In Ghostwire: Tokyo, supernatural forces have overrun the city, causing its population to vanish. As a player, you'll join forces with a spectral entity seeking vengeance and master an array of abilities to uncover the truth behind the disappearance. The game features a free Spider's Thread update, which brings new areas, cutscenes, side missions, combat skills, and a roguelite game mode. Explore a beautifully haunted Tokyo and save the city from otherworldly threats.
The game features stunning visuals and a beautifully crafted atmosphere that immerses players in a haunting version of Tokyo, enhanced by a compelling soundtrack.
The blend of supernatural elements and Japanese folklore creates an engaging story, with emotional moments that resonate strongly, particularly towards the end.
The humor and lighthearted banter between characters add charm and depth to the experience, balancing the darker themes of the game.
The gameplay loop is repetitive and lacks depth, with limited enemy variety and a basic combat system that can become monotonous over time.
Character development feels rushed and underwhelming, leading to a lack of emotional engagement with the main characters.
The game suffers from significant performance issues and poor optimization, including frame rate drops and bugs that detract from the overall experience.
story
9,442 mentions Positive Neutral Negative
35%
57%
8%
The story of "Ghostwire: Tokyo" is a blend of supernatural elements and Japanese folklore, centering on protagonist Akito's quest to save his sister amidst a mysterious fog that has consumed Tokyo's population. While the main narrative is often described as straightforward and somewhat predictable, many players find the side quests to be more engaging, offering unique insights into Japanese culture and lore. Overall, the story is seen as decent but not groundbreaking, with some emotional moments that resonate, particularly towards the end.
“The story is engaging, learning what is going on as you go through the whole thing; they aren't handing you all the answers at once.”
“The story is very interesting and it looks really nice.”
“The story is dull but offers some absolutely great visual setpieces, and while the characters tend to be simple and uninteresting, the relationship between K and Akito carries the narrative on its shoulders.”
“The main quest line isn't all that long, and the conclusion felt a bit rushed.”
“The story is simple: Akito has a bike accident and gets possessed by a spirit, KK, and together they fight to cleanse Shibuya from a fog that turns everyone into spirits and save Akito’s sister who has been kidnapped.”
gameplay
3,315 mentions Positive Neutral Negative
37%
51%
12%
The gameplay of "Ghostwire: Tokyo" has received mixed reviews, with many players praising its unique mechanics and atmospheric world, while others criticize its repetitive nature and lack of depth. The combat, which involves using elemental powers against spirits, is described as fun but can become monotonous over time, especially with limited enemy variety and a reliance on collecting items. Overall, while the game offers an engaging experience with beautiful visuals and a compelling story, its gameplay loop may not satisfy everyone, particularly those seeking more complexity and variety.
“I love the gameplay, the setting, the creepiness of the monsters... the game is horror, but it's not jump scare horror.”
“Here you have a 'Bioshocky' game with fast FPS mechanics that embraces fully an arcade gameplay, has the verticality of a Dishonored game without all the fluff of an 'immersive sim', reproduces a whole frickin' district of Tokyo, has a 'Kenji Kawai on drugs' OST, and is just, all in all, incredibly fun to play.”
“Overall, the gameplay is very straightforward yet diverse enough to keep things engaging throughout the game’s length, making it enjoyable from start to finish.”
“But, the gameplay loop is pretty uninspired and leaves a lot to be desired.”
“The gameplay is basic and boring; enemy variety is disappointing.”
“The gameplay itself becomes quite repetitive quite fast.”
graphics
2,858 mentions Positive Neutral Negative
63%
35%
2%
The graphics of "Ghostwire: Tokyo" have received widespread acclaim for their stunning visuals and detailed representation of Tokyo, particularly with the use of ray tracing and HDR effects. Players have noted the game's unique art style, vibrant colors, and atmospheric design, which effectively blend realism with supernatural elements. However, some users have reported performance issues, including frame rate drops and optimization challenges, which can detract from the overall experience despite the impressive graphical fidelity.
“The first thing that I noticed about this game is the presentation; it feels really premium both in terms of graphics and cinematics.”
“Let's start with the positives: the graphics are insanely good looking, and the world is a joy to look at.”
“The visuals in this game are so consistently interesting that it really feels like another world has bled over.”
“The only reason I took three points off is because of the weird UI controls and how unoptimized the game is graphically.”
“Furthermore, Ghostwire: Tokyo suffers from technical issues and poor optimization, with frequent framerate drops, texture pop-in, and other graphical glitches detracting from the overall experience.”
“The graphics are not technically top-notch, but they are coherent and believable, which in my opinion is much more important than technical prowess.”
atmosphere
1,018 mentions Positive Neutral Negative
62%
37%
1%
The atmosphere in *Ghostwire: Tokyo* is widely praised for its stunning visual design and immersive soundscapes, effectively capturing the eerie essence of a deserted Tokyo infused with Japanese folklore. Players appreciate the game's ability to create a haunting yet beautiful environment, filled with supernatural elements that enhance exploration and storytelling. While some find the gameplay repetitive, the atmospheric experience remains a significant draw, making it a compelling choice for fans of atmospheric and cultural exploration games.
“The atmospheric world-building is stunning — from the neon-lit streets to the eerie supernatural elements, Ghostwire: Tokyo pulls you into a beautifully haunting version of the city.”
“I really enjoyed the atmosphere in Ghostwire: Tokyo – the setting of a deserted Tokyo is beautifully crafted, with eerie streets and detailed environments that really pull you in.”
“The atmosphere, the combat, the soundtrack, everything is on point.”
“The repetitiveness is also detrimental for the atmosphere of the game, which is initially creepy and disquieting, before wearing off due to the monotony.”
“The atmosphere kind of lacks tension for a horror game.”
“So far, the only thing I could really criticize is that for a ghost/horror/mystery game in a world full of yokai and ghosts, it really isn't very spooky, which is kinda sad because some early-game sidequests showed that they can absolutely create the atmosphere for it.”
optimization
866 mentions Positive Neutral Negative
20%
55%
25%
The optimization of the game has received mixed reviews, with many players experiencing significant performance issues such as stuttering, frame drops, and inconsistent framerates, particularly after the addition of Denuvo. While some users report smooth gameplay on high-end systems, others struggle to maintain playable framerates even on lower settings, indicating that the game's optimization is lacking across various hardware configurations. Overall, while the visuals are praised, the optimization problems detract from the overall experience, leading to recommendations for potential buyers to wait for patches or consider playing on consoles instead.
“Eventually I tried lowering some settings and ended up using the optimized settings by Digital Foundry with some tweaks.”
“My PC isn’t very good :( I have a 1070 and on performance mode this game runs well while still looking good.”
“One of the best games I've ever played, I only played 12 hours but I loved the game, I loved the story, the fighting system, the evolution of the character, the atmosphere... in general, I liked everything, including the optimization of the game and the fact that it already has AMD FSR 2.0.”
“Good story but bad optimization makes me not want to grind this grindy game so I skipped the grinding and speedrun the story.”
“The game also has poor performance and frame drops during cutscenes (there are a lot of cutscenes) despite not looking that good; I have no problem running RDR2, but this game is running horrendously for some reason.”
“The performance is atrocious - the green tick must be removed.”
music
604 mentions Positive Neutral Negative
46%
52%
2%
The music in "Ghostwire: Tokyo" has received widespread acclaim for its ability to enhance the game's atmosphere, blending traditional Japanese instruments with modern electronic beats. Reviewers noted that the soundtrack effectively complements both combat and exploration, creating an immersive experience that captures the eerie and vibrant essence of Tokyo. While some players felt the music could be more prominent during quieter moments, the overall sound design and variety of tracks, including unlockable music, were highlighted as standout features that contribute significantly to the game's emotional impact.
“The soundtrack seamlessly blends traditional Japanese instruments with modern, electronic beats to create a soundscape that feels both ancient and contemporary.”
“The sound design and music are superb, creating an immersive and emotionally impactful experience.”
“The atmosphere, music, sound effects, graphics, and gameplay loop were all extremely realized and fleshed out, marking some of the strongest points of the game.”
“The game is dead quiet, there's barely any atmospheric music, and the only time there's any playing is during combat.”
“Music seemed non-existent most of the time, but what I noticed was acceptable.”
“The music design was curious as while they did add 47 sound tracks it felt like 3: eerie, combat eerie, and hard combat.”
grinding
500 mentions Positive Neutral Negative
2%
10%
88%
The grinding aspect of the game has received mixed reviews, with many players finding it tedious and repetitive, particularly when it comes to collecting spirits and completing side missions. While some appreciate the opportunity for exploration and the engaging combat mechanics, others feel that the excessive focus on grinding detracts from the overall experience, leading to burnout and a lack of motivation to continue. Overall, the game is seen as enjoyable for those who appreciate grind-heavy gameplay, but it may frustrate players looking for a more streamlined experience.
“Tasks and side missions are able to be completed easily, and they aren't tedious either, which is good for checking off boxes and leveling up.”
“Runs great, plays great, has an interesting story and side missions that are not tedious.”
“Absolutely loved it, have been following ever since reveal trailers, plays well, not too grindy nor too easy.”
“It's quite tedious and a little more difficult to keep track of collectibles with there being 20 cats you have to save, but they only show up on certain floors.”
“Collecting spirits is the most unnecessarily tedious process filled with unnecessary animations and steps.”
“The side missions are mostly worth doing, but the rest of the open world busywork will be what draws the line for your experience between a good well-rounded story and an excessively tedious and grindy collectathon.”
emotional
326 mentions Positive Neutral Negative
96%
4%
The emotional aspect of the game is a significant highlight, with many players noting that the story culminates in a deeply moving and impactful ending that often brings them to tears. While some found the narrative to be initially shallow or lacking in character development, the emotional payoff in the final chapters and the exploration of themes like loss and redemption resonated strongly with many. Overall, the combination of strong sound design, engaging character dynamics, and a beautifully realized setting contributes to a heartfelt experience that players cherish.
“It was one of the greatest endings I have ever seen in a video game, emotional to the point of bringing tears to my eyes.”
“A beautiful experience that actually made me cry at the end.”
“The last chapter almost made me cry... was beautifully written and wrapped up the story nicely.”
“I was excited for Ghostwire Tokyo since its announcement, but sadly the game delivers both boring gameplay and a boring story.”
“Boring story with forgettable characters.”
“Great concept, poor execution, and boring story.”
humor
146 mentions Positive Neutral Negative
100%
The humor in the game is a standout feature, blending lighthearted banter, quirky side quests, and absurd situations that provide comic relief amidst the darker themes. Players appreciate the dynamic between the protagonist and his spirit companion, which adds depth and charm, while various side missions often lead to hilariously unexpected outcomes. Overall, the game successfully balances its creepy atmosphere with a playful sense of humor, making for an engaging and entertaining experience.
“It's a nice mixture of creepy, sci-fi, and action with some cute and funny elements mixed in, so it's not all doom and gloom.”
“I play this with the Japanese voices, and I find the lighthearted banter between Akito and KK hilarious; it always makes me smile.”
“There's a lot of funny moments in this game, such as one spirit who couldn't pass on because he couldn't wipe his ass after taking a dump and didn't have any toilet paper, and another one stuck because he was waiting so long to use the bathroom.”
stability
142 mentions Positive Neutral Negative
18%
3%
79%
The game's stability has received mixed feedback, with many players experiencing significant bugs, stutters, and frame rate drops, particularly during intense gameplay moments. While some users report smooth performance on high settings, others encounter frequent freezes and crashes, leading to a frustrating experience. Overall, the game appears to suffer from optimization issues, detracting from its otherwise engaging gameplay and story.
“Game also runs great on high settings >60fps on my PC which has AMD Ryzen 5 3600X with 32GB RAM and RTX 2060 Super.”
“I encountered no glitches, and everything looks and sounds great.”
“Great mechanics and runs great on my i9 10900K with RTX 3080.”
“Game is buggy, I'm running a 3080 and 7800x3d and randomly the FPS will drop to 3 and not be able to recover.”
“It's so damn buggy with glitches everywhere and so many frame drops when you've been in the game for a while that it's absurd how they didn't release an update to fix anything.”
“Currently the game has released in a buggy state.”
character development
88 mentions Positive Neutral Negative
48%
49%
3%
Character development in the game has received mixed reviews, with many players noting that while the character designs and visuals are impressive, the actual development of characters feels rushed and underwhelming. Several reviewers expressed a desire for deeper emotional connections and more substantial character arcs, particularly for the main characters, as the narrative often lacks meaningful engagement. Despite some moments of character exploration, particularly through side quests and interactions, the overall consensus is that the game could greatly benefit from enhanced character development to create a more immersive and resonant story.
“The character development between both KK and Akito is deep and involving.”
“Te story-line is compelling and fun, character development is interesting and engaging, and it keeps me wanting to come back for more as it delves into Japanese folklore and the culture in general.”
“Solid character development as you progress and the banter was fun.”
“While Ghostwire: Tokyo attempts to inject some narrative depth into the proceedings with dramatic cutscenes and character interactions, the story ultimately feels shallow and underdeveloped, with little in the way of meaningful character development or emotional resonance.”
“This is compounded by the fact that they kind of seem to forget about any character development, growth, or likability for the middle sections of the game and then try to jam it back in for the last 3 hours of the game.”
“Very little character development (game, not story).”
replayability
74 mentions Positive Neutral Negative
16%
57%
27%
Overall, the game's replayability is a mixed bag, with some players appreciating the addition of a roguelite mode that offers varied experiences, while others feel the main game lacks significant replay value due to its linear story and limited choices. Many reviewers noted that once the initial playthrough is complete, there is little incentive to return, despite some enjoyment in exploring the game world. Ultimately, opinions range from high replayability for those who enjoy completionism to a consensus that the game offers minimal replay value.
“The spider's thread update adds a great rogue-like element for those who want a lot of replayability.”
“Replayability after the story is there as the devs have added a roguelite mode and each run is different.”
“Apparently it is quite short, but replayability in my opinion is high if you like to do harder difficulties, collect everything, and 100% it.”
“Plus it has 0 replay value in my opinion.”
“The main problem with this title in my opinion is that the replay value is not high.”
“Overall great game for a 30 hour binge with its biggest weaknesses being no replayability and repetitive side content.”
monetization
30 mentions Positive Neutral Negative
10%
10%
80%
The game is praised for its lack of microtransactions and downloadable content, which enhances the overall experience. However, some players feel that the advertising within the game could have been more effectively integrated, as it often feels disconnected from the folklore elements that were expected. While the game's detailed environments and vibrant advertisements contribute to its charm, there are mixed feelings about its marketing and perceived value compared to initial expectations.
“There are no microtransactions, no DLC with cut content... are you kidding me?!”
“There are no microtransactions or in-game purchases.”
“At least it doesn't have microtransactions.”
“It feels like an open world cash grab.”
“All the mystery of the advertisements is thrown out the window pretty much immediately.”
“The first trailer and what we got is like Nissan advertising an Altima then the vehicle comes out and it's a Ford F-150; like it's still a vehicle but when was it a truck and from Ford?”