- February 13, 2015
- Hanabira
Sword Daughter
Platforms
About
"Sword Daughter" is a gamebook adaptation from the 1980s, featuring a new soundtrack and artwork. Your choices will determine one of the 22 possible endings, as you navigate through a dangerous journey of vengeance, glory, treasure, or love, after your caravan is attacked, leaving you the only survivor. Will you become a hero, a queen, or meet your end in a dragon's lair?
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- The artwork is stunning and beautifully illustrated, enhancing the overall experience.
- The game features a unique path menu that allows players to jump to different branching moments, making it easy to explore various endings.
- Despite its short length, the game offers replayability with 22 different endings and engaging story twists.
- The story is often criticized for being rushed, with relationships developing too quickly and lacking depth.
- Many players found the protagonist to be a damsel in distress, relying heavily on the male lead for support and lacking agency.
- The choices can feel arbitrary, leading to similar endings and making it difficult to predict which decisions will lead to satisfying outcomes.
story
286 mentions Positive Neutral NegativeThe story of "Sword Daughter" is characterized by its short length and a lack of depth, with many players finding it inconsistent and cliché. While the branching narrative offers multiple endings and some engaging moments, the overall writing is often described as simplistic and rushed, leading to underdeveloped characters and abrupt plot resolutions. Despite its beautiful art and music, many reviewers feel that the story fails to deliver a compelling experience, making it more suitable for newcomers to the visual novel genre rather than seasoned players seeking a rich narrative.
“Overall, Sword Daughter is a solid story from Hanako Games, and recommended to anyone who loves choice-driven narratives with female protagonists.”
“I loved the overall premise, the story twists, and the artwork.”
“The paths leading to the multiple endings are varied enough to keep the story interesting (and personally I couldn't stop till I at least figured out how to get the dragon rider one!).”
“The story is pretty simple and not very well written.”
“I wanted to like this game but... for a game supposedly centered around the writing, the plot points are laughably bad.”
“The story doesn't give the player enough time to get attached to the characters at all, and they're underdeveloped.”