- May 10, 2013
- Nightdive Studios
- 8h median play time
System Shock 2
Platforms
About
A first-person cyberpunk exploratory horror RPG and sequel to System Shock (1994) in which a soldier wakes up in the starship Van Braun in the aftermath of a disaster and finds himself in the midst of a conflict between SHODAN, the artificial intelligence antagonist of System Shock seeking mastery over humanity, and The Many, a flesh-based psychic hive mind led by the ship's corrupted AI.
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- System Shock 2 is a classic that still holds up today, offering an immersive experience with a gripping story and excellent sound design.
- The game features deep character customization and multiple playstyles, allowing for a unique experience in each playthrough.
- SHODAN is one of the most memorable villains in gaming history, and her voice acting adds to the game's chilling atmosphere.
- The game's mechanics can feel clunky and dated, particularly the melee combat and inventory management.
- Players can easily soft-lock their progress by making poor choices in character builds, leading to frustrating gameplay.
- The respawning enemies can become tedious, detracting from the overall experience and making navigation more challenging.
story
2,315 mentions Positive Neutral NegativeThe story of *System Shock 2* is widely praised for its depth and immersive storytelling, primarily conveyed through audio logs and environmental clues that allow players to piece together the narrative of a spaceship overrun by chaos. Many reviewers highlight the engaging plot twists and the iconic antagonist, SHODAN, which contribute to a tense atmosphere that keeps players invested throughout the game. While some note that the story can feel predictable or secondary to gameplay, the overall execution and world-building are considered exceptional, making it a significant influence on later titles like *Bioshock* and *Dead Space*.
“Overall, everything combines together to create an extremely memorable and incredibly atmospheric game with an excellent story.”
“The story is mainly told through audio logs left behind by crew members as well as in live radio transmissions, this allows for a unique approach to storytelling that is engaging and immersive.”
“The story of System Shock 2 is captivating and thought-provoking, exploring themes of artificial intelligence, identity, and morality.”
“The only glaring issues are bugs (that can be fixed) and parts of the story (mainly regarding Shodan).”
“Replayability is helped by the perk system, but it wasn't good enough for a second playthrough for me, since this game is mostly about exploring and navigating the levels, and the story doesn't seem to have any branches, which was a real lost opportunity.”
“The story is mediocre in my opinion but I think there's an issue of it feeling rushed in the last quarter of the game (fighting the Many and Shodan).”