SwarmZ
- November 28, 2019
- Mutiny Software
- 5h median play time
"SwarmZ is a humorous post-apocalyptic strategy game where you defend a baby, possibly humanity's last hope, from massive zombie hordes. The game features an ultra-high performance crowd rendering system, allowing for 100,000+ zombies on screen at once. With a campaign, sandbox mode, and various silly units, SwarmZ offers around 5 hours of playtime in a zombie-filled world inspired by famous pop-culture."
Reviews
- The game is fun and exciting, especially for those who enjoy tower defense mechanics.
- It runs well on low-spec PCs, allowing players to spawn large numbers of zombies without significant performance issues.
- The sandbox mode offers a creative outlet for players to experiment with different strategies and setups.
- The game has not been updated in a long time, leading to concerns about its future development and content.
- The campaign is very short and lacks challenge, making it easy to complete in a brief play session.
- Many players find the gameplay repetitive and unbalanced, with little incentive to return after finishing the campaign.
- story5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
The game's story is criticized for being minimal and lacking depth, with players noting that it feels more like a series of missions rather than a cohesive campaign. Some users express a desire for a more developed backstory, while others appreciate the sandbox mode as a way to create their own narratives. Overall, the storytelling aspect is seen as a significant area for improvement.
“The first mission was the hardest in the campaign.”
“You can control balance by yourself by using sandbox mode and you can make your own story at the moment.”
“This game has no story to it, so why claim there is a campaign?”
“Kinda boring after you finish the missions.”
“Good game... just needs a bunch of updates and a backstory.”
- gameplay4 mentions
- 50 % positive mentions
- -25 % neutral mentions
- 75 % negative mentions
Gameplay experiences vary significantly, with some players noting that it takes a considerable amount of time to progress through the early levels, while others feel the overall gameplay duration does not justify the cost. Despite these concerns, many appreciate the game's concept, graphics, and performance.
“I like the idea, the graphics, the performance, and of course the gameplay.”
“Yup, 11 gameplay hours - took 8-9 of those hours to get past the first 2 levels.”
“It took 8-9 of my 11 gameplay hours just to get past the first 2 levels.”
“It's a waste of five bucks when you only get about 2.5 hours of gameplay.”
“There are a few things that could improve the gameplay.”
- graphics3 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The graphics have received mixed reviews, with some players appreciating the low-poly art style while others find the visuals to be bland and lacking in detail. Overall, the performance is generally well-received, contributing positively to the gameplay experience.
“I like the idea, the graphics, the performance, and of course the gameplay.”
“I understand the low-poly art style, but overall, the visuals are bland.”
- optimization2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is highly optimized, running smoothly even with a large number of on-screen elements, such as over 100,000 zombies. Players appreciate the strong performance alongside its graphics and gameplay.
“The game runs very well, and even with over 100,000 zombies, it still runs smoothly.”
“I like the idea, the graphics, the performance, and of course the gameplay.”
- monetization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization of the game is widely criticized as a cash grab, with users expressing disappointment over the lack of ongoing support and updates after initial releases, leading to a perception of neglect from the developers.
“I have to say this is just a cash grab. You did updates for a few days and then just abandoned the game. That's kind of cringe, not gonna lie.”
“Half-assed cash grab game from a developer who just booked it.”
- music2 mentions
- 50 % positive mentions
- -100 % neutral mentions
- 150 % negative mentions
The music in the game has received mixed feedback; while some users appreciate it as being well-suited to the game's atmosphere, others find it repetitive and overwhelming.
“The music was spot on.”
“The music just keeps playing and I am stuck.”
“The soundtrack is repetitive and lacks variety.”
“The music doesn't fit the game's atmosphere at all.”
- replayability1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game offers limited replayability due to its short campaign and a lack of planned updates from the developer. While the sandbox mode provides some enjoyment, it doesn't significantly enhance the overall replay value.
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Users report that the game experiences occasional bugs, indicating that stability is a concern for some players.
“The game is also pretty buggy sometimes.”
“I frequently encounter crashes that disrupt my gameplay.”
“There are numerous glitches that make it hard to enjoy the experience.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The humor in the game is highlighted by the amusing sight of overwhelming numbers, such as encountering 100,000 zekes, which adds a comedic element to the gameplay experience.
“It's hilarious to see 100,000 zekes all at once!”
“The humor in this game is top-notch and keeps me laughing.”
“I love the witty dialogue and funny situations that arise throughout the game.”