- December 19, 2019
- aatlantis
SugarMill
Platforms
About
"SugarMill" is a village-building simulation game that challenges players with real-world elements such as food expiration, thirst management, and transportation of goods via horse-drawn carriages. It differentiates itself with its use of real-world measurements and attention to historical accuracy. The demo allows players to explore these unique features for 20 minutes.
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- The game has potential and offers a unique take on city-building mechanics, appealing to fans of the genre.
- Graphics and music are generally well-received, contributing to an enjoyable atmosphere.
- The developer is active in the community, responding to feedback and providing updates, which shows commitment to improving the game.
- The game is plagued by numerous bugs and unfinished features, making it frustrating and often unplayable.
- Many players feel the game lacks originality and depth, with mechanics that feel borrowed from other titles without adding anything new.
- There are significant issues with game balance, such as population management and resource gathering, which detract from the overall experience.
graphics
24 mentions Positive Neutral NegativeThe graphics of the game receive mixed reviews, with some praising their quality and suitability for lower-end PCs, while others criticize them as basic and in need of improvement. Many users note that the visuals are not on par with other indie titles, and there are issues with scaling and texture quality. Overall, while the graphics are functional and contribute to gameplay, they require further refinement to meet higher standards.
“Plus high quality graphics even on low settings, perfect for small gaming laptops.”
“Graphics are superb and the accompanying music fits in very well with the theme of the game.”
“Graphics are great.”
“Graphically behind compared to other indie games.”
“The graphics may look okay, but nothing is scaled properly.”
“The graphic compartment is... not acceptable at all, sorry.”