Succubus Game Cover
Hyper-violence, uncensored nudity and a unique take on Hell provide shock-value, but Succubus's gameplay is mostly repetitive.
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"Succubus" is a single-player horror action game with a good story, masterful visuals, and a great soundtrack. As the demonic priestess Vydija, players must survive the downfall of Hell and regain their kingdom, using unique lust-based skills to take revenge on enemies. Despite some bugs and grinding, the game features a fantastic atmosphere and hilarious moments, with an emotional storyline.

  • PC
  • Play​station 4
  • Windows
  • Play​Station

Reviews

79%
Audience ScoreBased on 1,619 reviews
story85 positive mentions
stability56 negative mentions
  • story380 mentions

    The story in the game has received mixed reviews, with many players describing it as shallow, simplistic, and often forgettable. While some appreciate the basic revenge plot and the dark atmosphere, others criticize the lack of depth, coherence, and engaging character development, noting that the narrative feels like an afterthought to the gameplay. Overall, the story serves primarily as a backdrop for the action, with minimal cutscenes and dialogue that fail to captivate players.

    • “The combination of brutal combat and dark storytelling kept me engaged for hours.”
    • “While her methods are extreme, her quest for justice and revenge is universally relatable.”
    • “The narrative, while not particularly groundbreaking, serves as a macabre backdrop for the journey of the protagonist, Vydija, who is on a quest to reclaim her lost memories and confront the darkness within.”
    • “The story is completely forgettable.”
    • “The story is almost non-existent.”
    • “The story is really paper thin, almost nonexistent.”
  • gameplay319 mentions

    The gameplay of this title has received mixed reviews, with many players noting its repetitive nature and lack of depth, often comparing it unfavorably to more polished titles like Doom. While some appreciate the visceral combat and customization options, others criticize the clunky mechanics and uninspired level design, suggesting that the game prioritizes aesthetics and adult themes over engaging gameplay. Overall, it offers a straightforward hack-and-slash experience that may appeal to fans of the genre but leaves much to be desired in terms of innovation and refinement.

    • “Fun gameplay with excessive gore and a gross-out factor.”
    • “Let me start off with the combat; while it's nothing brand new or groundbreaking, it does feature an entertaining combat mechanic, and all the powers/abilities you can use are quite fun.”
    • “The gameplay exceeded my expectations; this is a very good slasher with a lot of different cool ways to kill the enemy.”
    • “The combat can feel repetitive at times, and some of the mechanics could benefit from further refinement.”
    • “The gameplay is incredibly repetitive and lacks any real depth or excitement, making it feel more like a chore than a fun experience.”
    • “The gameplay sucks very bad, it's supposed to be a Doom copy but it's really slow and terrible.”
  • graphics234 mentions

    The graphics of the game receive mixed reviews, with many praising the detailed art style and atmospheric visuals that effectively depict a hellish environment. However, some players report performance issues, graphical glitches, and a noticeable downgrade in quality from the prologue to the full version, leading to frustration. Overall, while the graphics are often described as stunning and immersive, they are marred by optimization problems and inconsistencies in quality.

    • “The graphics of the game are reasonably detailed.”
    • “The studio's commitment to pushing boundaries is evident in every aspect of the game, from its stunning graphics to its intricate character designs.”
    • “The graphics in Succubus are absolutely stunning.”
    • “Pretty janky, pretty buggy, pretty lacking and not pretty graphically.”
    • “Graphics are messed up.. it's unplayable.”
    • “The graphics could use some optimization and tweaking to increase readability; a lot of colors and textures just kind of blur together giving an overall drab look.”
  • music67 mentions

    The game's music has received mixed reviews, with some praising the soundtrack for its atmospheric qualities and emotional depth, particularly highlighting the female vocals and thematic fit. However, many players feel that the music does not align well with the game's frenetic and violent gameplay, often describing it as bland, forgettable, or lacking the intensity expected in a game of this nature. Overall, while there are moments of beauty in the soundtrack, it is often criticized for not enhancing the gaming experience as effectively as it could.

    • “The soundtrack fits perfectly, adding much to the gloomy atmosphere.”
    • “In the end, I will just add that the boys from the Polish studio Madmind Studio, and especially the performer Draco Nared, managed to create an absolutely breathtaking soundtrack for the game, which could bear comparison with The Witcher in some boss fights.”
    • “The music is well-made, well-planned, and intoxicating.”
    • “The soundtrack also doesn't fit with the gameplay; this game is violent and frenetic, and it needs a soundtrack that reflects that, but most of the soundtrack is either a neutral ambience or just a little silence-filler.”
    • “All songs played in or outside of combat are extremely bland, boring, and uninspired.”
    • “The music seems nonexistent.”
  • stability59 mentions

    The game's stability is widely criticized, with numerous users reporting significant bugs, glitches, and crashes that detract from the overall experience. While some players acknowledge that the game has potential and express hope for future patches, the consensus is that it remains unpolished and frustratingly unstable, impacting gameplay and enjoyment. Despite occasional fun moments, the persistent technical issues overshadow the game's strengths.

    • “Generally bug free.”
    • “This came out surprisingly bug free; it's in a decently working condition, and I've only ever had issues with silly physics and a single crash (probably because I was alt-tabbed for like 2 hours, lol).”
    • “No glitches that I've seen, just a lot of minor frustrations like the aforementioned.”
    • “It's somewhat buggy and not very polished; these small flubs add up and make an experience that's just 'good' when clearly you can see a lot of love and dedication to other areas. With some more polish and even better character customization, it could be great.”
    • “The game is very rough around the edges thanks to bugs, glitches, and crashes, and the story and characters could've used a bit more depth, better writing, and voice acting or direction.”
    • “Game is buggy as hell, random crashes, hard crashes, etc...”
  • atmosphere51 mentions

    The atmosphere of *Succubus* is widely praised for its intense and immersive depiction of hell, featuring impressive graphics, detailed environments, and a fitting soundtrack that enhances the overall experience. Many players appreciate the game's unique and dark aesthetic, which effectively captures the horror themes and grotesque elements associated with its setting. However, some reviews note that while the atmosphere is a standout feature, it is occasionally undermined by clunky gameplay and a lack of audio support.

    • “From the moment you start playing, *Succubus* hooks you with its intense atmosphere and gripping storyline.”
    • “The attention to detail in the environment and character design is top-notch, and the game's dark and twisted atmosphere is perfect for a game set in hell.”
    • “The atmosphere is a clear win; it makes you feel dirty and violated, which is what hell is supposed to make you feel.”
    • “The only thing they did right with it was the atmosphere.”
    • “The lack of atmosphere by the accompanying audio was also disappointing.”
    • “Combat is trash, story trash, atmosphere is pretty trash.”
  • optimization45 mentions

    Overall, the game's optimization has received largely negative feedback, with many players reporting significant performance issues, including stuttering and low frame rates, even on capable hardware. While some users noted improvements in recent patches, the consensus is that the game still requires substantial optimization and polishing to enhance the overall experience. A few players experienced satisfactory performance, but these instances appear to be exceptions rather than the norm.

    • “Update: I can now play the game without performance issues.”
    • “Performance and graphics look great on my 1070, and it runs way better than the pre-demo.”
    • “Performance options can be adjusted, and even on an older system, you can maintain greater than 60 fps fairly easily through settings.”
    • “Good game idea, sadly extremely badly optimized.”
    • “The game is horribly optimized.”
    • “It's pathetic and completely unacceptable that you guys delayed the game like 4 times to 'polish it' and look at the state that it's in... the optimization is horrible.”
  • humor33 mentions

    The humor in the game is characterized by its over-the-top, edgy, and often grotesque elements, appealing to fans of dark comedy and 90s bad girl aesthetics. Players find the voice acting and absurd scenarios, such as the absurdity of forced abortions as a mini-game, to be both hilarious and shocking, creating a mix of guilty pleasure and chaotic fun. While the humor can be polarizing and not suitable for sensitive audiences, it is generally described as entertainingly outrageous, with a blend of black humor and absurdity that enhances the overall experience.

    • “It's a funny hack n' slash game, with a short storyline and some stupid, funny jokes.”
    • “I love the world, the characters, and the humor the game has!”
    • “I find the over-the-top dialogue to be downright hilarious at some points.”
  • grinding20 mentions

    Overall, players find the grinding aspect of the game to be tedious and repetitive, often describing combat as lacking depth and excitement. Many reviews highlight that enemy encounters feel like mere health sponges, leading to a sense of monotony rather than achievement. While some elements, like arena battles, offer brief enjoyment, the overall experience is marred by excessive grinding and uninspired gameplay mechanics.

    • “You'll need a second life for grinding.”
    • “Initial level was entertaining, but playing through another level or so it felt very lackluster in comparison, just an enemy grinding game with no sense of achievement from beating enemies.”
    • “Game fails to offer anything more than just cranking up health and damage of enemies, thus any higher difficulty levels are just making a tedious game even more tedious.”
    • “The combat is repetitive and grindy, the story is 'meh', and the game is glitchy, especially after updates.”
  • replayability14 mentions

    The game's replayability is a mixed bag, with some players noting that it offers enough content, such as collectibles, side quests, and challenges, to keep them engaged for many hours. However, others criticize its linear design and limited variety, suggesting that the replay value diminishes quickly once the main content is exhausted. Overall, while there are elements that can enhance replayability, many feel that additional content is needed to sustain long-term interest.

    • “Fantastic game with enough replay value and rewards to keep you going for at least 35 hours by my estimates.”
    • “Has plenty of replayability from what I can tell, including ranked modes and leaderboards.”
    • “Challenges like beating a level in a set time or doing specific activities like putting monsters in specific traps and gathering points you can use to improve your hub (housing) and character (armors, skins) and weapons (power levels) help replayability of levels while scratching the roleplay itch.”
    • “Mind you though, I'm talking about the last time I played it, so probably even before the first two DLCs came out. I don't know if they added more afterwards, but since there's no real replayability (because let's be honest, the only things are the arenas and that's it) with this title, I don't even bother installing it again to see.”
    • “Lastly, I doubt there's much replay value sadly considering the linear design. While there's variety with weapons and the kills can be quite gratifying, it wanes a bit fast when you've 'seen it all'.”
    • “I keep seeing this game pump out DLC skins that mostly are poor reskins or just disappointing new models from the ground up. I don't really care other than wishing the Oniskelis was more like the enemy ones than just a few model changes to the succubus feeling off. But anyway, this game has no replay value. I haven't even 100% the game, and that isn't enough to keep playing. I think they should add more game content to justify pumping out paid skins.”
  • emotional10 mentions

    Players express a wide range of emotional responses to the game, with some finding it deeply moving and nostalgic, evoking strong memories and feelings of joy and heartbreak. However, others criticize the emotional depth, citing issues with storytelling and voice acting that detract from their overall investment in the narrative. Overall, the game elicits both heartfelt connections and disappointment in its emotional execution.

    • “Hell, I screamed, I cried, and I raged.”
    • “Such a beautiful and heartwarming game. While playing, I had so many nice memories from my home and friends that I started crying. I don't think I'll ever have this experience playing any other game. All I can say is that I'm glad I found this game; it's worth every penny.”
    • “Bugs are heartbreaking.”
  • character development7 mentions

    Character development in the game has received mixed reviews, with some players criticizing the main character for lacking depth and attractiveness, which detracts from the overall experience. While the game's dark atmosphere and intricate character designs are praised, the protagonist's portrayal is seen as a significant flaw that could have been improved.

    • “The studio's commitment to pushing boundaries is evident in every aspect of the game, from its stunning graphics to its intricate character designs.”
    • “The attention to detail in the environment and character design is top-notch, and the game's dark and twisted atmosphere is perfect for a game set in hell.”
    • “The game takes place in a dark, twisted version of hell, and the attention to detail in the environments and character designs is truly impressive.”
    • “The main character sucks in every single aspect, mostly in character development and looks. Even after trying to make the main character pretty, she looks extremely ugly.”
    • “The game could've been better if it had better character designs, specifically the main character.”
  • monetization1 mentions

    The monetization of this adults-only first-person hack-and-slash game, set in a graphic depiction of hell, is likely to focus on premium pricing and potentially additional content or features that enhance the visceral experience, appealing to its target audience.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

10hMedian play time
10hAverage play time
7-15hSpent by most gamers
*Based on 11 analyzed playthroughs

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