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"Due Process" is a tactical first-person shooter where players plan and execute coordinated assaults or defenses in 5v5 matches. Communication and strategy are key, as teams take turns breaching and clearing rooms or setting up defenses on dynamic, destructible maps. With a focus on realism and teamwork, "Due Process" aims to deliver a unique and challenging experience for FPS fans.

  • PC
  • Windows

Reviews

82%
Audience ScoreBased on 4,048 reviews
gameplay207 positive mentions
optimization37 negative mentions
  • Great asymmetrical team shooter with a unique art style and engaging gameplay mechanics.
  • The procedural map generation keeps the gameplay fresh and encourages strategic planning.
  • The community is generally friendly and supportive, making it enjoyable to play with others.
  • The game has a very low player base, making it difficult to find matches, especially outside peak hours.
  • There are performance issues and bugs that affect gameplay, including long loading times and inconsistent hit registration.
  • The price point is considered too high for the current state of the game, leading to recommendations for a free-to-play model.
  • gameplay518 mentions

    The gameplay of this tactical shooter is praised for its unique mechanics, procedural map generation, and emphasis on teamwork and strategy, drawing comparisons to titles like Rainbow Six Siege and Counter-Strike. Players appreciate the solid gunplay and the engaging planning phase, which encourages creative tactics and adaptability. However, some criticisms include clunky mechanics, performance issues, and a lack of player base, which can hinder the overall experience.

    • “Great asymmetrical team shooter with a very unique art style, map interactivity, and mechanics.”
    • “The gameplay is fun, the art style is great, and it takes the 5v5 tactical shooter genre and completely turns it on its head because of its procedurally generated maps (no possibility for sweaty players to memorize sight lines).”
    • “The gameplay loop is extremely tight, and the fact that you have to pull from a pool of available gear makes every round an interesting challenge.”
    • “The gameplay is terrible, it's super clunky, would be better if it was a free-to-play game but the price tag is not worth it, sorry.”
    • “The idea of randomly generated maps in a Rainbow Six Siege-like game is great, but the problem is that the game is not really responsive to your actions, the weapons sway way too much to know what's going on, the recoil patterns are so weird and random that it feels better to hip fire even if that makes the pattern to spread more.”
    • “The gameplay doesn't seem bad, but I crashed three times in the first 30 minutes of playing during loading screens with no errors displayed to me.”
  • graphics381 mentions

    The graphics of the game are characterized by a unique blend of retro pixel art and modern rendering techniques, creating a vibrant and distinct cyberpunk aesthetic that many players find appealing. While some reviews note that the low-poly visuals can lead to performance issues and may not be to everyone's taste, the overall art style is praised for its charm and ability to enhance the gameplay experience. Despite some technical shortcomings, the game's visuals contribute significantly to its identity, making it a standout in the tactical shooter genre.

    • “The art style is amazing, and I wish they would do more with the concept.”
    • “Due Process is an underappreciated tactical shooter with a vibrant retro art style which perfectly fits the dystopian, broken world the game is set in.”
    • “The graphics style is unique, eye-catching, and despite being intentionally low-fi, I find it to be very appealing.”
    • “The graphics are very mediocre and don't really maintain the same style, but the optimization is also trash.”
    • “Game takes too long to load for such a low-fi aesthetic, and then your team just gets wiped instantly and you have to wait all over again.”
    • “It's clunky and has very poor framerate despite the horrible cartoon graphics.”
  • optimization148 mentions

    Overall, the game's optimization is widely criticized, with many players reporting poor performance, frequent stuttering, and significant frame rate drops even on high-end hardware. Users express frustration over the lack of graphical settings and the game's inability to run smoothly despite its simplistic graphics, leading to a consensus that substantial optimization work is needed. While some acknowledge that the developers are actively working on improvements, the current state of optimization is seen as a major barrier to enjoying the game.

    • “It's promising, but I'm waiting for updates as in the roadmap for additions, bug fixes, and optimization...”
    • “The game is still in beta and has its issues, but the dev team is constantly active and always listening inside of the Discord, cranking out performance changes and content additions at a rate that I have never seen before in an early access title.”
    • “With polish and optimization, this could be incredibly competitive and/or fun.”
    • “The game is buggy and poorly optimized.”
    • “Game is crazy jank and even on my hardware this shit chugs on low while I can get ultra with 90 fps easily on games like Far Cry 6, Battlefield 5, and even Cyberpunk. Can't recommend this game for its terrible performance alone.”
    • “I understand optimization takes time, but god I think you all should have focused on the performance before launching this game.”
  • stability63 mentions

    The game's stability is a mixed bag, with many players reporting frequent bugs, glitches, and performance issues, particularly during loading and gameplay. While some users find it enjoyable despite these problems, others express frustration over crashes and inconsistent gunplay. Overall, the game is considered playable but still requires significant optimization and bug fixes, especially as it remains in early access.

    • “Not buggy, very polished.”
    • “The game runs great.”
    • “The game is a buggy mess after the most recent update, from high ping to barely being able to add a friend to a party and even getting stuck unpacking resources for hours.”
    • “Game in its current state is very buggy; I can't connect to lobbies and frequent crashes make the game unplayable.”
    • “Granted, I don't have the best specs, but the game often takes forever to load maps, loads me into the wrong map, freezes up, drops frames in combat, and doesn't load in textures/surfaces—just basic things needed to play.”
  • music50 mentions

    The music in the game receives high praise for its catchy and atmospheric soundtracks, often described as "bangers" and "grammy worthy," contributing significantly to the overall aesthetic and experience. Many players appreciate the retro synthwave vibe, which complements the game's visuals and gameplay mechanics, although some find the sound effects less impressive or distracting during gameplay. Overall, the soundtrack is considered a standout feature that enhances the game's appeal and immersion.

    • “Every aspect was a home run, from the god-tier soundtrack, addictive art style and color palettes, weapon economy systems, and the magnum opus, the procedurally generated maps.”
    • “The game and its characters look, sound, and feel like something that came from an 80s dystopian film, with pixelated, retro-throwback graphics and simple yet deep and catchy soundtracks.”
    • “The look, sound, and feel of the game and soundtrack is so stylish and fresh, it really does it for me.”
    • “Sound effects are serviceable, with no notable music to speak of.”
    • “The downtime between rounds is very boring and almost put me to sleep, especially because there's no music or anything.”
    • “Its ugly, the bit of music they have is bad and again the community is, I hate to say it, dumb.”
  • monetization49 mentions

    The monetization strategy for the game has drawn significant criticism, with many reviewers highlighting a lack of advertising and marketing as a major issue. Suggestions include lowering the price to attract more players, implementing a free-to-play model with optional in-game purchases, and enhancing promotional efforts to build a player base. While some appreciate the absence of microtransactions and the focus on gameplay, the overall sentiment is that better monetization and marketing could greatly improve the game's visibility and success.

    • “Also no microtransactions and has solid customization of loadouts, and the planning phase is an amazing game mechanic that I have never seen before.”
    • “(They also added free cosmetic unlocking, all completely in-game. No microtransactions. That earns my respect too.)”
    • “And no loot boxes or microtransactions, you pay for the game and you enjoy it, simple and nice.”
    • “This game had so much potential, but removing it from the Steam store and the poor advertising has pretty much killed it.”
    • “Unfortunately, the developers have done little to no advertising, and the player base is extraordinarily small.”
    • “Game needs more advertisement or some way to bring players in; right now, it takes a while to get into a match, if at all.”
  • story35 mentions

    The reviews indicate that the game lacks a substantial story, with many players noting that it follows a typical FPS format where narrative is minimal or non-existent. While some express a desire for more character backstories or a single-player mode, the focus remains on gameplay mechanics and tactical team dynamics rather than a cohesive narrative. Overall, the absence of a compelling story does not seem to detract significantly from the enjoyment of the gameplay experience.

    • “Moral of the story, you never know what life holds in store for you, and if I would have given up when all the odds were stacked against me, I wouldn't be where I am today.”
    • “This is a fantastic tactical team shooter that takes the classic Rainbow Six style formula and streamlines it with slick graphics and excellent production (especially for an early access game, which I don't usually buy). It has removed some of the worst elements of games like R6: Siege, such as operators with different special abilities and gimmicks, while leaving the fundamentals of basic mission planning and dynamic entry/area-denial.”
    • “Long story made short, it's like Siege and CS:GO made a baby in the 80s spiced with randomly generated maps.”
    • “I watched a video from General Sam a while back and he said that this game also lacks a story as to why the terrorists are taking over a random store and bombing the place. Not that it needs a story; most FPS games with a terrorists plant the bomb and counter-terrorists defuse it concept don't have much of a story and still are popular.”
    • “☑️ this game has no story”
    • “No story mode!”
  • replayability28 mentions

    Replayability in this game is a mixed bag; while some players appreciate the randomly generated maps and strategic elements that enhance replay value, others feel it lacks depth and variety, leading to a diminished experience over time. The presence of cosmetics and quick matches offers some incentive to return, but issues like a toxic community and limited player base hinder overall enjoyment. Overall, the game shows potential for high replayability, especially with its unique mechanics, but it requires further development to fully realize this aspect.

    • “What makes this game good are: quick matches (about 2.5 minutes), the voice chat, planning phase, and procedural maps which give you plenty of replayability.”
    • “Randomly selected hand-curated maps make the game super replayable, while forcing you to create strategy on the fly with murder holes, kill zones, molotovs, razor wire, and flashbangs.”
    • “Being forced to plan an attack/defend strategy on a new location every round creates a level of replayability I've never seen before in a team-based shooter.”
    • “There really isn't any replay value here; there's no higher level strategizing.”
    • “The core gameplay will need to be revised to have a lot more replay value and more dynamic maps.”
    • “It is sad to see such a great game in this position, but it does lack some replayability, which might lead to a lack of players. They've added cosmetics, which gives a reason to go back, but it is a struggle to always find a game unless it's at certain times.”
  • humor23 mentions

    The humor in the game is widely praised, with players enjoying the comedic interactions during gameplay, such as drawing funny tactics and creating amusing team names. The community's lightheartedness and the game's satirical elements contribute to a fun atmosphere, especially when playing with friends. Despite some technical issues, the overall experience is described as hilariously entertaining, making it a standout feature of the game.

    • “Fun af, everybody uses mics, the planning phase where everyone is drawing routes and strat planning is one of the best features I've seen in a video game (some hilarious drawings get made too).”
    • “Amazing game! The gameplay is what keeps me coming back, along with the growing hilarious community!”
    • “Plus, drawing a dick to represent breaching a wall is always funny.”
  • atmosphere13 mentions

    The game's atmosphere is widely praised for its unique blend of retro aesthetics and immersive sound design, evoking a nostalgic 80s dystopian vibe reminiscent of classic action films. While the visuals are minimalist and pixelated, they effectively create a captivating environment that enhances the gameplay experience. However, the community's toxicity can detract from the overall atmosphere, despite the presence of friendly players.

    • “Overall, this game has some of the best style, atmosphere, and theme of any competitive FPS I've played in the past years.”
    • “The game and its characters look, sound, and feel like something that came from an 80s dystopian film, with pixelated, retro-throwback graphics, simple yet deep and catchy soundtracks, and atmospheric maps that create something I would be delighted to see in a thoroughly expanded universe.”
    • “The graphics are on the minimalist side in a good way, reminiscent of Sega arcade games from the turn of the millennium, and evoke a great atmosphere of futuristic dystopia, with tight indoor battles that feel like the best scenes in 80s action movies.”
    • “Plus, the community has a relatively toxic atmosphere, and while there are certainly friendly faces to be found in public matches, there's usually a toxic player to match.”
    • “Each team has a very clear identity and lineup of tools, which meshes well with the cozy soundtrack, creating an atmosphere that comfortably ushers you into your team lineup.”
    • “The graphics have something truly mesmerizing, but the overall atmosphere feels lacking.”
  • emotional9 mentions

    The emotional aspect of the game is highlighted by a strong sense of community and nostalgia, with players expressing deep investment in the experience and camaraderie it fosters. Despite some technical issues, the wholesome interactions and support among players create a cozy atmosphere that enhances enjoyment, making it a heartfelt choice for those seeking a fun, social gaming experience.

    • “The community is small but great and very wholesome.”
    • “[i]Due Process is a nice little niche game to enjoy with friends, and the small number of players makes the game cozy and wholesome.”
    • “It's a little expensive right now, with a lot of clunkiness and unoptimization to deal with, but the super helpful and wholesome community (which is leagues ahead of the toxic Siege landscape) easily makes up for it.”
  • grinding7 mentions

    Reviews indicate that grinding in the game can be excessively time-consuming, with some players feeling it requires a "second life" to manage. While some acknowledge occasional grindiness, others appreciate the absence of tedious progression systems, suggesting a more enjoyable experience without the typical grind associated with similar games.

    • “No progression, no grinding, no prestige system or unlocks whatsoever, nothing but a couple of numbers that go up as you play to show how long you've been around.”
    • “You'll need a second life for grinding.”
    • “A bit grindy sometimes.”
    • “Due Process has most of the things R6 is known for, but significantly more enjoyable without the tedious parts included.”
  • character development1 mentions

    Character development in the game is highlighted by its appealing character designs and the enjoyable atmosphere, contributing to a fun and engaging experience. The friendly community further enhances the overall enjoyment, making the characters feel more relatable and immersive.

    • “Finally, a fun 5v5 tactical shooter that has a friendly community. Mix that with the 10/10 aesthetics, enjoyable atmosphere, and the lovely character designs, and you have a recipe for a great game.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

5hMedian play time
5hAverage play time
3-10hSpent by most gamers
*Based on 8 analyzed playthroughs

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