Sword With Sauce
- March 20, 2018
- Diatomic Games
- 6h median play time
"Sword with Sauce" is a physics-based combat game where you wield a sword with unique abilities. Fight against quirky enemies in challenging battles using various sword moves and physics objects in the environment. Experience dynamic and humorous combat as you try to outsmart and defeat your foes. No information available on the game's release date or developer/publisher.
Reviews
- gameplay292 mentions
- 49 % positive mentions
- 49 % neutral mentions
- 2 % negative mentions
The gameplay of this game is generally described as fun, fast-paced, and mechanically interesting, offering a variety of play styles and approaches, including stealth and action elements. However, many users note significant issues such as bugs, crashes, and a lack of content, as the game is still in alpha and has been abandoned by the developers. Despite these drawbacks, the core mechanics are praised for their responsiveness and potential, making it a worthwhile experience for those who enjoy indie games at a low price.
“The gameplay is fun and rewarding, and the dev has lots of passion.”
“The gameplay is incredibly smooth and satisfying, leaving you feeling like one of the Kingsmen, Captain America, or John Wick depending on your loadout.”
“The movement system is awesome, the stealth mechanics are good, the combat is really satisfying, and overall the game just feels great.”
“Funky and buggy mechanics/movement, the game has lots of crashes and frame drops.”
“A lot of mechanics and weapons don't even really work properly.”
“Had a decent amount of potential but the gameplay gets very stale after a while, and with no further updates this will not improve.”
- graphics127 mentions
- 37 % positive mentions
- 58 % neutral mentions
- 5 % negative mentions
The graphics of the game are predominantly described as minimalist and simplistic, often compared to titles like "Superhot." While some players appreciate the clean and aesthetically pleasing art style that allows for smooth gameplay on lower-end systems, others criticize the visuals as subpar or lacking detail. Overall, the graphics are seen as fitting for the game's design, though many hope for future improvements and refinements.
“The art style is nice to watch and the gameplay is clean.”
“The graphics are minimalistic and sleek, albeit seemingly fuzzy at points.”
“Great gameplay with minimalist, yet nice graphics.”
“The developer stressed out and abandoned the game years ago, the maps look like a first draft ripoff of 'Counter-Strike', the graphics are minimalist, there are 3 game modes, and sometimes the physics are just weird.”
“Had a lot of fun when I played it a few years ago, but the graphics didn't evolve that much and some stuff just looks too bad.”
“Bad optimization runs very low fps unless you reduce graphics settings, looks terrible on ultra, and ultra seems to be the settings it's supposed to be played on anyways; it's by default on ultra and then it just looks bland.”
- story87 mentions
- 7 % positive mentions
- 77 % neutral mentions
- 16 % negative mentions
The game's story aspect is largely criticized for its absence, with many players noting that it lacks a coherent narrative or mission structure, reducing the experience to a series of sandbox-style challenges. While some appreciate the freedom to create their own challenges and enjoy the gameplay mechanics, there is a strong desire for a more developed storyline or campaign mode to enhance engagement and provide a sense of progression. Overall, players feel that the game has potential but would greatly benefit from the addition of a structured narrative and varied missions.
“Moral of the story is, play this game, you'll have a good time and that's for sure, even if it's just for a while.”
“I really hope that in the next update there will be a story mode because that would be awesome!”
“A story would fit this game well, similar to Dishonored.”
“There's no storyline, it's just a map that you get flopped into with a chosen loadout, where you freely clap NPCs.”
“It has no story or any good workshop maps.”
“No story line, no nothing.”
- replayability58 mentions
- 52 % positive mentions
- 43 % neutral mentions
- 5 % negative mentions
Overall, the game is praised for its high replayability, attributed to various difficulty settings, loadout customization, and multiple gameplay modes that allow for different strategies. While some users note a limited number of levels, the inclusion of community-created content and frequent updates significantly enhances the replay value. Despite some concerns about the game's length and content, many players find it offers excellent value for its price, making it a compelling choice for repeated play.
“There aren't a lot of levels, but between changing the difficulty, loadout, and the game mode from 'kill everyone and don't die' to 'don't get detected at all', there is a lot of replayability in this game.”
“User-created content ensures infinite replayability, partnered with an in-game level editor and loadout editor which requires no grinding or unlocking.”
“The different ways to play make this game quite replayable, and all in all, the game is good.”
“Even with the low price, it doesn't have much replay value.”
“Its a brilliant game, however I don't particularly find it too replayable as I have already won each map multiple different times, multiple different ways.”
“Although I haven't played a lot, I'd say that it is definitely an awesome game as it is, with a slight amount of replayability, having different modes, weapons, and challenges you could do as you sneak around or just brutally slash everyone to bits.”
- stability57 mentions
- 7 % positive mentions
- 0 % neutral mentions
- 93 % negative mentions
The game's stability is a significant concern, with numerous users reporting frequent crashes, frame drops, and various bugs that detract from the overall experience. While some players find the bugs add a certain charm, many express frustration over the game's unfinished state and the lack of ongoing support from developers. Overall, the consensus is that while the game has potential, it is currently plagued by stability issues that hinder enjoyment.
“It is a small game, but the developer is adding even more pretty much bug-free content.”
“Very fun and runs great on my system.”
“Smooth, bug-free content that is a blast to jump into and costs less than the price of a Big Mac.”
“Funky and buggy mechanics/movement, the game has lots of crashes and frame drops.”
“There are still a multitude of bugs and glitches that on many occasions slightly soiled the experience for me.”
“However, every time I play it I develop an issue where the game freezes, stutters, and then just goes downhill from there.”
- music44 mentions
- 23 % positive mentions
- 64 % neutral mentions
- 14 % negative mentions
The music in the game has received mixed reviews, with many players finding it repetitive and lacking variety, leading some to mute it entirely. While a few appreciate the energetic background tracks that enhance gameplay, others feel that the soundtrack does not match the game's intensity and could benefit from more diverse and engaging compositions. Overall, the music is seen as a minor aspect of the experience, with many opting to play their own music instead.
“The animation is fluid, the soundtrack is amazing and the landscape really blends in with the experience of the game.”
“With the help of great music, the usage of the different gadgets and rather dumb enemies the game succeeds in creating a very exciting atmosphere where you often think 'wow that is an intense situation'.”
“If you want to make your game 5x as fun, put on the Hotline Miami soundtrack.”
“Not as exciting as I thought it'd be; I do like the idea of parkour, stealth, and gadgets, but hearing the same music in every level gets boring as heck.”
“The only real cons are that it's pretty buggy, the stealth mechanics could have been more developed, and the music is repetitive.”
“Music is terrible; it doesn't feel like the epic game it's supposed to be.”
- optimization36 mentions
- 14 % positive mentions
- 56 % neutral mentions
- 31 % negative mentions
Overall, the game's optimization is widely criticized, with many users reporting significant performance issues, including stuttering and low frame rates, even on high-end PCs. Despite its simple graphics, players find it poorly optimized, leading to frustration and diminished enjoyment. While some users note occasional smooth performance, the consensus is that substantial improvements are needed to enhance gameplay experience.
“Just settings and save, then there's no stuttering and it runs fairly smooth.”
“Very optimized!”
“Seems great, optimization should be an area of focus.”
“For as basic as this game is, it really needs some optimization.”
“The game is poorly optimized.”
“Bad optimization runs very low fps unless you reduce graphics settings, looks terrible on ultra, and ultra it seems is the settings it's supposed to be played on anyways, it's by default on ultra and then it just looks bland, turn it down to a playable fps and you get an even worse underoptimized boring eyesore with bad music and AI.”
- humor33 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is widely praised for its humor, featuring hilarious ragdoll physics, amusing enemy interactions, and a quirky, personal touch that adds to its charm. Players enjoy the comedic moments, such as funny deaths and silly AI behavior, making it a fun experience whether playing solo or with friends. Overall, the humor is a standout aspect that contributes significantly to the game's enjoyment.
“It's really obvious that someone took a few weeks to program this, and that lack of polishing gives it a personal, almost humorous touch.”
“Very enjoyable game with hilarious ragdoll physics and enemies that can be easy or challenging.”
“The first time I threw the shield and knocked out five bad guys, I had to pause the game I was laughing so hard.”
- emotional4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players express a strong emotional connection to the game, feeling empowered and heroic, akin to a ninja or a superhero. The game's abrupt development halt has left some feeling heartbroken, highlighting its impact on their gaming experience. Overall, the emotional resonance stems from the sense of agency and fantasy fulfillment it provides.
“It's heartbreaking that this game's development has been halted.”
“The game made me feel like I was in the Avengers, even without the Marvel branding.”
“I thought Superhot made me feel like a badass.”
- monetization4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization of the game has been widely criticized, with many users labeling it a cash grab due to the developer's abandonment of updates and poor optimization. Despite some players finding value in the game's fun factor for its low price, the overall sentiment leans towards disappointment and frustration regarding its financial practices.
“This game is an alpha and the developer said that he abandoned this project and went ahead and released it anyway as a cash grab. Also, this game has the worst optimization ever; it runs poorly on my good PC. Do not buy this game!”
“This is an insane cash grab.”
“Canceled cash grab.”
- grinding3 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
Players appreciate the game's casual nature, allowing for enjoyable short sessions without the need for extensive grinding or farming. However, concerns have been raised about the developer's abandonment of the project in its alpha state, which has halted future content development. The inclusion of user-generated content and in-game editors provides significant replayability without the grind typically associated with leveling or unlocking features.
“User-created content ensures infinite replayability, partnered with an in-game level editor and loadout editor that requires no grinding or unlocking.”
“The grinding in this game feels rewarding, as each session brings me closer to unlocking new abilities and gear.”
“I love how the grinding mechanics are balanced; it never feels tedious and always offers a sense of progression.”
“As many have already pointed out, the developer left the project in its alpha state, grinding all future plans for this very promising title to a screeching halt.”
“The grinding in this game feels endless and tedious, making it hard to stay engaged with the content.”
“I found myself spending more time grinding for resources than actually enjoying the gameplay.”
- atmosphere2 mentions
- 100 % positive mentions
- -150 % neutral mentions
- 150 % negative mentions
The game is praised for its engaging atmosphere, enhanced by an impressive soundtrack and the clever use of gadgets, which together create intense and thrilling moments, despite the presence of less challenging enemies.
“Great atmosphere.”
“With the help of great music, the use of different gadgets, and rather simple enemies, the game succeeds in creating a very exciting atmosphere where you often think, 'Wow, that is an intense situation.'”
“The game fails to create a compelling atmosphere, leaving players feeling disconnected and uninspired.”
“Despite the potential for a rich environment, the atmosphere feels flat and lacks any real sense of immersion.”
“The overall ambiance is underwhelming, making it difficult to engage with the game's world.”
- character development2 mentions
- 150 % positive mentions
- -200 % neutral mentions
- 150 % negative mentions
Character development in the game is noted for its simplistic design, which aligns well with the overall aesthetic and gameplay reminiscent of titles like Superhot. While the characters are visually straightforward, they effectively complement the game's mechanics.
“The character development is rich and engaging, allowing players to form deep connections with the characters.”
“The character arcs are well-crafted, providing a satisfying sense of growth and transformation throughout the game.”
“Each character has a unique backstory that adds depth and complexity to the overall narrative.”
“The character development feels shallow and lacks depth, making it hard to connect with the characters.”
“There are limited choices for character progression, which makes the experience feel linear and unengaging.”
“The characters don't evolve throughout the story, leaving them feeling static and uninteresting.”