Survivor of the Journey
- May 7, 2023
- Enter the Game
- 10h median play time
"Survivor Of The Journey" is a rogue-like survival game where players must gather wealth, strengthen their characters, and defeat bosses to progress through stages. With a variety of weapons, skills, and special abilities to choose from, players can create their own builds and strategize to make it to the last stage. Games are designed to be light and manageable in about twenty minutes, making it accessible for quick play sessions.
Reviews
- Overall a fun survivor-like experience.
- The game has potential and can be entertaining for casual play.
- The mission system and shop offer interesting mechanics, despite their flaws.
- The game is severely unbalanced, making progression frustrating and tedious.
- Meta progression is slow and expensive, leading to a grindy experience.
- Enemies have excessive HP and abilities feel underpowered, resulting in overwhelming gameplay.
- grinding8 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The grinding aspect of the game is widely criticized for being excessively tedious and unrewarding, with players noting that progress feels slow and lacks enjoyment. Many reviewers describe the experience as a monotonous cash grab that fails to innovate, making the gameplay feel far longer than it actually is.
“Very grindy and non-rewarding; meta progress is really slow.”
“One of the most tedious experiences out there and actually doesn't bring anything new at all to the formula.”
“After playing 10 hours that felt like 50 hours, I can tell this game is missing the fun factor - it's just a grindy, unbalanced cash grab.”
- gameplay6 mentions
- 17 % positive mentions
- 33 % neutral mentions
- 50 % negative mentions
Gameplay is criticized for its randomization mechanic, which detracts from player agency, and for the lack of upgrades for certain damage types. Additionally, the "wakeup" mechanic is deemed ineffective, although overall performance issues are infrequent and often go unnoticed during play.
“The game did slow down a few times, but for the majority of the gameplay, I didn't notice it.”
“Why not just list all the things people can buy instead of putting this bizarre randomization mechanic?”
“There's still a lot more I could cover here in terms of development needs (e.g. the distinct lack of upgrades for 2 of the 3 damage types or how absolutely terrible the 'wakeup' mechanic actually is) but just like this game I think this review is as complete as it's going to get.”
“Also, I want to say the game did slow down a few times, but the majority of gameplay I didn't notice it.”
- story4 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The story aspect of the game is supported by a mission system that players find enjoyable, allowing them to earn in-game currency through quests. However, the reviews do not provide detailed insights into the narrative depth or character development.
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game has been criticized as lacking, with users suggesting that it fails to deliver laughs and recommending alternative options that offer better comedic value for the same price.
- monetization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization of the game is criticized for being overly aggressive and unbalanced, leading players to feel that it prioritizes profit over enjoyment, resulting in a grindy experience that detracts from the overall fun.
“After playing 10 hours that felt like 50 hours, I can tell this game is missing the fun factor - it's just a grindy, unbalanced cash grab.”