- December 7, 2007
- Fireglow
Sudden Strike 3
Platforms
About
Sudden Strike 3 is a real-time tactical war game that offers an intense World War II battle experience. Commanding either Allied, German, or Soviet forces, players can engage in large-scale ground and naval warfare across diverse environments. With a strong focus on historical accuracy, the game delivers realistic units and tactics, providing a challenging and immersive experience for strategy enthusiasts.
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- The game offers intense battles with a large number of units, creating a chaotic and engaging experience.
- It retains the strategic depth and realism of the earlier Sudden Strike titles, making it appealing for fans of the series.
- The graphics, while dated, still provide a nostalgic feel and the game is easy to mod, allowing for customization.
- Pathfinding and unit control are major issues, often leading to frustrating gameplay as units get stuck or fail to follow commands.
- The AI is poorly designed, often resulting in unbalanced gameplay where the enemy receives endless reinforcements.
- The game suffers from bugs and performance issues, particularly on modern systems, making it difficult to play without adjustments.
story
28 mentions Positive Neutral NegativeThe story aspect of the game has received significant criticism for its poorly designed missions and frustrating difficulty, particularly on medium and hard settings. Players have noted that the campaign can become tedious and boring, with long missions that lack engaging gameplay, while also highlighting issues with unit differentiation and AI behavior. Despite some enjoyable moments, the overall narrative experience is marred by these design flaws, leading to disappointment among players.
“In the D-Day mission, you have British allies controlled by the AI that will try to shoot through your American tanks and halftracks if they get between them and their German targets.”
“On the other hand, some of the missions are quite fun, as long as you get enough reinforcements.”
“Every mission gives you a hell of a lot of units to play with.”
“Maps aren't accurate; missions seem poorly designed.”
“After starting the first mission, I spent the first half hour just picking my soldiers apart one by one by the unit description the game gave me when I hovered over the unit with the cursor, because I literally could not tell them apart from each other just by looking at them.”
“So I decided to buy this game, but after I hit the first mission, I was so disappointed.”