Skip to main content
Super Kiwi 64 Game Cover

About Super Kiwi 64

Super Kiwi 64 is a single player arcade platformer game with fantasy, mystery and post-apocalyptic themes. It was developed by Siactro and was released on December 2, 2022. It received overwhelmingly positive reviews from players.

Super Kiwi 64 is a 3D-Platformer and Collect-a-Thon, in a low poly late 90s console look.

Skip Games Like Super Kiwi 64

Games Like Super Kiwi 64

Looking for games like Super Kiwi 64? Here are top arcade platformer recommendations with a fantasy, mystery and post-apocalyptic focus, selected from player-similarity data — start with Macbat 64, Corn Kidz 64 or Cavern of Dreams.

Skip User Reviews

Reviews

96%Audience ScoreBased on 1,738 reviews
music145 positive mentions
stability4 negative mentions

  • Super Kiwi 64 delivers tight, fluid, and responsive platforming controls that make movement fun and satisfying.
  • The game wonderfully captures the nostalgic N64 aesthetic with charming low-poly graphics and an appealing soundtrack.
  • Levels are well-designed, compact, and offer a good variety of collectibles and exploration elements.
  • Extremely short gameplay length, with many players completing the game and its content within around an hour.
  • Lack of in-depth story, character interaction, and minimal challenge, making the experience fairly simple and easy.
  • Technical limitations include no quit option in-game, limited settings (e.g., no resolution or volume controls), and a sometimes problematic camera.
  • music

    243 mentions Positive Neutral Negative
    60% positive mentions, 38% neutral mentions, 2% negative mentions

    The music in the game is widely praised for its catchy, nostalgic soundtrack that perfectly captures the classic N64-era vibe, blending cheerful, chill, and sometimes eerie tones to enhance the atmosphere. Reviewers highlight its quality compositions, strong thematic fit with each level, and how it elevates the overall experience, though some note limited variety or length. Overall, the soundtrack is considered a standout feature that significantly complements the game's retro-inspired visuals and gameplay.

    • “The soundtrack is, in fact, some of the best video game music I've heard, with even the first track instantly setting the vibe.”
    • “Every song slaps.”
    • “I completed it and was literally flying around just for fun in order to listen to the OST because it’s that well-made.”
    • “I wish there was a bit more variety with the music.”
    • “Many of the songs don't really fit the game's themes, but are just a mishmash of N64 game styles, and there are a lot of sound effects missing in the game that would have been in an N64 game.”
    • “However, the in-game menu is quite lacking and the music might get repetitive after a while.”
  • gameplay

    196 mentions Positive Neutral Negative
    40% positive mentions, 57% neutral mentions, 3% negative mentions

    Super Kiwi 64 offers simple, tight, and highly enjoyable 3D platforming gameplay with smooth, responsive controls and unique mechanics like gliding and wall-sticking, capturing the nostalgic feel of classic N64-era collectathons. While the game is praised for its fun movement and clever level design, it is also noted to be brief, somewhat repetitive, and lacking in mechanical depth or challenge, making it best suited for casual play or speedrunning enthusiasts.

    • “The game is fairly short (those five playthroughs took me just over 3 hours!) but the core gameplay is very, very fun and the movement is among the best I've seen in a 3D platformer to date, so the really solid foundation coupled with the lo-fi aesthetics are probably gonna keep me coming back even more than the Toree games already do. Super Kiwi is definitely a 'sandbox-y' 3D platformer in the vein of other open-ended collectathons.”
    • “Responsive movement and intuitive mechanics, such as a glide ability and a versatile peck attack, make traversing the world fun and fluid. While the gameplay leans heavily on exploration and collecting, it avoids feeling repetitive due to its compact level design and cleverly hidden collectibles.”
    • “Super Kiwi 64 is an excellently crafted bite-sized 3D platformer with a very simple gameplay foundation that is the quintessence of making a lot out of very little.”
    • “Gameplay loop is tedious and wouldn't have stood up to scrutiny in 1997: enter stage, collect this set of items, collect that set of items, attack one or two enemies (which is totally unnecessary as they pose no threat to you), exit stage.”
    • “However, the game is far, far too short, even for a cheap price, and the level design is bland with basically no variation or progression mechanically.”
    • “The gameplay is very repetitive, with almost every level being the exact same as the last with nothing to make it more interesting outside of aesthetics.”
  • graphics

    185 mentions Positive Neutral Negative
    40% positive mentions, 58% neutral mentions, 2% negative mentions

    The graphics in this game are widely praised for authentically capturing the nostalgic low-poly aesthetic and atmosphere of classic Nintendo 64-era 3D platformers, with charming visuals and stylistic detail that appeal to fans of retro collect-a-thons. While some note minor issues like a lack of graphic settings or occasional disjointed elements, the overall art style, coupled with smooth animations and vibrant colors, effectively evokes a comforting, playful, and sometimes eerie nostalgic vibe that enhances the gameplay experience.

    • “Super Kiwi 64 absolutely nails the classic N64-style atmosphere with its visuals and soundtrack, and it even has those oddly creepy moments that older games were known for (for reasons no one can quite explain).”
    • “With its low-poly graphics, playful aesthetic, and tight gameplay, it’s a delightful love letter to the era of collect-a-thons like Banjo-Kazooie and Super Mario 64.”
    • “The graphics and sound are awesome—obviously very retro but making use of a few modern techniques.”
    • “These timers have no icons associated with them, and are in a generic pixel font that clashes with the rest of the visuals.”
    • “The colours hurt my eyes a bit; the graphic style is sure 'nostalgic' but the art direction is just lacklustre.”
    • “This content had more graphical bugs than the base game, and the levels weren't as thoroughly tested and refined.”
  • story

    99 mentions Positive Neutral Negative
    22% positive mentions, 69% neutral mentions, 9% negative mentions

    The story in this game is generally simple, minimal, and often feels like a backdrop to the gameplay rather than a focus, with only light dialogue and environmental storytelling hinting at a larger narrative. While some players appreciate the quirky, absurdist humor and subtle plot elements, many note the lack of depth, character interaction, and clear context, leading to a feeling of incompleteness or a story that is only partially told. The added "doomsday" content expands the story somewhat, but overall the narrative serves more as a loose framework to connect levels than a fully fleshed-out experience.

    • “The story in the base game is simple and effective: with the raft built with Beeny's help, Kiwi decides to embark on an expedition to a strange floating island, where a friend of the pirate parrot has been trapped for years!”
    • “I loved the characters and how the costumes changed as the game progressed, the dialogue and story captivating and immersive.”
    • “The story of Doomsday is wacky as hell, and while I don't like it as much as the one of the base game, it does lead to one of the absolute coolest, most climactic endings in a Siactro game to date!”
    • “No boss fights, no interaction with characters, plot wise you are told you want to go on an adventure, then it cuts to... you wanting to immediately 'escape'.”
    • “Drops you into a dead world filled with corpses with no information or backstory.”
    • “There was tons of potential for story and more importantly bosses with some of the models and things littered around the game but they're never used and there is no end game bosses or story whatsoever.”
  • atmosphere

    41 mentions Positive Neutral Negative
    59% positive mentions, 34% neutral mentions, 7% negative mentions

    The atmosphere of Super Kiwi 64 is widely praised for authentically capturing the nostalgic, melancholic, and sometimes eerie vibe of classic N64-era 3D platformers, blending cozy exploration with unsettling, mysterious undertones. Its distinct, richly detailed environments, coupled with a fitting soundtrack and smooth controls, create a compelling and immersive experience that resonates strongly with fans of retro games. Despite its short length, the game's atmospheric storytelling and nostalgic aesthetics leave a memorable impression.

    • “Super Kiwi 64 absolutely nails the classic N64-style atmosphere with its visuals and soundtrack, including those oddly creepy moments older games were known for.”
    • “Very loyal to N64 aesthetics, but what takes the cake is the creepy, unnerving atmosphere with environmental storytelling that creates worrying implications and uncomfortable questions.”
    • “Developer siactro clearly loves the N64 era of 3D platformers—the character design, movement abilities, diorama-like environments, and somber, atmospheric music show incredible attention to detail toward emulating a nostalgic Banjo-Kazooie-esque experience.”
    • “Both feel incomplete in a way, but together, they complete each other... it just feels off overall... what all these levels absolutely nail however, is the themes and aesthetics... holy cow you bet I adore the atmosphere and vibes of each and every level!”
    • “Better atmosphere/gamefeel.”
    • “Visuals & atmosphere”
  • replayability

    29 mentions Positive Neutral Negative
    45% positive mentions, 41% neutral mentions, 14% negative mentions

    The game offers a fun and accessible 3D platforming experience with decent replayability mainly fueled by time trials and varied environments, though its short length limits long-term engagement. Some players appreciate the challenge and simplicity, while others find the lack of achievements, side modes, or deeper rewards reduces its replay value compared to similar titles like Toree. Overall, it's enjoyable for quick playthroughs or nostalgia but may not satisfy those seeking extensive or lasting replay content.

    • “I love the variety in environments, and the time-trial mode for each level is a fun challenge that adds replayability.”
    • “Secret rune code mechanic which offers unlimited replayability as you're able to make changes to the game that are impossible otherwise.”
    • “The level designs are great and I'd say it has great replayability considering how short it is.”
    • “The game is also really easy and lacks replayability.”
    • “This is a collectathon platformer with no real reward for doing but just controlling Kiwi is fun enough to make you want to complete the game anyway though I don't think the game has much replayability.”
    • “This game sadly isn't really replayable and can be finished really fast.”
  • humor

    28 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is generally described as funny, quirky, and absurdist, with silly characters and witty dialogue that some players find genuinely amusing. While the comedic style is divisive for some, many appreciate the game's lighthearted tone, humorous writing, and voice acting. Overall, the humor complements the game's fun atmosphere and charm.

    • “Very memorable game, controls are silky smooth, great atmosphere, funny, and original.”
    • “The narrative and characters are silly and funny, I was really surprised when I found out there was voice acting in the game too!”
    • “Platforming that feels great, appealing retro graphics, and genuinely funny writing and voice acting.”
  • emotional

    17 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Players generally find the game evokes strong nostalgic and wholesome emotions, making them feel joyful, relaxed, and reminiscent of childhood gaming experiences. However, some note that certain elements, like camera issues or lack of rewarding feedback, detract from the emotional impact, leaving a sense of incompleteness or frustration. Overall, it offers a charming, feel-good platformer experience with moments of genuine emotional warmth.

    • “This honestly made me feel like a kid on my DS all over again.”
    • “I didn't grow up with the N64, but playing through this game made me feel like a kid again.”
    • “As a whole, Super Kiwi 64 is more than just a wholesome, stress-free collect-a-thon; it's a lesson in appreciating the simple things in life.”
  • stability

    5 mentions Positive Neutral Negative
    20% positive mentions, 0% neutral mentions, 80% negative mentions

    The game is generally stable and bug-free, with only minor issues such as occasional buggy controls at level start and slightly glitchy ground switches. These minor bugs do not impact gameplay significantly, making the overall experience smooth and enjoyable.

    • “But everything is there and it's bug free.”
    • “The controls can be pretty buggy when you're starting a level, with inputs being dropped if you're holding them before the level starts.”
    • “The ground switches are a little buggy, which is a minor gripe.”
    • “There are a few glitches, but it is a very very cute game.”
  • character development

    4 mentions Positive Neutral Negative
    75% positive mentions, 0% neutral mentions, 25% negative mentions

    Character development is minimal and the story remains vague, focusing more on nostalgic, well-designed characters and gameplay that evoke a Banjo-Kazooie-like charm. The game's character design and movement mechanics are thoughtfully crafted to enhance the experience, though narrative depth is limited.

    • “Developer siactro is clearly a fan of the N64 era of 3D platformers and that love certainly shows - from the character design to the movement abilities, to the diorama-like environments and somber, atmospheric music; incredible attention to detail has been taken in efforts toward emulating a nostalgic Banjo-Kazooie-esque experience, and such is delivered!”
    • “Cute game (but some of them are spooky). It has some Banjo-Kazooie vibe too with character designs and levels.”
    • “The controls are tight, the character design complements the kit, and it's quite fun to use the beak against walls.”
    • “There is little in the way of character development or plot, and the world’s context is left intentionally vague.”
  • optimization

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game is well-optimized, running smoothly without any performance issues even on the Steam Deck, providing a seamless and enjoyable experience.

    • “It also ran flawlessly on my Steam Deck with no performance issues.”
    • “Very simple, feels great to play, and runs smoothly.”
    • “I had no issues with performance.”
  • grinding

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game involves exploring sufficiently sized levels to find collectibles without becoming tedious, but the overall gameplay loop—repetitive item collection and minimal enemy interaction—feels monotonous and dated.

    • “Gameplay loop is tedious and wouldn't have stood up to scrutiny in 1997: enter stage, collect this set of items, collect that set of items, attack one or two enemies (which is totally unnecessary as they pose no threat to you), exit stage.”
Skip Game Offers

Buy Super Kiwi 64

Play Times

2h Median play time
7h Average play time
1-10h Spent by most gamers
*Based on 7 analyzed playthroughs
Skip Videos

Videos

Skip FAQs

Frequently Asked Questions

Super Kiwi 64 is a arcade platformer game with fantasy, mystery and post-apocalyptic themes. Common tags for Super Kiwi 64 include exploration, relaxing, nature, cartoon, mythology and others.

Super Kiwi 64 is available on Nintendo Switch, PC and Windows.

On average players spend around 7 hours playing Super Kiwi 64.

Super Kiwi 64 was released on December 2, 2022.

Super Kiwi 64 was developed by Siactro.

Super Kiwi 64 has received overwhelmingly positive reviews from players. Most players liked Super Kiwi 64 for its music but disliked it for its stability.

Super Kiwi 64 is a single player game.

Similar games include Macbat 64, Corn Kidz 64, Cavern of Dreams, Lunistice, Toree 2 and others.