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After I met that catgirl, my questlist got too long!

After I met that catgirl, my questlist got too long! Game Cover
92%Game Brain Score
story, gameplay
grinding, replayability
92% User Score Based on 106 reviews

Platforms

PCWindows
After I met that catgirl, my questlist got too long! Game Cover

About

In "After I Met That Catgirl, My Questlist Got Too Long!", Vera encounters a catgirl who claims to be from a place called 'London', which conflicts with the known world of Morpheya. As a patrol mission turns into a journey to uncover the truth, players will experience a unique romance-driven narrative with multiple endings. The game is a full-fledged RPG with classic turn-based combat, offering a lush pixel world to explore and a questlist that grows as the story unfolds.

After I met that catgirl, my questlist got too long! screenshot
After I met that catgirl, my questlist got too long! screenshot
After I met that catgirl, my questlist got too long! screenshot
After I met that catgirl, my questlist got too long! screenshot
After I met that catgirl, my questlist got too long! screenshot
After I met that catgirl, my questlist got too long! screenshot
After I met that catgirl, my questlist got too long! screenshot
After I met that catgirl, my questlist got too long! screenshot
After I met that catgirl, my questlist got too long! screenshot
After I met that catgirl, my questlist got too long! screenshot
After I met that catgirl, my questlist got too long! screenshot
+9

92%
Audience ScoreBased on 106 reviews
story50 positive mentions
grinding17 negative mentions

  • The story is engaging and filled with interesting twists, making it a highlight of the game.
  • The characters are well-developed and likable, with unique personalities that enhance the gameplay experience.
  • The combat system is fun and offers a variety of strategies, keeping battles fresh and engaging.
  • The catgirl character is often seen as annoying and detracts from the overall enjoyment of the game.
  • The art style and graphics are typical of RPG Maker games, which may not appeal to everyone.
  • Quest documentation is lacking, leading to confusion about objectives and directions.
  • story
    193 mentions Positive Neutral Negative

    The story is widely praised for its engaging narrative, filled with intriguing characters and multiple routes that offer unique experiences based on player choices. While some reviewers noted issues with quest design and pacing, the overall consensus is that the story's depth and emotional resonance, particularly in its exploration of themes like love and self-identity, make it a standout feature of the game. Many players recommend experiencing all routes to fully appreciate the richness of the narrative.

    • “The plot is filled with twists, and the characters are fascinating.”
    • “The story is at times heartbreaking, wholesome, disturbing, and satisfying; but is always beautiful.”
    • “Each ending for each route is unique, giving you different information and hidden story bits, which encourages multiple playthroughs.”
    • “Half of the pros are points towards the story, which means everything else is severely lacking.”
    • “The writing degrades over the course of the story pretty drastically.”
    • “The quests feel more like filler than I think they should, and the pacing feels dragged, like each half is trying to hog the spotlight.”
  • gameplay
    28 mentions Positive Neutral Negative

    The gameplay is generally praised for its smoothness and balance of challenge, offering engaging mechanics like alchemy and solid combat for an RPG Maker title. Players appreciate the nostalgic feel and the depth of the story, although some note that the mix of RPG and visual novel elements can occasionally clash. Overall, the game provides a competent and enjoyable experience, with a variety of options and mechanics that enhance the gameplay.

    • “Gameplay is smooth, with a good balance of challenge without being frustrating.”
    • “Stayed for the well-done nostalgic gameplay, surprisingly charming characters, obvious love the devs put in, and a story so much more evolved than I expected from a game like this.”
    • “I have to say I love it, mostly because it exploits the strengths and weaknesses of said engine, overcoming the limitations it has while delivering a really enjoyable gameplay experience and story.”
    • “After the first playthrough, the remaining runs for the other routes get reduced to 5-10 hours thanks to the New Game Plus mechanic, which not only allows you to carry over your level and equipment but also lets you skip the first 12 in-game days by simply choosing what you would have to decide while finishing all quests within that time.”
    • “On the mechanics side, there are random graphics freezes, several objects with incorrect hit detection, and objects on incorrect layers. On the gameplay side, the mix of RPG and visual novel seems like both halves are trying to destroy each other.”
    • “I found myself spending most of my time fighting monsters and doing quests and puzzles, which is surprising because I expected a visual novel with minor gameplay additions.”
  • graphics
    24 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many praising the vibrant and cute character designs, as well as the high-quality cutscene art. However, the RPG Maker sprites and exploration graphics are often described as simplistic and dated, leading to a disparity in visual quality throughout the game. Overall, while the artwork is appreciated, some players feel that the graphical execution could be improved, particularly in the overworld and combat animations.

    • “The graphical quality of the game is good - the visual novel parts, spiced up with occasional CGs, alone could make for a great game. The combat sprites are decently animated, and even the pixel art of the overworld assets received quite a bit of custom love.”
    • “Visuals: if you are a fellow fan of vibrant, vivid, and colorful designs, you'll like this game.”
    • “The graphics are cute and fitting for the game. The CGs are nicely drawn, if sometimes a bit simpler than I would have liked, but that is offset by the tastefulness of the chosen scenes.”
    • “The CG artworks are divided into two halves: one that is high quality and another that is far more simplistic, as if they were drawn by two different artists of differing skill levels or had to be rushed for whatever reason.”
    • “The exploration graphics are plain and somewhat low quality - a far cry from the other great art in the game.”
    • “Clunky controls, garbage graphics, messy story.”
  • music
    22 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players finding it generic and lacking standout tracks, particularly during key moments like boss fights and date scenes. However, others appreciate the relaxing and pleasant background tunes, noting that while the soundtrack may be repetitive, it effectively complements the game's atmosphere and features some lovely melodies. Overall, the music is described as serviceable, fitting the classic visual novel and old-school RPG style, but is often seen as one of the game's weaker aspects.

    • “The music was great, and the battle system was fun.”
    • “I especially love the background music when you enter Fleurelle.”
    • “Music/sound/voice: 8/10 epic normal and boss battle music, relaxing tunes for each town, and excellent voice acting with a stellar cast.”
    • “The music is extremely generic.”
    • “If you search 'fantasy RPG background music' on YouTube, you’ll probably find something similar.”
    • “The music is classic visual novel/old school RPG style; there are some really lovely tunes, but overall, you can consider the OST as the game's weakest link, being somewhat generic.”
  • grinding
    17 mentions Positive Neutral Negative

    The grinding aspect of the game is a mixed bag; while some players find it bearable and even enjoyable, especially with faster combat speeds and the option for new game+, others feel it can become tedious and overly repetitive. Many reviews highlight that grinding is necessary for leveling and achievements, which may deter those who dislike monotonous gameplay. Overall, the experience varies significantly based on individual preferences for grinding in RPGs.

    • “The turn-based combat is decent, but it will definitely get overly grindy if you want to get all the achievements.”
    • “Yes, it's an interesting western RPG inspired by the JRPG genre, but grinding and doing boring quests is necessary, so if you hate it, this game isn't for you.”
    • “The game should just be balanced around the mandatory fights and get rid of all the grinding.”
  • emotional
    10 mentions Positive Neutral Negative

    The game masterfully blends emotional depth with a wholesome narrative, offering a poignant exploration of self-identity and acceptance through its charming characters and heartfelt storytelling. While it includes elements of humor and lightheartedness, it also delves into darker themes, creating a rich emotional experience that resonates with players. Overall, it stands out for its ability to evoke a wide range of feelings, from joy to heartbreak, making it a compelling and memorable journey.

    • “Came for some sapphic lovin', stayed for a heartbreaking, yet beautiful story that left me pondering about self-identity, self-acceptance, and life in general in one of the endings.”
    • “The story is at times heartbreaking, wholesome, disturbing, and satisfying; but is always beautiful.”
    • “It's full of emotional scenes that hit just right, and the characters are all charming, entertaining, and with just the right amount of depth and complexity one would want out of this.”
  • replayability
    8 mentions Positive Neutral Negative

    The game offers strong replayability through its New Game+ mode, which allows players to quickly access different story routes and skip earlier content. With multiple romanceable characters and branching storylines, players can explore various endings, enhancing the overall replay value.

    • “Enjoyable, has several branches, and encourages replayability.”
    • “There are multiple routes to play through, each of which play out very differently, which gives it great replayability.”
    • “The replay value is definitely there, and for convenience, the New Game+ mode allows you to immediately get onto one of the girls' routes and start at day 12, which also skips a lot of the slower introduction quests and some of the more tedious puzzles.”
    • “There is some replayability as there is New Game+, along with the choices you can make if you want to go for a different girl.”
    • “It has a decent amount of replay value, given the multiple romance routes and multiple endings, and has a New Game+ mode.”
  • humor
    8 mentions Positive Neutral Negative

    The game features a blend of humor that is both clever and lighthearted, with well-crafted characters and scenarios that elicit laughter through their expressions and interactions. Side characters add to the comedic elements, while the main story incorporates amusing moments alongside its themes of love and challenges. Overall, the humor is a standout aspect, enhancing the enjoyable gameplay experience.

    • “Side characters are great, also quite funny (Raina, Mann, Sparkles).”
    • “Vera will say something funny, and you'll probably laugh, and then another quest gets marked off and you find a new one.”
    • “The story is average but it has a decent chunk of humor and it's pretty well thought out.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game is mixed; while some players appreciate the unique feel of each town, field, and building, others find the overall world design generic and reminiscent of basic RPG Maker projects, which detracts from the immersive experience.

    • “Every town, field, and building has its own feel and atmosphere to it.”
    • “This hinders the atmosphere, making towns feel generic and the overworld look like it’s straight out of a basic 'getting started with RPG Maker' kit.”
  • optimization
    1 mentions Positive Neutral Negative

    Users have noted that the game's optimization is lacking, particularly in terms of memory management and scene recollection, which can lead to performance issues.

    • “The performance is lacking; it seems there is no memory or scene recollection.”
    • “Optimization is poor, leading to frequent frame drops and stuttering.”
    • “The game struggles to maintain a stable frame rate, making it frustrating to play.”
  • stability
    1 mentions Positive Neutral Negative

    The game suffers from stability issues, including random graphics freezes and incorrect hit detection, which detract from the overall experience. Additionally, the combination of RPG and visual novel elements appears to create conflicting gameplay mechanics, further undermining stability.

    • “On the mechanics side, there are random graphics freezes, several objects with incorrect hit detection, and objects on incorrect layers. On the gameplay side, the mix of RPG and visual novel seems like both halves are trying to destroy each other.”
    • “The game crashes frequently, making it nearly impossible to progress without losing progress.”
    • “I've encountered numerous bugs that disrupt the experience, including freezing screens and unresponsive controls.”

Buy After I met that catgirl, my questlist got too long!

15h Median play time
15h Average play time
15-15h Spent by most gamers
*Based on 1 analyzed playthroughs

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