Skip to main content
Sweet Lily Dreams Game Cover

About

Sweet Lily Dreams is a single player role playing game with a horror theme. It was developed by RosePortal Games and was released on May 16, 2014. It received neutral reviews from players.

The peaceful Realm of Dreams is about to be consumed by a terrible and maleficent nightmare. You must venture into the darkness and battle fearsome literary foes such as Hyde, the Headless Horseman and Dracula. Join Lily on a sugar-coated adventure about inner strength with a dark interior.

Skip User Reviews

47%
Audience ScoreBased on 109 reviews
story21 positive mentions
grinding7 negative mentions

  • The game features a charming art style and engaging music, which enhances the overall experience.
  • The story is interesting and incorporates various elements from folklore and literature, providing a unique narrative.
  • Puzzles and mini-games add variety to the gameplay, keeping it fresh and challenging.
  • Combat can be tedious and unbalanced, with enemies often feeling like damage sponges and battles dragging on.
  • The game suffers from technical issues, including awkward controls and bugs that can disrupt gameplay.
  • Many players found the pacing slow, especially in the early game, leading to frustration and disengagement.
  • story
    94 mentions Positive Neutral Negative

    The story of the game is a mixed bag, with some players finding it interesting and well-written, while others criticize its pacing, character focus, and lack of depth. Many reviews highlight the whimsical and fairy tale-inspired elements, but also note that the narrative can feel disjointed and at times confusing, with some characters overshadowing others. Overall, while the story has its charms and emotional moments, it struggles to maintain engagement throughout the gameplay.

    • “The story itself is well thought out.”
    • “It's a beautiful little game with its story around fairy tales, novels, or folklore, which are handled in their own dream world.”
    • “The game's focus is clearly its universe and story, but it tries to tie the RPG mechanics into it without really understanding them.”
    • “Faith and Curly basically take turns seeing who can be the biggest jerk throughout most of the story, and Lily's story doesn't seem to matter at all in this game named after her.”
    • “The story fizzles out soon, as it is let down by bad dialogue writing and worse still it instantly derails you to a less interesting story plot.”
    • “The game's focus is clearly its universe and story, but it tries to tie the RPG mechanics into it without really understanding them... and so the 'game' part ends up dragging for way too long, and had me lose interest in the story completely, about 15 hours in.”
  • gameplay
    35 mentions Positive Neutral Negative

    The gameplay of the game has received mixed reviews, with many players finding it either generic and repetitive or frustratingly janky, despite some appreciating its nostalgic, old-school RPG mechanics. While the combat system and exploration mechanics have their merits, they often feel underdeveloped, leading to a lack of engagement over time. Overall, the game seems to prioritize its story and art over innovative gameplay, which may not appeal to all players, especially those unfamiliar with RPG Maker titles.

    • “You'll play in a party of 10 to complete around 12 dungeons with various core mechanics and some minigames.”
    • “I enjoy the combat mechanics, especially the point-based system.”
    • “It's an RPG Maker game that really doesn't have anything going for it - music, story, writing, graphics, and gameplay are all very sub-par.”
    • “The story, character, music, etc., it’s all on the better side of what I’ve personally experienced in RPG Maker games, everything except for the gameplay.”
    • “Mechanically it ranges from purely generic to frustratingly janky, with only a few exceptions.”
    • “The game's focus is clearly its universe and story, but it tries to tie the RPG mechanics into it without really understanding them... and so the 'game' part ends up dragging for way too long, and had me lose interest in the story completely, about 15 hours in.”
  • music
    27 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players praising its quality and soundtracks as a highlight, while others find it inconsistent and plagued by bugs that disrupt gameplay. Many appreciate the art and music as superior to typical RPG Maker titles, but issues like volume fluctuations and music stopping during combat detract from the overall experience. Overall, while the music is often described as enjoyable, technical problems and personal preferences lead to a divided reception.

    • “I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay.”
    • “The music is wonderful.”
    • “This game has great soundtracks, I liked the fun puzzles, gameplay settings, and the interesting plot, but most of all, I loved the adorable look to the characters.”
    • “I found a few bugs while playing, like sometimes the music during combat stops and there is no music in the game. You have to save and restart the game to get the music to play again.”
    • “For some reason, the music also kept bouncing in volume, which turned it into an even more unpleasant experience, leading me to stop playing and delete the game.”
    • “Basically, in battle, if you fight certain monsters and they use a skill, it either makes the music stop and you only hear ambient noises in the battle, or your own character skills constantly reset the music for the battle, starting it over and over again, which is also quite annoying.”
  • graphics
    22 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players appreciating the whimsical art style and unique visuals reminiscent of children's books, while others criticize the quality as sub-par, particularly in comparison to other RPG Maker titles. Despite some positive remarks about the aesthetic and overall design, many users express disappointment with the technical execution and art style, suggesting it feels outdated or generic. Overall, the graphics are seen as a highlight for some, but a significant drawback for others.

    • “Overall, I recommend the game based on its great playability, nice story, and pretty art style.”
    • “Plus: attractive, whimsical graphics, an unusual and consistent 'fairytale' vibe, and fairly straightforward mechanics.”
    • “The game's intro reminds me a little too much of Kingdom Hearts, but the graphics are well done, the music is well done, and a lot of thought clearly went into everything.”
    • “The graphics are not what I thought they should be, and the way the game is blown up to fit the window gives it a more bitmapped image.”
    • “Not to mention the fact that I thoroughly dislike the art style.”
    • “It's an RPG Maker game that really doesn't have anything going for it - music, story, writing, graphics, and gameplay are all very sub-par.”
  • grinding
    7 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be tedious and unenjoyable, often describing it as boring and repetitive. Many feel that the combat lacks depth, requiring excessive grinding for minimal improvements, which detracts from the overall experience. Additionally, poorly designed systems, such as skill crafting, further exacerbate the grind, making it feel unnecessary and frustrating.

    • “Boring at best, grindy and tedious at worst.”
    • “Combat itself sucks unless you plan to grind for basic skills that only make it marginally more bearable. I spent two hours and two bosses just mashing attack and healing because there's nothing else to do unless you grind, but grinding is dumb and the end result isn't even that good.”
    • “A lot of the systems (like the skill crafting) aren't very well thought-out and either incentivize grinding for fairly uncommon drops just to have basic attack spells, or make you feel like you barely even have the basics for most of the game.”
  • character development
    3 mentions Positive Neutral Negative

    Character development in the game is noted for its lightness, with minimal exploration of the plot and characters. While the character design is unique and deviates from typical medieval RPG clichés, the overall depth of character development is lacking.

    • “There is hardly a medieval RPG cliché in sight, and the vast majority of backgrounds, scenery, bosses, character designs, and even the unusually oversized sprites and animations give this game its own identity.”
    • “There is a plot and quite light character development, but not a lot of time is spent extrapolating on either.”
  • stability
    3 mentions Positive Neutral Negative

    Users report significant stability issues, particularly noting that the game frequently freezes upon completing patterns, preventing further progress.

    • “When I complete the pattern, my game just freezes, and I can't continue.”
    • “The game crashes frequently, making it impossible to enjoy the experience.”
    • “I often encounter glitches that disrupt gameplay and force me to restart.”
  • replayability
    3 mentions Positive Neutral Negative

    Players note that the game offers a decent level of replayability, particularly with the inclusion of an alternate mode called "new dream+" that encourages further exploration and engagement after completing the main storyline.

    • “After about 10 hours of gameplay, I've completed around 60-70% of the game, and there's an alternate mode (New Dream+) that significantly enhances replayability.”
    • “The game offers multiple paths and choices, making each playthrough feel unique and encouraging you to explore different strategies.”
    • “With various character builds and unlockable content, I find myself coming back to the game to experience everything it has to offer.”
    • “After about 10 hours of gameplay, I've completed around 60-70% of the game, and while there is an alternate mode (New Dream+) that adds some replayability, it feels like a stretch to keep me engaged.”
    • “The game lacks meaningful choices that would encourage me to replay it; once you've seen the story, there's little incentive to go back.”
    • “While the initial experience is enjoyable, the lack of varied content and the repetitive gameplay mechanics make it hard to justify multiple playthroughs.”
  • emotional
    2 mentions Positive Neutral Negative

    The game features a well-crafted and engaging emotional story that resonates with players, enhancing the overall experience. While completionists may find additional challenges, the narrative depth is a standout aspect that adds to its emotional impact.

    • “This is a well-crafted game, with an engaging, emotional story.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is characterized as dreamlike and psychedelic, evoking a sense of childlike wonder that enhances the overall experience.

    • “The overall atmosphere is dreamlike, almost psychedelic, and yet childlike in the best possible way.”
Skip Game Offers

Buy Sweet Lily Dreams

50h Median play time
50h Average play time
50-50h Spent by most gamers
*Based on 1 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Sweet Lily Dreams

Games Like Sweet Lily Dreams

Labyronia RPG Image
Skyborn Image
3 Stars of Destiny Image
LEGRAND LEGACY: Tale of the Fatebounds Image
Whisper of a Rose Image
Skip FAQs

Frequently Asked Questions

Sweet Lily Dreams is a role playing game with horror theme.

Sweet Lily Dreams is available on PC and Windows.

On average players spend around 50 hours playing Sweet Lily Dreams.

Sweet Lily Dreams was released on May 16, 2014.

Sweet Lily Dreams was developed by RosePortal Games.

Sweet Lily Dreams has received neutral reviews from players. Most players liked this game for its story but disliked it for its grinding.

Sweet Lily Dreams is a single player game.

Similar games include Labyronia RPG, Skyborn, 3 Stars of Destiny, LEGRAND LEGACY: Tale of the Fatebounds, Whisper of a Rose and others.