- August 10, 1999
- Looking Glass Studios
- 9h median play time
System Shock 2
Platforms
About
System Shock 2 is a single-player and multiplayer open-world horror RPG, where players explore the starship Van Braun after a disaster. The game centers around a conflict between the AI SHODAN seeking mastery over humanity and a flesh-based hive mind led by the ship's corrupted AI. With an interesting plot, beautiful gameplay, and stellar atmosphere, System Shock 2 offers a highly emotional and replayable experience, despite some bugs and grinding.











- Incredible atmosphere and sound design that immerses players in a terrifying sci-fi horror experience.
- Deep RPG mechanics allow for diverse character builds and playstyles, enhancing replayability.
- Engaging story told through audio logs and environmental storytelling, with memorable characters and a compelling antagonist.
- Dated graphics and clunky controls can detract from the experience for modern players.
- Weapon degradation and scarce resources can lead to frustrating gameplay, especially for newcomers.
- Some players may find the level design confusing and the backtracking tedious.
story
1,069 mentions Positive Neutral NegativeThe story of *System Shock 2* is widely praised for its depth, atmosphere, and innovative storytelling through audio logs and environmental clues, which immerse players in a haunting narrative about survival aboard a derelict spaceship. While some find the plot predictable, many appreciate its engaging twists and the iconic antagonist, SHODAN, which contribute to a compelling sci-fi horror experience. Overall, the game is recognized as a significant influence on later titles like *Bioshock* and *Dead Space*, showcasing a masterful blend of horror, RPG elements, and narrative complexity.
“The story is brilliant; I absolutely adore the cyberpunk aesthetic and genre in games.”
“The story here is great too with plot twists and plenty of audio logs scattered around to fill you in; it's gripping.”
“System Shock 2 presents one of the most immersive, tense experiences I've had in a game, and the story is absolutely kick-ass.”
“The story is mediocre in my opinion, but I think there's an issue of it feeling rushed in the last quarter of the game (fighting the Many and Shodan).”
“The only major flaw I think is worth bringing up on the front of storytelling would be that much like the similarly titled 'spiritual successor', Bioshock, it has a painfully obvious twist.”
“The story is hard to want to keep track of, but somewhat interesting.”