Symmodance
- September 15, 2023
- Mehmet Melih Solt
- 5h median play time
Symmodance is a single-player Action game offering approximately 4 hours of playtime, featuring a geometric reverse bullet hell experience across two distinct maps with unique enemies, challenges, and 6 bosses. Unlock 30 items, 19 augmentations, and 25 meta progression upgrades, wield 5 weapons, and navigate over 100 random events for a consistently fresh gameplay. Chasing 100+ achievements adds to the replayability value in this mesmerizing world of geometric chaos and rhythm.
Reviews
- The game offers a fun and addictive experience with a well-balanced progression system and a variety of unlocks.
- The minimalist graphics and clean UI provide an enjoyable visual experience without overwhelming effects.
- The developer is responsive to player feedback and actively updates the game, enhancing the overall experience.
- The background graphics and animations are very basic, leading to a lack of visual variety.
- The weapon upgrade system can feel tedious and repetitive, detracting from the overall gameplay experience.
- The initial difficulty is low, making the early game feel boring and unchallenging.
- music7 mentions
- 29 % positive mentions
- 29 % neutral mentions
- 43 % negative mentions
The music in the game is generally well-received, with players praising its quality and how well it fits the overall experience. However, some users noted that the music could benefit from more variations, as the repetitive four-bar loop can become overwhelming. Overall, the soundtrack enhances the gameplay, contributing to a pleasant atmosphere.
“The music and the sounds are really pleasant to get into and the upgrade system feels really nice to play through.”
“God, the music loop though - I get that it's supposed to layer over time, but that four-bar whoosh effect that plays every couple of seconds is insane.”
“The music could use some more variations, but overall it's nice and fits the game perfectly.”
“The music fits very well.”
- graphics6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The graphics of Symmodance are praised for their minimalistic and clean aesthetic, which enhances the gameplay experience without overwhelming players. Reviewers appreciate the simplicity and functionality of the visuals, noting that they contribute to a focused and enjoyable atmosphere. Overall, the graphics are seen as a significant improvement over typical designs in the genre.
“I love the clean graphics; it's a real step up from the norm.”
“This choice of graphics, together with the clean UI and good sound design, makes Symmodance a game where you can get that survivor-esque high without getting overstimulated by unnecessary effects.”
“Symmodance is a very decent minimalistic graphics survivor bullet heaven.”
“The graphics are incredibly outdated and lack detail.”
“The environments feel bland and uninspired, making the game visually unappealing.”
“Character models are poorly designed and lack any real depth.”
- gameplay5 mentions
- 40 % positive mentions
- 20 % neutral mentions
- 40 % negative mentions
The gameplay is generally praised for its clean mechanics and consistent challenge, distinguishing it from other vampire survivor-like games that can become too easy. However, some users feel that the excessive metaprogression detracts from the experience, leading to a lack of interesting builds and gameplay variety. Overall, the fluidity of the gameplay and accompanying music are highlighted as strong points.
“I mostly really like how 'clean' the gameplay is.”
“The gameplay is fluid and the music is great.”
“I don't know if this was a deliberate design choice, but it comes across as self-sabotage of a core game mechanic.”
“Unlike many other vampire survivor-like games, where unlocking everything often results in overpowering your opponents and making gameplay too easy, this game actually consistently presents a challenging experience.”
- grinding3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game tedious and repetitive, particularly criticizing the need to repeatedly play the initial stage to earn weapon upgrades and level up. Achieving higher levels, such as level 67, requires extensive grinding of limited options, leading to a frustrating experience.
“The weapon upgrades via 'chips' during runs are tedious and repetitive.”
“This means grinding the first mode of the first stage for a couple of hours until the meta-progression enables you to win.”
“Reaching level 67 is going to take another hour or more of grinding the same three options.”
- optimization1 mentions
- 100 % positive mentions
- -300 % neutral mentions
- 300 % negative mentions
Players find that a significant portion of their engagement with the game stems from its optimization features, suggesting that these elements enhance the overall gameplay experience.
“A lot of the engagement comes from optimization.”
“The game suffers from severe optimization issues, making it unplayable on lower-end hardware.”
“I was really disappointed with the optimization; it feels like the game was rushed and not properly tested.”
“Despite its potential, the optimization is so poor that it detracts from the overall experience.”