- May 16, 2014
- RosePortal Games
- 50h median play time
Sweet Lily Dreams
Platforms
About
The peaceful Realm of Dreams is about to be consumed by a terrible and maleficent nightmare. You must venture into the darkness and battle fearsome literary foes such as Hyde, the Headless Horseman and Dracula. Join Lily on a sugar-coated adventure about inner strength with a dark interior.
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- The art and music are better than many RPGMaker games, providing a charming atmosphere.
- The game features unique dungeon designs and interesting puzzles that keep gameplay fresh.
- The story incorporates various folk tales and has emotional depth, making it engaging for players who appreciate narrative.
- The gameplay is often described as boring and repetitive, with combat that lacks depth and variety.
- Many players experienced technical issues, including bugs that hindered progression and poor controls.
- The story pacing is slow, and the overall execution feels generic, leading to a lack of investment in the characters and plot.
story
85 mentions Positive Neutral NegativeThe game's story is a mix of familiar folktales and original elements, often lacking depth and coherence, which leads to a disjointed experience. While some players appreciate the whimsical art style and emotional undertones, many find the narrative forgettable, slow-paced, and at times confusing, with abrupt shifts in tone and unresolved plot points. Overall, the story has potential but is hindered by pacing issues and a lack of engaging character development.
“The story itself is well thought out.”
“The story is well told and the mechanics are enjoyable.”
“It's a beautiful little game with its story around fairy tales, novels, or folklore, which are handled in their own dream world.”
“The story fizzles out soon, as it is let down by bad dialogue writing and worse still it instantly derails you to a less interesting story plot.”
“The story is boring and slow-paced, and I felt like I was about to fall asleep.”
“The game's focus is clearly its universe and story, but it tries to tie the RPG mechanics into it without really understanding them, and so the 'game' part ends up dragging for way too long, causing me to lose interest in the story completely.”