Spectre Divide Game Cover

In "Spectre Divide," a 3v3 tactical shooter, players harness the power of Duality to control two bodies in real-time, enabling strategic positioning, increased coverage, and unique tactical advantages. With a vast arsenal of future tech weapons, master aim-down-sights gunplay and various combinations to secure victory. Upon death, the Spectre serves as a second chance, ensuring continuous gameplay and improved performance.

  • PC
  • Windows

Reviews

63%
Audience ScoreBased on 11,542 reviews
gameplay761 positive mentions
monetization324 negative mentions
  • gameplay1,842 mentions

    The gameplay of "Spectre Divide" is characterized by its innovative duality mechanic, allowing players to control two characters simultaneously, which adds depth and strategic possibilities to the tactical shooter experience. While many players appreciate the unique mechanics and smooth gunplay, some criticize the game's pacing, server issues, and the overall execution of its features, leading to a mixed reception. Overall, the game offers a fresh take on the genre, but it faces challenges in balancing its mechanics and player engagement.

    • “The mechanics are smooth, and the dynamic combat system allows for a variety of strategies to take down your enemies.”
    • “The duality mechanic is a game-changer, making you feel like a tactical mastermind (or a confused mess).”
    • “The gameplay in 'Spectre Divide' is refined and highly strategic, with the ability to control two characters simultaneously adding a deep layer of strategy.”
    • “The lackluster implementation of the two-body mechanic makes it really clunky to play.”
    • “The actual gunfights feel slow and underdeveloped, despite this mechanic, and most people just use it like an extra life.”
    • “The gameplay feels hollow, with repetitive tasks and lackluster mechanics that quickly become boring.”
  • graphics674 mentions

    The graphics of the game have received mixed reviews, with some players praising the vibrant, comic-book-inspired art style reminiscent of Borderlands, while others criticize it as bland and uninspired. Many users noted performance issues, such as low frame rates and graphical glitches, which detracted from the overall experience. Overall, the visuals are seen as a polarizing aspect, appealing to some for their uniqueness but disappointing others who find them lacking in quality and detail.

    • “The graphics are stunning, with detailed environments and character designs that create a visually impressive world.”
    • “From the moment you step into the ethereal battlefields of Spectre Divide, you’re greeted by visuals that are nothing short of breathtaking.”
    • “The graphics are vibrant and colorful, with a cool Borderlands-style VFX that really brings the game to life.”
    • “The graphics and the art style look like they made it ugly on purpose, yet the FPS aren't really all that high for how bad it looks.”
    • “The art style makes the game look so washed and bland, and the skins aren't the coolest either and overpriced.”
    • “The graphics are bad, the customization is pointless, and the gameplay is tedious at best.”
  • monetization421 mentions

    The monetization model of the game has been widely criticized for being overly aggressive and predatory, with many players labeling it a "cash grab." Skins and microtransactions are considered excessively priced, often exceeding those of established titles like Valorant, leading to frustration among the community. While some acknowledge the game is free-to-play and understand the need for revenue, the high costs associated with cosmetics and the perceived lack of meaningful content have soured the experience for many players.

    • “I have to admit that I'm impressed with what you've done in terms of monetization of the game.”
    • “This game is actually really fun so far, and most of the negative reviews I've read relate to the in-game purchases, which don't affect gameplay at all.”
    • “Monetization is a bit out of line, but it's free to play, so a good practice is not to fall victim to their predatory monetization and simply avoid buying anything.”
    • “They were shockingly quick to implement an in-game cosmetic store riddled with microtransactions, so you already know where the focus really went.”
    • “The monetization model for this game is just tired, boring, and it simply doesn't work with this style of game.”
    • “It's really clear from the server issues, insane queue times, unplayability and the out of touch prices, that the devs rushed this release for a quick cash grab while the game still has some hype surrounding it.”
  • optimization289 mentions

    The game's optimization has received overwhelmingly negative feedback, with many players reporting severe performance issues such as frequent frame drops, stuttering, and lag, even on high-end systems. While some updates have improved stability, the overall consensus is that the game remains poorly optimized, making it unplayable for many users. Players express hope for future optimizations to enhance performance and accessibility, particularly for those with lower-end hardware.

    • “Well optimized and interesting artwork.”
    • “There have been several optimization and bug fix updates since launch, and it's made the game much smoother and accessible to more people.”
    • “The devs work hard to optimize this game and it's gotten better and better performance-wise.”
    • “It is highly unoptimized and runs like crap.”
    • “Horrible optimization makes the game unplayable; one game is fine, the next can't even leave the game without getting absurd matchmaking penalties.”
    • “The game is poorly unoptimized to say the least; I can't run minimum settings on a 3070 without constant stutters.”
  • stability86 mentions

    The game's stability has been widely criticized, with many players reporting significant bugs, glitches, and server issues that detract from the overall experience. While some users note that the game runs well on certain hardware and has potential, the prevalence of game-breaking crashes, long queue times, and inconsistent performance has led to a generally negative perception regarding its stability. Overall, the game appears to be in a rough state, requiring substantial improvements to address these critical issues.

    • “Runs great at a stable frame rate.”
    • “Fresh idea for a shooter, feels really polished and runs great.”
    • “The game runs great on my PC (which is literally just an average PC) and the artwork is amazing.”
    • “Game is beyond buggy, terrible connection most games.”
    • “The game is riddled with bugs and glitches, from minor graphical hiccups to game-breaking crashes.”
    • “Servers are unstable, and the queue is buggy and the queue times might also be bugged because it's not uncommon to wait 10 minutes for a game, not sure if that's due to MMR or what.”
  • story73 mentions

    The game's story is described as gripping and immersive, with strong world-building that enhances the overall experience, though some players noted pacing issues and a lack of depth in character development. While many reviews praised the engaging plot and emotional resonance, others criticized the narrative for being clichéd and poorly executed, leading to confusion rather than intrigue. Overall, the story is a mixed bag, with some players finding it a highlight and others feeling it detracts from the gameplay.

    • “The story is gripping, and the world-building does a great job of drawing you into the game's universe.”
    • “The game’s atmospheric world-building, gripping story, and immersive visuals make it an unforgettable experience, despite a few minor pacing hiccups.”
    • “Engaging storyline: I found the plot intriguing, with twists that kept me invested until the end.”
    • “Limited replayability: after finishing the main storyline, there isn’t much reason to revisit unless you're chasing 100% completion.”
    • “While a strong storyline isn't necessarily crucial for a tactical shooter, adding even a basic narrative could deepen player immersion and create a more cohesive world.”
    • “The overarching plot is convoluted and poorly explained, leaving players more confused than intrigued.”
  • grinding68 mentions

    Overall, players find the grinding aspect of the game excessively tedious and time-consuming, often requiring hundreds of hours to unlock new sponsors and abilities, which can lead to frustration. Many reviewers suggest that the grind feels more like a cash grab, as significant progress can often be bypassed with microtransactions. While some enjoy the core gameplay, the overwhelming grind detracts from the overall experience, making it less appealing for casual gamers.

    • “You'll need a second life for grinding.”
    • “A bit grindy sometimes.”
    • “A bit grindy.”
    • “The gameplay is as tedious as the endless toil of Sisyphus, offering neither joy nor challenge to the player.”
    • “Unlocking a sponsor takes far too long through grinding; I have played a few games and I haven't even unlocked the first prize in a series of smaller rewards on the way to the character kit.”
    • “The game is so extremely grindy for free-to-play players as it takes two hundred and seventy-three thousand XP to get a single class.”
  • humor53 mentions

    The humor in the game is a mixed bag, with some players finding it genuinely funny, especially in multiplayer settings where interactions and unexpected mechanics lead to amusing moments. However, others criticize the humor as forced or lacking depth, comparing it unfavorably to other games. Overall, while there are humorous elements and moments of levity, the execution varies widely among players, leading to a polarized reception.

    • “Great shooter, new options to the classics with new funny mechanics.”
    • “Character customization offers a humorous and light-hearted touch, adding to the charm of the game.”
    • “Overall, Spectre Divide is a must-play that combines hilarious moments with innovative gameplay, proving that saving the day can be both epic and entertaining!”
  • music39 mentions

    The music in the game receives mixed reviews, with some praising its immersive soundtracks and atmospheric design that enhance gameplay, while others criticize it for being generic, repetitive, and lacking energy. Many players feel that the game would benefit from more dynamic music and sound effects, particularly during matches and between rounds, to create a more engaging experience. Overall, while the sound design is noted as solid, there is a consensus that improvements are needed in certain areas, such as loading screens and menu music.

    • “The sound design complements the action, with immersive soundtracks and effects that really bring the gameplay to life.”
    • “Atmosphere & art style: the eerie setting, combined with the ambient soundtrack, creates an immersive experience that pulls you into the narrative.”
    • “The soundtrack for 'Spectre Divide' is striking and well-integrated into the gameplay.”
    • “Some of the loading screen music and main menu music can be improved; it doesn't feel iconic or unique and is not a nice song either, and it's incredibly repetitive.”
    • “The sound design in this game is horrid; the stupid voice for the game announcements, the guns sound bland, the lack of in-game music, the loading music... all of it.”
    • “There is no music or ambient sound in the match/between rounds; it's weirdly quiet.”
  • character development35 mentions

    Character development in the game has received mixed reviews, with some praising the unique and detailed character designs that enhance the gameplay experience, while others criticize the designs as bland or unappealing, making it difficult to distinguish between allies and enemies. The overall sentiment suggests that while the character design has potential, it often detracts from the gameplay, leading to a disconnect between the visual aesthetics and the tactical shooter mechanics. Improvements in character design and customization options are frequently mentioned as areas needing attention for future updates.

    • “The character development and subtle world-building were also impressive.”
    • “The character designs are unique and they do a good job of making some of them easy enough to play and enjoy on your first game ever, while others are hard enough you won't be fully utilizing their kits 20 games deep on them.”
    • “The character design and world-building show clear attention to detail, and the gameplay offers an enjoyable mix of strategy and action.”
    • “The character design is so gender neutral that boys are girls and vice versa, and I like that.”
    • “The character designs are literally cancer; you can't tell friend from foe.”
    • “One major gripe I have is to do with the character design and look - sometimes it is hard to distinguish an enemy player from a friendly one.”
  • atmosphere24 mentions

    The atmosphere in Spectre Divide is a mixed bag, with many praising its eerie world design, immersive visuals, and effective sound design that enhance the gameplay experience. However, some players criticize the game for its sterile environments and lack of unique character, leading to a feeling of monotony and a disconnect from the action. Overall, while the game excels in creating tension and immersion, it struggles with consistency in its atmospheric execution.

    • “Spectre Divide is an exhilarating FPS that combines fast-paced action with a hauntingly atmospheric setting.”
    • “The lighting and visuals create a tense, immersive atmosphere, perfect for the high-stakes nature of 3v3 combat.”
    • “Atmosphere & art style: the eerie setting, combined with the ambient soundtrack, creates an immersive experience that pulls you into the narrative.”
    • “Maps feel dead, no sound, no atmosphere, and every place looks nearly identical.”
    • “It has some interesting gameplay elements but 3v3 is just not enough players, plus the overall atmosphere feels sterile and the character design is repulsive.”
    • “When playing the game the atmosphere feels so stale, feels like players have to walk and can't 'run' at all.”
  • replayability13 mentions

    Spectre Divide is praised for its high replayability due to dynamic gameplay and tactical depth, encouraging skill development. However, some players note limited replayability after completing the main storyline, suggesting that more diverse maps and character abilities could enhance the experience. Overall, while the game offers engaging mechanics, its replay value may be hindered by a lack of variety and depth in certain areas.

    • “Spectre Divide offers high replayability, thanks to its dynamic gameplay, tactical depth, and emphasis on skill.”
    • “The game’s replayability lies in its depth.”
    • “It's a welcome addition that allows players to inject personality into their experience, adding replay value.”
    • “Limited replayability: after finishing the main storyline, there isn’t much reason to revisit unless you're chasing 100% completion.”
    • “The lack of verticality and alternative routes also limited the game's replay value.”
    • “An increased variety of maps would significantly enhance the replay value and provide more opportunities for different strategies.”
  • emotional7 mentions

    The emotional aspect of the game is polarizing; while some players appreciate its stunning visuals and resonant storytelling, others find it frustrating and lacking in depth, with forced plot twists that fail to engage. Overall, the game elicits strong feelings, but not always in a positive way, leading to mixed reactions about its emotional impact.

    • “With its stunning visuals, innovative mechanics, and emotionally resonant storytelling, it’s a title that will leave an indelible mark on the industry.”
    • “However, to fully immerse players in the world of Specter Divide, some lines could benefit from more emotional depth and a more engaging storyline.”
    • “The story’s attempts at twists and turns come off as forced and lack the emotional impact necessary to drive engagement.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

12hMedian play time
95hAverage play time
5-40hSpent by most gamers
*Based on 55 analyzed playthroughs

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