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Succubus Farm Game Cover

About

In "Succubus Farm," players step into the shoes of a man enslaved by demons, compelled to perform manual labor. Desiring freedom, they must evade patrolling demons, elude traps, and outwit illusions to successfully escape the labyrinthine confines. This dungeon escape action game features multiple environments and offers a challenging experience.

Succubus Farm screenshot
Succubus Farm screenshot
Succubus Farm screenshot

80%
Audience ScoreBased on 102 reviews
gameplay7 positive mentions
graphics3 negative mentions

  • The game features high-quality art and animations, making the visual experience enjoyable.
  • The voice acting is well done, adding to the overall immersion of the game.
  • The game offers a unique premise with a mix of stealth mechanics and adult content, appealing to fans of the genre.
  • The gameplay is simplistic and lacks depth, making it feel more like a visual novel than a game.
  • The story is minimal and often feels incomplete, with many plot points left unresolved.
  • The game is very short, with a playtime of around 1-2 hours, which may not justify the price for some players.
  • gameplay
    40 mentions Positive Neutral Negative

    The gameplay of this h-game is generally considered simplistic and lacking depth, with many reviewers noting that it serves primarily as a vehicle for erotic content rather than engaging mechanics. Stealth elements are present but are often described as poorly executed and more of a narrative device than a compelling gameplay feature. Overall, while the art and scenes are praised, the gameplay is seen as minimal and not a primary draw for players.

    • “The art is fantastic, gameplay is good enough for this sort of game, and I can see some replayability with it, as you most likely haven't obtained all the scenes and getting them through the gallery doesn't hit the same.”
    • “The gameplay is very simple, yes, but that way you're able to focus on the main element of the game that I know you're all playing it for.”
    • “If you've played Phantom Thief Celianna, then you already know what the gameplay is like.”
    • “It's a very short experience, and the stealth gameplay is more of a narrative device than an interesting mechanic.”
    • “There isn't much to say about the gameplay, and while it's a tired meme that no one plays these games for the gameplay, even by incredibly low h-game standards this game is lacking.”
    • “The gameplay isn't engaging as it's dead simple and doesn't evolve throughout the course of the game.”
  • story
    19 mentions Positive Neutral Negative

    The story in the game is largely criticized for being minimal and underdeveloped, with many reviewers noting that it feels more like a series of disconnected scenes rather than a cohesive narrative. Key plot points, such as the search for a missing brother, are introduced but quickly forgotten, leaving players feeling disappointed by the lack of depth and engagement. Overall, while the art is appreciated, the gameplay and story are seen as weak and lacking substance.

    • “I took my time and clocked in at 2.5 hours to complete the main story - that being said, I'm not done with playing it though.”
    • “On a seemingly normal night, someone knocks on the door of the protagonist of our story, the young man who, upon opening the door, sees a young blonde woman saying that she needs help to find her missing brother in the forest. This way, the two of them go inside the forest to look for him.”
    • “I bought this game because it was developed by Dieselmine, who has created some great games, with good storylines, good CGs, and with entertaining, long-lasting gameplay.”
    • “The story is non-existent and certain plot points that would have made for a more interesting and complete story are completely forgotten about as soon as you get to the farm.”
    • “There isn't really a story here.”
    • “The art is nice but it feels like a slideshow; all you need to do is try to move forward to see all the h-scenes they provide, not really having a complete story.”
  • graphics
    7 mentions Positive Neutral Negative

    The graphics of the game are highly praised for their stunning artwork and unique art style, which many players find to be the standout feature. However, some reviewers express disappointment that the impressive visuals are not complemented by equally strong character development or gameplay. Overall, while the artwork is celebrated, it is seen as underutilized in the context of the game's overall execution.

    • “Love the artwork!”
    • “I love the art style so much!”
    • “This game fails on every single level except for its artwork.”
    • “I bought this game because I only want to learn the art style!”
    • “[h1]visuals[/h1]”
  • replayability
    2 mentions Positive Neutral Negative

    Reviewers express mixed feelings about replayability; while some appreciate the potential for revisiting the game to unlock all scenes, others feel that the lack of meaningful incentives diminishes the overall replay value.

    • “The art is fantastic, the gameplay is good enough for this sort of game, and I can see some replayability with it, as you most likely haven't obtained all the scenes, and getting them through the gallery doesn't hit the same.”
    • “The art is fantastic, gameplay is good enough for this sort of game, and I can see some replayability with it, as you most likely haven't obtained all the scenes, and getting them through the gallery doesn't hit the same.”
    • “No replay value.”
  • music
    2 mentions Positive Neutral Negative

    The music in the game is praised for its relaxing soundtrack, which varies by sector and enhances the overall atmosphere. Additionally, the Japanese voiceovers and character dialogues contribute to the immersive experience, although some players feel that the game's replayability may diminish over time.

    • “The soundtrack is different for each sector of the castle, but all are equally relaxing, combined with the Japanese voiceovers for the succubus characters and their dialogues, creating an immersive experience.”
    • “The soundtrack is different for each sector of the castle, but all are equally relaxing, which can become monotonous over time.”
    • “The Japanese voiceovers for the succubus characters are distracting and don't match the overall tone of the game.”
    • “The 'pure and innocent' moans feel out of place and detract from the immersive experience.”
  • optimization
    1 mentions Positive Neutral Negative

    The game's optimization is lacking, with several bugs reported, including an issue where characters collide in narrow spaces, indicating a need for further refinement.

    • “It doesn't appear to be optimized well and suffers from a few bugs, one of which caused the succubi in the area to start walking into one another in a narrow hallway leading to the next room.”

Buy Succubus Farm

148h Median play time
129h Average play time
138-180h Spent by most gamers
*Based on 5 analyzed playthroughs

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