Due Process
- August 20, 2020
- Giant Enemy Crab
- 5h median play time
"Due Process" is a tactical first-person shooter where players plan and execute coordinated assaults or defenses in 5v5 matches. Communication and strategy are key, as teams take turns breaching and clearing rooms or setting up defenses on dynamic, destructible maps. With a focus on realism and teamwork, "Due Process" aims to deliver a unique and challenging experience for FPS fans.
Reviews
- Great asymmetrical team shooter with a unique art style and engaging gameplay mechanics.
- The procedural map generation keeps the gameplay fresh and encourages strategic planning.
- The community is generally friendly and supportive, making it enjoyable to play with others.
- The game has a very low player base, making it difficult to find matches, especially outside peak hours.
- There are frequent updates that can be large in size, leading to long loading times between rounds.
- Some players report issues with gunplay and hit registration, making combat feel unsatisfying at times.
- gameplay1,036 mentions
- 40 % positive mentions
- 54 % neutral mentions
- 6 % negative mentions
The gameplay of "Due Process" is characterized by its unique blend of tactical mechanics, procedural map generation, and a strong emphasis on teamwork and planning. Players appreciate the engaging gunplay and the strategic depth that comes from limited resources and dynamic environments, although some find the shooting mechanics clunky and the overall experience hindered by a small player base and performance issues. While the game offers a fresh take on the tactical shooter genre, it still requires refinement and polish to fully realize its potential.
“Great asymmetrical team shooter with a very unique art style, map interactivity, and mechanics.”
“It's honestly tragic because the gameplay on offer is incredible and fits the strategic, thinking man's shooter niche so well.”
“The gameplay is fun, the art style is great, and it takes the 5v5 tactical shooter genre and completely turns it on its head because of its procedurally generated maps (no possibility for sweaty players to memorize sight lines).”
“The result is that the destruction mechanic might as well not even exist.”
“The game is pretty static; it's just a watered-down CS:GO with some novel mechanics here and there.”
“The idea of randomly generated maps in a Rainbow Six Siege-like game is great, but the problem is that the game is not really responsive to your actions, the weapons sway way too much to know what's going on, the recoil patterns are so weird and random that it feels better to hip fire.”
- graphics762 mentions
- 44 % positive mentions
- 53 % neutral mentions
- 3 % negative mentions
The graphics of the game are characterized by a unique blend of retro pixel art and modern rendering, creating a vibrant cyberpunk aesthetic that many players find appealing. While some appreciate the low-poly, arcade-like visuals for their charm and nostalgic feel, others criticize the game's optimization and occasional graphical glitches. Overall, the art style is a significant draw for fans, though it may not resonate with everyone, particularly those seeking more realistic graphics.
“Aesthetically, it tastefully mixes retro graphics and punchy designs with modern rendering.”
“The art style is incredibly unique and I love it.”
“The pixel art graphics compliment the game nicely, and are a welcome change from the hyper-realistic graphics most FPS games feature.”
“Additionally, with the low-poly voxel graphics you'd think that this game would be easy to run... however that is anything but.”
“The graphics are very mediocre and don't really maintain the same style, but the optimization is also trash.”
“It's like they spent all of their time focusing on the graphics style and zero time on anything else.”
- optimization296 mentions
- 13 % positive mentions
- 62 % neutral mentions
- 25 % negative mentions
The game's optimization is widely criticized, with many players reporting poor performance, frequent stuttering, and significant frame rate drops even on high-end hardware. Users express frustration over the lack of graphical settings and the game's inability to run smoothly, particularly on lower-end PCs, leading to a consensus that substantial optimization work is needed. While some acknowledge that the developers are actively working on improvements, the current state of optimization is seen as a major barrier to enjoying the game.
“It's promising, but I'm waiting for updates as in the roadmap for additions, bug fixes, and optimization...”
“The game is still in beta and has its issues, but the dev team is constantly active and always listening inside of the discord cranking out performance changes and content additions at a rate that I have never seen before in an early access title.”
“With polish and optimization, this could be incredibly competitive and/or fun.”
“Game is crazy jank and even on my hardware this shit chugs on low while I can get ultra with 90 fps easily on games like Far Cry 6, Battlefield 5, and even Cyberpunk. Can't recommend this game for its terrible performance alone.”
“The game feels very clunky and unoptimized.”
“Listen, I would severely love to be able to recommend this game but the optimization is terrible.”
- stability126 mentions
- 3 % positive mentions
- 0 % neutral mentions
- 97 % negative mentions
The game's stability is a mixed bag, with many players reporting frequent bugs, glitches, and crashes, particularly during loading and gameplay. While some users find it playable and enjoyable despite these issues, others express frustration over the game's optimization and performance, especially given its early access status. Overall, while the game shows promise, significant stability improvements are needed for a smoother experience.
“The game runs great.”
“Not buggy, very polished.”
“Game in its current state is very buggy; can't connect to lobbies and frequent crashes make the game unplayable.”
“And this game can't make it 2 minutes in the menu without freezing, being unresponsive, or just plain crashing. Until they fix this, I will leave this review here to warn other potential buyers of the issues that the game has.”
“This game is a buggy mess after the most recent update, from high ping to barely being able to just add a friend to a party and even getting stuck unpacking resources for hours.”
- music100 mentions
- 46 % positive mentions
- 51 % neutral mentions
- 3 % negative mentions
The music in the game has received overwhelmingly positive feedback, with many reviewers praising its catchy, retro synthwave soundtrack that enhances the overall atmosphere and gameplay experience. While some players noted that the sound effects are merely serviceable, the standout soundtrack is often described as "amazing," "banger," and even "grammy worthy." However, a few critiques mention that the music can be distracting during gameplay, suggesting a need for better integration with the game's mechanics.
“Every aspect was a home run, from the god tier soundtrack, addictive art style and color palettes, weapon economy systems, and the magnum opus, the procedurally generated maps.”
“The game and its characters look, sound, and feel like something that came from an 80s dystopian film... the pixelated, retro-throwback graphics, simple yet deep and catchy soundtracks, atmospheric maps all create something that I would be delighted to see in a thoroughly expanded universe.”
“The vibe of the graphics and music is incredible, and the gun mechanics feel intuitive.”
“Sound effects are serviceable, with no notable music to speak of.”
“The downtime between rounds is very boring and almost put me to sleep, especially because there's no music or anything.”
“It's ugly, the bit of music they have is bad and again the community is, I hate to say it, dumb.”
- monetization98 mentions
- 8 % positive mentions
- 18 % neutral mentions
- 73 % negative mentions
The monetization strategy of the game has drawn significant criticism due to a lack of advertising and a high price point, which many players feel is unjustified for an early access title. Reviewers suggest that a shift to a free-to-play model with in-game purchases, alongside effective marketing efforts, could help build a larger player base and realize the game's potential. While the absence of microtransactions is appreciated, the overall sentiment is that without better promotion and a more accessible pricing strategy, the game risks remaining underplayed and overlooked.
“Also no microtransactions and has solid customization of loadouts, and the planning phase is an amazing game mechanic that I have never seen before.”
“And no loot boxes or microtransactions, you pay for the game and you enjoy it, simple and nice.”
“Early access R6 Siege/CSGO, but unlike R6 Siege, the developers care and there are no microtransactions or season passes.”
“This game had so much potential, but removing the game from the Steam store and the poor advertising has pretty much killed the game.”
“Unfortunately, the developers have done little to no advertising and the player base is extraordinarily small.”
“Game has a lot of potential to become bigger, but the developers keep missing out because of the lack of advertisement, which is really a dumb decision since the game is having its biggest sale right now.”
- story70 mentions
- 9 % positive mentions
- 77 % neutral mentions
- 14 % negative mentions
The game's story aspect is largely criticized for its absence, with many players noting that it lacks a coherent narrative or character backstories, making it feel like a series of disconnected missions. While some players appreciate the tactical gameplay and teamwork dynamics, they express a desire for more engaging single-player content or a narrative framework to enhance the experience. Overall, the consensus is that the game functions well as a tactical shooter but falls short in delivering a compelling story.
“Moral of the story, you never know what life holds in store for you, and if I would have given up when all the odds were stacked against me, I wouldn't be where I am today.”
“Get yourself a story to tell.”
“This is a fantastic tactical team shooter that takes the classic Rainbow Six style formula and streamlines it with slick graphics and excellent production. It has removed some of the worst elements of games like R6: Siege, while leaving the fundamentals of basic mission planning and dynamic entry/area-denial.”
“This game lacks a story as to why the terrorists are taking over a random store and bombing the place. Most FPS games with a terrorists plant the bomb and counter-terrorists defuse it concept don't have much of a story and still are popular.”
“Long story made short, it's like Siege and CS:GO made a baby in the 80s spiced with randomly generated maps.”
“This game has no story.”
- replayability56 mentions
- 50 % positive mentions
- 43 % neutral mentions
- 7 % negative mentions
Replayability in this game is a mixed bag; while some players praise the randomly generated maps and strategic gameplay that enhance replay value, others criticize the lack of higher-level strategizing and limited weapon variety. The presence of cosmetics and quick match times offer some incentive to return, but issues like a toxic community and matchmaking difficulties detract from the overall experience. Overall, many players find the game to have significant replayability potential, especially with ongoing improvements from the developers.
“What makes this game good are: quick matches (about 2.5 minutes), the voice chat, planning phase, and procedural maps which give you plenty of replayability.”
“Being forced to plan an attack/defend strategy on a new location every round creates a level of replayability I've never seen before in a team-based shooter.”
“The maps being randomly generated allow for a lot more replayability compared to other games like Rainbow Six Siege.”
“There really isn't any replay value here; there's no higher level strategizing.”
“It's really sad to see such a great game be in such a position, but it does lack some replayability which might lead to the lack of players. They've added cosmetics which do give a reason to go back, but it is a struggle to always find a game unless it's at certain times.”
“However, the replayability and gunplay aren't as good as similar games.”
- humor46 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is widely praised, with players enjoying the comedic elements of gameplay, such as hilarious drawings during planning phases and funny interactions among friends. The satirical universe and amusing community contribute to a lighthearted atmosphere, making it a fun experience, especially in multiplayer settings. Despite some technical issues, the game's quirky charm and the ability to create humorous moments keep players engaged and entertained.
“We were all laughing and doing stupid stuff, having fun learning the game.”
“Amazing game! The gameplay is what keeps me coming back, along with the growing hilarious community!”
“Plus, drawing a dick to represent breaching a wall is always funny.”
- atmosphere26 mentions
- 69 % positive mentions
- 19 % neutral mentions
- 12 % negative mentions
The game's atmosphere is widely praised for its unique style, reminiscent of 80s dystopian films, with pixelated graphics and a catchy soundtrack that enhance the immersive experience. While the visuals evoke a nostalgic, retro feel akin to classic arcade games, the community's mixed toxicity adds a contrasting layer to the overall environment. Overall, the combination of engaging gameplay, distinct team identities, and atmospheric maps creates a captivating setting that many players find delightful.
“The game and its characters look, sound, and feel like something that came from an 80s dystopian film, with pixelated, retro-throwback graphics, simple yet deep and catchy soundtracks, and atmospheric maps that create a world I would love to see expanded into games, films, or books.”
“The graphics are on the minimalist side in a good way, reminiscent of Sega arcade games from the turn of the millennium, evoking a great atmosphere of futuristic dystopia, with tight indoor battles reminiscent of the best scenes in 80s action movies.”
“It features slow-paced, team-based gameplay in a remarkably atmospheric and beautiful presentation.”
“Plus, the community is a relatively toxic atmosphere, and while there are certainly friendly faces to be found in public matches, there's usually a toxic player to match.”
“Each team has a very clear identity and lineup of tools, which meshes well with the cozy soundtrack, creating an atmosphere that comfortably ushers you into your team lineup.”
“(If you like this kind of atmosphere) indeed, the graphics have something truly mesmerizing.”
- emotional18 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is highlighted by its nostalgic appeal and the strong sense of community among players, which fosters a wholesome and supportive environment. Despite some technical issues and a small player base, the game encourages social play and connection, making it a cozy experience for friends. Players express a deep emotional investment in the game, valuing its unique charm and the camaraderie it promotes.
“The community is small but great and very wholesome.”
“[Due Process] is a nice little niche game to enjoy with friends, and the small number of players makes the game cozy and wholesome.”
“It's a little expensive right now, with a lot of clunkiness and unoptimization to deal with, but the super helpful and wholesome community (which is leagues ahead of the toxic Siege landscape) easily makes up for it.”
- grinding14 mentions
- 14 % positive mentions
- 64 % neutral mentions
- 21 % negative mentions
Many users express that grinding in the game can be excessively time-consuming, often requiring a significant investment of effort, likening it to needing a "second life." While some acknowledge that the game can feel grindy at times, others appreciate that certain titles manage to eliminate tedious grinding elements, leading to a more enjoyable experience. Overall, the sentiment leans towards grinding being a burdensome aspect of gameplay.
“No progression, no grinding, no prestige system or unlocks whatsoever, nothing but a couple of numbers that go up as you play to show how long you've been around.”
“You'll need a second life for grinding.”
“Due process has most of the things R6 is known for, but significantly more enjoyable without the tedious parts included.”
“A bit grindy sometimes.”
- character development2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Character development in the game is highlighted by its appealing character designs and the positive atmosphere fostered by a friendly community, contributing to an overall enjoyable experience. Players appreciate the aesthetic quality and the depth of character representation, enhancing the tactical gameplay.