- May 16, 2014
- RosePortal Games
- 50h median play time
Sweet Lily Dreams
Platforms
About
The peaceful Realm of Dreams is about to be consumed by a terrible and maleficent nightmare. You must venture into the darkness and battle fearsome literary foes such as Hyde, the Headless Horseman and Dracula. Join Lily on a sugar-coated adventure about inner strength with a dark interior.











- The art and music are better than many RPGMaker games, providing a charming atmosphere.
- The game features unique dungeon designs and interesting puzzles that keep gameplay fresh.
- There are various customization options, including crafting spells and decorating your house for bonuses.
- The gameplay is often described as boring and repetitive, with combat that lacks depth and variety.
- Many players experienced technical issues, including unresponsive controls and game-breaking bugs.
- The story is considered shallow and unengaging, failing to hold players' interest throughout the game.
story
170 mentions Positive Neutral NegativeThe game's story is a mix of familiar folktales and original elements, often lacking depth and coherence, which leads to a disjointed experience. While some players appreciate the emotional undertones and whimsical art style, many criticize the pacing, dialogue, and overall execution, resulting in a narrative that feels forgettable or poorly developed. The ending, which leaves unresolved plot points, has also drawn negative feedback, with some players feeling that it detracts from the overall experience.
“The story itself is well thought out.”
“Good JRPG with an interesting plot around dreams, fantasy, and some dark elements.”
“Sweet Lily Dreams is an older fashioned RPG Maker game that uses various folk stories and children's books from different countries and creates an intricate gameplay story.”
“The story isn't compelling enough to put up with the typical RPG Maker issues.”
“The story fizzles out soon, as it is let down by bad dialogue writing and worse still it instantly derails you to a less interesting story plot.”
“The game's focus is clearly its universe and story, but it tries to tie the RPG mechanics into it without really understanding them... and so the 'game' part ends up dragging for way too long, and had me lose interest in the story completely, about 15 hours in.”