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Spectre Divide Game Cover

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Spectre Divide is a multiplayer shooter game. It was developed by Mountaintop Studios and was released on September 3, 2024. It received mostly positive reviews from players.

Sunsetting Spectre DivideDear Spectre Fans,It’s been two weeks since we launched Spectre Divide Season 1: Flashpoint. We’re incredibly grateful for the positivity and support that you’ve shown over that short time. Since the PC launch, we stretched our remaining capital as far as we could, but at this point, we're out of funding to support the game. This means Mountaintop will be closing its do…

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63%
Audience ScoreBased on 12,101 reviews
gameplay788 positive mentions
monetization326 negative mentions

  • The innovative duality mechanic adds strategic depth and unique tactical opportunities, making gameplay engaging and fresh.
  • The graphics and art style create a visually impressive world, contributing to a distinct identity within the tactical shooter genre.
  • The game offers high replayability due to its dynamic gameplay and tactical depth, encouraging varied strategies.
  • The game suffers from significant technical issues, including poor optimization, frequent bugs, and performance problems that hinder the overall experience.
  • Many players find the grinding aspect excessively tedious and time-consuming, leading to frustration and a perception of a pay-to-win model.
  • The character designs are often criticized for being unattractive and confusing, making it difficult to distinguish between allies and enemies.
  • gameplay
    1,944 mentions Positive Neutral Negative

    The gameplay of "Spectre Divide" is characterized by its innovative duality mechanic, allowing players to control two characters simultaneously, which adds strategic depth and unique tactical opportunities. While many players appreciate the fresh approach and engaging gunplay, some criticize the game's pacing, technical issues, and the overall execution of its mechanics, leading to mixed feelings about its long-term appeal. Overall, the game offers a blend of familiar tactical shooter elements with new mechanics, making it a noteworthy entry in the genre, though it may require adjustments to fully realize its potential.

    • “The duality mechanic really made for so many satisfying and fun ways to play, while also adding much more strategic thinking to each round.”
    • “Spectre divide is a fresh take on tactical shooters that introduced some unique game mechanics.”
    • “The gameplay is a captivating mix of strategic planning and real-time action.”
    • “The gameplay is always what games like these tend to forget.”
    • “The gameplay itself is just a tedious, broken mess.”
    • “The duality mechanic, while powerful, also means that individual mistakes can be more costly, as your second character is always exposed to danger.”
  • graphics
    723 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with some players appreciating the unique cel-shaded art style reminiscent of Borderlands, while others criticize it for being low quality and unappealing. Performance issues, including frame drops and optimization problems, have also been noted, detracting from the overall visual experience. Despite the divisive opinions on aesthetics, many agree that the graphics contribute to a distinct identity within a saturated genre, though improvements are needed for a more polished look.

    • “The graphics are stunning, with detailed environments and character designs that create a visually impressive world.”
    • “The unique art style not only looks great but also ensures smooth, high-frame-rate performance.”
    • “The graphics gleam, a sight to see.”
    • “The graphics are straight-up awful.”
    • “Bland environments, lifeless character models, and an overall aesthetic that looks like someone slapped together the first assets they could find and called it a day.”
    • “The art style, which should have been something remarkable, is extremely ugly.”
  • monetization
    424 mentions Positive Neutral Negative

    The monetization strategy of the game has been widely criticized for being overly aggressive and reminiscent of mobile app store practices, with many players labeling it a "cash grab." Users have expressed frustration over the high prices of skins and microtransactions, which they feel do not reflect the game's quality, and the lack of meaningful content updates has further contributed to dissatisfaction. While some acknowledge the game is free-to-play, the predatory nature of its monetization has left a negative impression on the community, overshadowing the gameplay experience.

    • “I have to admit that I'm impressed with what you've done in terms of monetization of the game.”
    • “This game is actually really fun so far, and most of the negative reviews I've read relate to the in-game purchases, which don't affect gameplay at all.”
    • “The game's monetization strategy, reliance on in-game cosmetic purchases, and lack of significant updates contributed to its decline.”
    • “They also didn't do a great job of slowly introducing microtransactions, which makes me think this was just a cash grab anyways.”
    • “This game has a lot of hate on release day, the main one being the microtransactions and yes they're bloody awful, but who cares about a pink biker skin, this is about the gameplay, the gameplay is smooth and no there aren't hackers or cheaters there is a skill gap, this game does have a slight skill gap that is mainly found in those who have played a couple hours and started using the mechanics and using their specteres properly, most of these hate reviews are clearly people who got destroyed straight away because they played with no brain and didn't at all think about how to learn the game.”
  • optimization
    298 mentions Positive Neutral Negative

    The game's optimization has received significant criticism, with many players reporting frequent frame drops, stuttering, and overall poor performance even on high-end systems. While some updates have improved stability, the consensus is that the game still requires substantial optimization to run smoothly, particularly on lower-end hardware. Overall, players express hope for future improvements, but current performance issues detract from the gameplay experience.

    • “The unique art style not only looks great but also ensures smooth, high-frame-rate performance.”
    • “There have been several optimization and bug fix updates since launch, and it's made the game much smoother and accessible to more people.”
    • “Coincidentally, this cel-shaded art-style also seems to allow for good, consistent performance, possibly the smoothest performance I've seen in a new release in the past two years.”
    • “The game was plagued with performance issues from the beginning despite its simplistic graphics and map sizes.”
    • “Horrible optimization makes the game unplayable; one game is fine, the next I can't even leave without getting absurd matchmaking penalties.”
    • “The performance is bad right now; constant stuttering and freezing for no reason.”
  • stability
    86 mentions Positive Neutral Negative

    The game's stability has been widely criticized, with many users reporting frequent bugs, glitches, and server issues that significantly hinder gameplay. While some players have experienced stable performance, the overall consensus is that the game is plagued by critical bugs, long queue times, and connection problems, making it frustrating and often unplayable. Despite its innovative concept and potential, the game's current state is seen as too unstable for a full release.

    • “The game runs great for me, the guns feel great for me, the maps make sense from both attacking and defending (for the most part).”
    • “Fresh idea for a shooter, feels really polished and runs great.”
    • “The game runs great on my PC (which is literally just an average PC) and the artwork is amazing but it takes a little bit to adjust to it.”
    • “The game is a buggy mess.”
    • “Game is beyond buggy, terrible connection most games.”
    • “The game freezes at random places; I even got a penalty just for trying to fix it.”
  • story
    73 mentions Positive Neutral Negative

    The story of "Spectre Divide" has received mixed reviews, with some players praising its gripping narrative and immersive world-building, while others criticize its lack of depth and character development. Many feel that the game has potential but is hindered by monotony and a lack of a cohesive storyline, leading to limited replayability. Overall, while the atmosphere and mechanics are appreciated, the absence of a strong narrative detracts from the overall experience for some players.

    • “The story is gripping, and the world-building does a great job of drawing you into the game's universe.”
    • “The game’s atmospheric world-building, gripping story, and immersive visuals make it an unforgettable experience, despite a few minor pacing hiccups.”
    • “Engaging storyline: I found the plot intriguing, with twists that kept me invested until the end.”
    • “The developer gambled that other players would be an acceptable substitute for adding storytelling, level design, etc. to the game.”
    • “The story had potential but got buried under monotony.”
    • “While a strong storyline isn't necessarily crucial for a tactical shooter, adding even a basic narrative could deepen player immersion and create a more cohesive world.”
  • grinding
    70 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed to negative feedback, with many players finding the process excessively tedious and time-consuming, particularly for unlocking sponsors and skins. While some appreciate the leveling system, the overwhelming consensus is that the grind required—often equating to dozens of hours of gameplay—detracts from the overall enjoyment, leading to frustration and a perception of a pay-to-win model. Players express a desire for a more balanced approach to progression that doesn't necessitate such extensive grinding.

    • “You'll need a second life for grinding.”
    • “A bit grindy sometimes.”
    • “A bit grindy.”
    • “The gameplay is as tedious as the endless toil of Sisyphus, offering neither joy nor challenge to the player.”
    • “Unlocking a sponsor takes far too long through grinding; I have played a few games and I haven't even unlocked the first in a series of smaller prizes on the way to the character kit.”
    • “The game is so extremely grindy for free-to-play players as it takes two hundred and seventy-three thousand XP to get a single class.”
  • humor
    54 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with some players finding it genuinely funny, especially in multiplayer settings where banter and unexpected moments arise. However, many reviews criticize the humor as forced or cringe-worthy, particularly when compared to other games like Borderlands or Valorant. Overall, while there are amusing elements and moments of levity, the execution often falls flat for a significant portion of the player base.

    • “Overall, Spectre Divide is a must-play that combines hilarious moments with innovative gameplay, proving that saving the day can be both epic and entertaining!”
    • “I love the game with people in voice chat; it makes me feel at home, people yelling at me saying I'm trash and I should go play a different game like The Sims 5. It's pretty funny, lol, would recommend.”
    • “Really funny game with some new ideas to the FPS genre!”
  • music
    38 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players appreciating the atmospheric soundtracks that enhance immersion, while others criticize it as generic and lacking energy. Many users express a desire for more dynamic music and sound effects during gameplay, particularly between rounds, to create a more engaging experience. Overall, while some find the music enjoyable, others feel it detracts from the game's potential due to its minimal presence and lack of variety.

    • “The sound design complements the action, with immersive soundtracks and effects that really bring the gameplay to life.”
    • “The atmosphere and art style, combined with the ambient soundtrack, create an immersive experience that pulls you into the narrative.”
    • “The soundtrack for 'Spectre Divide' is striking and well-integrated into the gameplay.”
    • “The sound design in this game is horrid, the stupid voice for the game announcements, the guns sound bland, the lack of in-game music, the loading music... all of it.”
    • “The player movement feels too sluggish, and the music is underwhelming with very little presence.”
    • “- there is no music or ambient sound in the match/between rounds; it's weirdly quiet.”
  • character development
    38 mentions Positive Neutral Negative

    Character development in the game has received mixed reviews, with many players criticizing the character designs as unattractive and confusing, making it difficult to distinguish between allies and enemies. While some appreciate the unique and distinct looks of the operatives, the overall sentiment leans towards disappointment, particularly regarding the art style and the reliance on premium cosmetics. Despite the game's impressive graphics and engaging gameplay, the character design is often described as a significant drawback that detracts from the overall experience.

    • “The graphics are stunning, with detailed environments and character designs that create a visually impressive world.”
    • “The character designs are equally impressive, with each operative boasting a distinct look and feel.”
    • “The character development and subtle world-building were also impressive.”
    • “The character designs are literally cancer, you can't tell friend from foe.”
    • “One major gripe I have is to do with the character design and look - sometimes it is hard to distinguish an enemy player from a friendly one.”
    • “The character design completely betrays the gameplay as well, this is meant to be a tactical shooter and the characters look punkish (which is fine) the abilities look cartoonish, and the guns look relatively realistic and boring.”
  • atmosphere
    26 mentions Positive Neutral Negative

    The atmosphere in "Spectre Divide" receives mixed reviews, with some praising its sleek art style, immersive visuals, and haunting sound design that enhance the gameplay experience. However, many players criticize the maps for feeling lifeless and repetitive, leading to a sterile environment that detracts from the overall immersion. While the game excels in creating tension during combat, the lack of unique character and narrative elements leaves some feeling that the atmosphere falls short of expectations.

    • “Spectre Divide is an exhilarating FPS that combines fast-paced action with a hauntingly atmospheric setting.”
    • “The lighting and visuals create a tense, immersive atmosphere, perfect for the high-stakes nature of 3v3 combat.”
    • “Atmosphere & art style: the eerie setting, combined with the ambient soundtrack, creates an immersive experience that pulls you into the narrative.”
    • “First impression was great; I liked the shooting movement for the better part, but once I queued up for a match with my buddy, I noticed the big size of the map. The match was agonizingly long, and the map feels dead—no atmosphere at all.”
    • “Maps feel dead, no sound, no atmosphere, and every place looks nearly identical.”
    • “It has some interesting gameplay elements, but 3v3 is just not enough players. Plus, the overall atmosphere feels sterile, and the character design is repulsive.”
  • replayability
    14 mentions Positive Neutral Negative

    Overall, the game's replayability is highlighted by its dynamic gameplay, tactical depth, and well-designed maps, which encourage varied strategies. However, some players note limitations after completing the main storyline, suggesting that additional content and map variety could enhance replay value. While the game offers enjoyable mechanics, certain aspects, such as character abilities, may feel generic and detract from long-term engagement.

    • “Map design is also good with both easily learned maps and a lot of replayability designed into it as well.”
    • “Spectre Divide offers high replayability, thanks to its dynamic gameplay, tactical depth, and emphasis on skill.”
    • “The game’s replayability lies in its depth.”
    • “Limited replayability: after finishing the main storyline, there isn’t much reason to revisit unless you're chasing 100% completion.”
    • “The lack of verticality and alternative routes also limited the game's replay value.”
    • “Abilities and characters are stale and generic, so not honing in on replayability in that sense.”
  • emotional
    8 mentions Positive Neutral Negative

    The emotional aspect of the game receives mixed feedback, with some players appreciating its innovative mechanics and storytelling that leaves a lasting impact, while others criticize it for being frustrating and lacking emotional depth. Overall, the game struggles to balance its emotional resonance with gameplay enjoyment, leading to a polarized reception among players.

    • “With its stunning visuals, innovative mechanics, and emotionally resonant storytelling, it’s a title that will leave an indelible mark on the industry.”
    • “However, to fully immerse players in the world of Specter Divide, some lines could benefit from more emotional depth and a more engaging storyline.”
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16h Median play time
96h Average play time
5-45h Spent by most gamers
*Based on 57 analyzed playthroughs
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Spectre Divide is a shooter game.

Spectre Divide is available on Xbox Series X|S, PC, Windows and Xbox.

On average players spend around 96 hours playing Spectre Divide.

Spectre Divide was released on September 3, 2024.

Spectre Divide was developed by Mountaintop Studios.

Spectre Divide has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its monetization.

Spectre Divide is a multiplayer game with local co-op support.

Similar games include FragPunk, Splitgate 2, VEILED EXPERTS, Highguard, Rogue Company and others.