Skip to main content
Super Amazing Wagon Adventure Game Cover

About

Super Amazing Wagon Adventure is a single player role playing shooter game with horror, fantasy, comedy and historical themes. It was developed by sparsevector and was released on October 17, 2013. It received mostly positive reviews from critics and overwhelmingly positive reviews from players.

Super Amazing Wagon Adventure is a fast-paced 2d shooting game with a random story. You control a group of three migrants traveling west along a wagon trail. The game consists of short scenes that are sequenced together in a semi-random way to tell a crazy adventure story. One minute you could be massacring a herd of buffalo, the next attacked by eagles while falling off a cliff.

Skip User Reviews

96%
Audience ScoreBased on 1,699 reviews
humor234 positive mentions
stability8 negative mentions

  • humor
    234 mentions Positive Neutral Negative

    The game's humor is widely praised for its absurd, over-the-top, and often dark comedic style that generates constant laughter through unpredictable, zany scenarios and witty writing. Many reviews highlight its parody of Oregon Trail, hilarious random events, and the ability to customize characters, making deaths and situations amusingly memorable. While some find the humor repetitive after extended play, it remains a key factor in the game's charm, easing frustration from its challenging gameplay and driving strong replay value.

    • “Watching you and your friends die in hilarious and seemingly endless ways makes this game fun to play over and over and over.”
    • “The game's sense of humor carries it a long way, but after 20 runs you'll have heard every joke in there many times.”
    • “You can customize the names and faces of your party to add more humor to your playthrough, it makes me laugh to the verge of tears when I see a message that says one of my friends watched his brains fall out.”
  • gameplay
    107 mentions Positive Neutral Negative

    The gameplay is a fast-paced, side-scrolling 2D shooter with occasional top-down arena segments, blending roguelike elements and random events for replayability. While praised for its humor, challenging mechanics, and unique style, some find it repetitive and occasionally frustrating due to the limited variety and RNG aspects. Overall, it offers solid, addictive gameplay suitable for short bursts, especially at its low price point, though it may not satisfy those seeking deep or strategic experiences.

    • “It’s a side-scrolling 2D shooter with occasional arena-focused segments. You start with a basic pistol that needs upgrading to handle later threats, creating a fun and challenging gameplay loop.”
    • “The deliberately minimalistic graphics reflect old-school mechanics: only one weapon at a time and two player inputs max, forcing strategic choices between offense and defense—either moving in one direction and attacking or moving in two directions.”
    • “Multiple game modes are offered: the main adventure requires surviving a long, harsh trail with a party of three, while two additional modes provide ranked time challenges and an endurance mode, adding replay value and variety.”
    • “The gameplay is pretty barebones if you are looking for something more in-depth, as although the challenge offered helps ensure you keep coming back when combined with the wacky humour and multiple possibilities for each area, the repeated 2D scrolling/arena shoot 'em up combat may get tiring after repeated playthroughs for some.”
    • “The gameplay can get rather repetitive if you are expecting more variety outside of 2D scroller/arena combat and the occasional vehicle evasion scenario.”
    • “Strip it aside and what you have instead is a really awful vertical shmup mixed in with awful twin-stick shooter segments with a factor of randomization added to try to give it variation but they bungled it up so badly that it makes already badly done mechanics more frustrating.”
  • music
    88 mentions Positive Neutral Negative

    The game's music is widely praised for its catchy, memorable chiptune and 8-bit style soundtrack that enhances the nostalgic and humorous atmosphere. Many players find the soundtrack addictive and enjoyable enough to listen to independently, though a few note it can become repetitive or overwhelming during long sessions. Overall, the music is considered a standout feature that significantly contributes to the game's charm and replay value.

    • “I have had the music stuck in my head for a decade now.”
    • “It has a few amazing songs including one of the best title themes in gaming history that I can never forget.”
    • “The music is also nothing less than spectacular, composed with full orchestra, it really catches the atmosphere of the game and draws you further into the adventure.”
    • “Though the game isn't thoroughly balanced and the soundtrack grows somewhat grating on long play sessions, these issues don't overpower the appeal of the game's humor and style.”
    • “Graphics are MS Paint, and the CRT effect looks like garbage and causes headaches. The music is repetitive and annoying, the events either too hard or too tedious, and it's overall a really boring experience, aside from the "lol funny random" theme it's built around.”
    • “The only thing I would say is wrong about it is the music and speed that the game goes can get a little bit overwhelming.”
  • graphics
    78 mentions Positive Neutral Negative

    The game features deliberately retro, 8-bit pixel art graphics reminiscent of Atari and early consoles, appealing strongly to fans of nostalgic, old-school visuals. While praised for its charming, minimalistic style and optional CRT filter that enhances the vintage feel, the graphics may put off players expecting more modern or polished visuals. Overall, the aesthetic is well-suited to the game’s quirky, challenging gameplay but is a polarizing aspect depending on personal taste.

    • “Now just over a decade later, having caught up with more modern PC gaming standards and revisiting some of the older classic indies from the 2010s and before, Super Amazing Wagon Adventure now rests upon my eyes as a rather bizarre, yet wholly welcoming sight to behold in all its primitive (and very much intentional!) 8-bit graphics that harkens back to an older era of gaming, waiting to be played and rediscovered why I love all these indies that, although hardly hyperrealistic and not apt to appeal to the casual modern gamer, hold a place dear to my heart as far as gaming itself is concerned!”
    • “The Atari-style graphics are really well done and pretty unique for a game of still style, and the CRT filter is a nice effect.”
    • “Its deliberately minimalistic graphics are not only a reflection of the edutainment game it parodies, but also the old-school gameplay mechanics from which much of its difficulty is derived—only one weapon can be used at a time, and the game is programmed to only process two inputs from the player at once, which leads to the quintessential choice between playing offensively or defensively... moving in one direction and attacking, or moving in two directions.”
    • “Graphics are MSPaint quality, and the CRT effect looks like garbage and causes headaches. The music is repetitive and annoying, the events are either too hard or too tedious, making it an overall really boring experience despite the 'lol funny random' theme.”
    • “The game's aesthetics are retro to the point of exhaustion.”
    • “It's short, doesn't have much replay value, graphics are bad, and it has no Steam achievements.”
  • story
    65 mentions Positive Neutral Negative

    The game's story is a fast-paced, absurd, and often comedic retelling of a chaotic westward journey, featuring randomized events and characters that create a fresh and unpredictable narrative each playthrough. While not deeply complex, it balances humor, action, and adventure in a unique, replayable way that many players find highly entertaining and memorable.

    • “Game of the century, absolute masterpiece in storytelling, visuals and gameplay.”
    • “The game follows the story of three migrants traveling west along a wagon trail, encountering a series of wild and unpredictable scenes that weave together to create a thrilling and unforgettable adventure.”
    • “You just can't write like that in real life, super amazing wagon adventure doesn't even need to try... upon my first playthrough, I named my three adventurers (two of them being my best friends and housemates), the game's randomly generated story decided that I was going to contract purple fever, help save a train from being hijacked, fall in love with one of my partners (who just happens to be my best mate), "relieve ourselves" in the wagon, all before we all died outrunning an erupting volcano, whilst dodging wolves that were on fire.... amazing!”
    • “You get a generic one paragraph backstory, and what immediately follows is an action packed, old school shooter with all the gloriously absurd quick encounters you can muster.”
    • “...and that's about it as far as any 'deep' or 'complex' storytelling goes!”
    • “After finishing it once I concluded that the 'story' ultimately wasn't my style, and the gameplay itself is average.”
  • replayability
    48 mentions Positive Neutral Negative

    The game is widely praised for its high replayability, driven by random events, numerous unlockable wagons with different stats, and varied challenges that keep each run fresh and engaging. While some note that the short gameplay duration and repetitive elements can limit replay value over time, the game's humor, creative scenarios, and arcade-style mechanics generally maintain player interest for multiple playthroughs. Overall, it is considered a fun, fast-paced experience with substantial replay potential despite occasional repetition.

    • “One of the best roguelikes on Steam, a great parody of Oregon Trail with huge replayability value and tons of random, hilarious situations.”
    • “With lots of different wagons to unlock and a semi-random progression, partially influenced by the player's choices and frequent losses, this game has a pretty high replay value.”
    • “There are cool powerups, interesting random events that may help or harm your run, traders to buy things from, and multiple forks in the road to keep the game fresh and replayable.”
    • “Random events happening give it some replay value, but you'll see everything pretty quickly.”
    • “"Played it for 1 hour and already got very repetitive, I did like the creativeness and usage of sound but it was already quite a task to play it for 1 hour even though this game should almost have 'endless' replayability."”
    • “It's short, doesn't have much replay value, graphics are bad, and it has no Steam achievements.”
  • stability
    8 mentions Positive Neutral Negative

    The game generally runs smoothly with solid gameplay and very few noticeable bugs or glitches. While some minor graphical glitches are present, they add to the quirky and unpredictable nature of the experience rather than detract from it. Overall, stability is reliable, contributing to an enjoyable and unique adventure.

    • “Beware of glitches.”
    • “What makes Sawa different is that each event is insane, from accidentally jumping into outer space, to taking shrooms and fighting off your inner demons, or my personal favorite, fighting glitches in the game as they attack and try to break the game.”
    • “The hardy pioneers who traveled west in their covered wagons faced many dangers: weather, dangerous river crossings, bears, narwhals, machine gun bandits, diseased monkeys, lava, malevolent glitches... now you, too, can experience this historically accurate retelling of how the west was won.”
  • grinding
    5 mentions Positive Neutral Negative

    Grinding in the game is marked by excessive randomness that can be initially amusing but quickly becomes tedious and frustrating. The repetitive and unforgiving nature of events, combined with low-quality graphics and effects, makes the grinding experience dull and annoying over time. However, some players still find it enjoyable enough for occasional play despite its flaws.

    • “There's a lot that even I'm sure I don't know about this in this game, and the pure randomness is simultaneously a great thing, and tedious and annoying thing.”
    • “It's one of those 'lel so random' games that is absurd and will make you laugh the first few times something unexpected occurs; after that, it's just tedious.”
    • “The events are either too hard or too tedious, making the overall experience really boring aside from the 'funny random' theme it's built around.”
  • emotional
    4 mentions Positive Neutral Negative

    The game elicits a powerful emotional experience, blending moments of humor, sadness, and heartbreak. Players become deeply invested in the characters, leading to a poignant narrative marked by unexpected loss and intense feelings. It's a unique emotional journey that can make you laugh, cry, and reflect.

    • “Playing this game is like trying to reach your life goals. 10/10 would cry again.”
    • “No, but seriously, if you want to cry and laugh and fall in love with the characters, buy this game.”
    • “Then you get emotionally invested in the characters, and it's heartbreaking to watch them inevitably die an extremely violent death.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is immersive and dynamic, seamlessly transitioning from natural settings to space battles. Its vivid, Atari-style graphics combined with a full orchestral soundtrack effectively enhance the adventurous and captivating mood.

    • “The music is also nothing less than spectacular, composed with a full orchestra; it really captures the atmosphere of the game and draws you further into the adventure.”
    • “Jumped across a river, went out of the atmosphere, and died battling with a spaceship.”
    • “One moment you are crossing a stream, the next: flying through the earth's atmosphere.”
    • “Atmosphere, graphics: Atari-like graphics with vivid colours.”
    • “Jumped across a river, went out of the atmosphere and died battling with a spaceship.”
  • optimization
    1 mentions Positive Neutral Negative

    The game is well-optimized, running smoothly without performance issues.

    • “Runs smoothly”
Skip Critic Reviews

80%Critics’ scoreBased on 1 critic reviews
Skip Game Offers

Buy Super Amazing Wagon Adventure

3h Median play time
3h Average play time
2-3h Spent by most gamers
*Based on 2 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Super Amazing Wagon Adventure
Skip FAQs

Frequently Asked Questions

Super Amazing Wagon Adventure is a role playing shooter game with horror, fantasy, comedy and historical themes.

Super Amazing Wagon Adventure is available on PC, Windows, Xbox 360 and Xbox.

On average players spend around 3 hours playing Super Amazing Wagon Adventure.

Super Amazing Wagon Adventure was released on October 17, 2013.

Super Amazing Wagon Adventure was developed by sparsevector.

Super Amazing Wagon Adventure has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its humor but disliked it for its stability.

Super Amazing Wagon Adventure is a single player game.

Similar games include Death Road to Canada, Organ Trail: Director's Cut, The Binding of Isaac, Super House of Dead Ninjas, FTL: Faster Than Light and others.