
- 68 % neutral mentions
- 8 % negative mentions
The music in the game receives mixed reviews, with some players appreciating the atmospheric and immersive qualities it brings, while others criticize it for being generic, repetitive, and lacking energy. Many feel that the game would benefit from more dynamic and engaging music, especially during key moments and between rounds, as the current soundtrack does not enhance the overall experience. Overall, while some aspects of the sound design are praised, there is a consensus that improvements are needed to create a more memorable and impactful auditory experience.
“Atmosphere & art style: the eerie setting, combined with the ambient soundtrack, creates an immersive experience that pulls you into the narrative.”
“The sound design is solid, with atmospheric music that complements the game’s tone.”
“The music and sound effects are designed to heighten the action and keep the player immersed in the game’s atmosphere.”
“Some of the loading screen music and main menu music can be improved; it doesn't feel iconic or unique and is not a nice song either, and it's incredibly repetitive.”
“The sound design in this game is horrid; the stupid voice for the game announcements, the guns sound bland, the lack of in-game music, the loading music... all of it.”
“Never realized how much voice lines and music do for a game... the game feels very empty between rounds and there's really minimal audio (outside of the actual gun/footstep audio... there's no chit chat between characters, no voice lines, no real music, no commentator that announces cool moments like ace or rampage).”
- character development34 mentions
- 18 % positive mentions
- 62 % neutral mentions
- 21 % negative mentions
Character development in "Spectre Divide" has received mixed reviews, with some praising the unique character designs and their distinct looks, while others criticize the overall aesthetic as unappealing and confusing, making it difficult to distinguish between allies and enemies. The gameplay is noted for its strategic elements, but many feel that the character design does not align well with the tactical shooter genre, leading to a disconnect between the visual style and gameplay experience. Overall, while there are elements of character development that show promise, significant improvements are needed to enhance player engagement and satisfaction.
“The character development and subtle world-building were also impressive.”
“The character designs are unique and they do a good job of making some of them easy enough to play and enjoy on your first game ever, while others are hard enough you won't be fully utilizing their kits 20 games deep on them.”
“The futuristic setting of Spectre Divide is realized through sleek, high-tech environments and sharp character design.”
“The character design is so gender neutral that boys are girls and vice versa, and I like that.”
“The character designs are literally cancer; you can't tell friend from foe.”
“One major gripe I have is to do with the character design and look - sometimes it is hard to distinguish an enemy player from a friendly one.”
- atmosphere24 mentions
- 46 % positive mentions
- 42 % neutral mentions
- 13 % negative mentions
The atmosphere in Spectre Divide is a mixed bag, with many praising its eerie world design, immersive visuals, and effective sound design that enhance the gameplay experience. However, some players criticize the game for its sterile environments and lack of distinct character, leading to a feeling of monotony and a disconnect from the action. Overall, while the game excels in creating tension and immersion, it struggles with consistency in its atmospheric execution.
“Spectre Divide is an exhilarating FPS that combines fast-paced action with a hauntingly atmospheric setting.”
“The lighting and visuals create a tense, immersive atmosphere, perfect for the high-stakes nature of 3v3 combat.”
“Atmosphere & art style: the eerie setting, combined with the ambient soundtrack, creates an immersive experience that pulls you into the narrative.”
“Maps feel dead, no sound, no atmosphere, and every place looks nearly identical.”
“It has some interesting gameplay elements but 3v3 is just not enough players, plus the overall atmosphere feels sterile and the character design is repulsive.”
“When playing the game the atmosphere feels so stale, feels like players have to walk and can't 'run' at all.”
- replayability13 mentions
- 23 % positive mentions
- 54 % neutral mentions
- 23 % negative mentions
Spectre Divide is praised for its high replayability due to dynamic gameplay and tactical depth, encouraging players to refine their skills. However, some users note that after completing the main storyline, the lack of diverse maps and alternative strategies limits replay value, suggesting that more content and variety could enhance the experience. Overall, while the game offers engaging mechanics, its replayability may be hindered by repetitive elements and a need for more content.
“Spectre Divide offers high replayability, thanks to its dynamic gameplay, tactical depth, and emphasis on skill.”
“The game’s replayability lies in its depth.”
“It's a welcome addition that allows players to inject personality into their experience, adding replay value.”
“Limited replayability: after finishing the main storyline, there isn’t much reason to revisit unless you're chasing 100% completion.”
“The lack of verticality and alternative routes also limited the game's replay value.”
“An increased variety of maps would significantly enhance the replay value and provide more opportunities for different strategies.”
- emotional6 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Reviews highlight a significant emotional disconnect in the game, with players expressing frustration and disappointment rather than enjoyment. The narrative is criticized for lacking depth and emotional resonance, making it difficult for players to engage with the story or feel invested in the experience. Overall, the game fails to evoke the intended emotional responses, leading to a sense of dissatisfaction.
“However, to fully immerse players in the world of Specter Divide, some lines could benefit from more emotional depth and a more engaging storyline.”
“The story’s attempts at twists and turns come off as forced and lack the emotional impact necessary to drive engagement.”