Subterraneus
- December 12, 2018
- CrazyKraken
"Subterraneus" is a Point&Click 2D adventure game where players control Clodomir, who falls into a garbage collection hole and wakes up in an underground cave. The goal is to reach the surface by interacting with over 500 points across 20 pictures. With customizable difficulty and a multi-layered hint system, players will enjoy the "old school" gameplay and humor while encountering 12 NPCs and various references.
Reviews
- The game features a great visual style and unique music, enhancing the overall experience.
- It includes a well-designed hint system that effectively guides players without making them feel stuck.
- Quality of life features, such as instant text advancement and smart action toggles, significantly improve gameplay efficiency.
- The game is relatively short, which may not justify its price for some players.
- The cluttered screens with numerous items can lead to frustrating backtracking and pixel hunting.
- There are some bugs and inconsistencies, such as items highlighted in reduced mode that cannot be clicked.
- story20 mentions
- 20 % positive mentions
- 65 % neutral mentions
- 15 % negative mentions
The game's story is generally well-received, featuring a simple yet engaging plot that contributes to a richly developed world. While some players found the humor to be less effective than expected and noted inconsistencies in storytelling, the built-in hint system enhances the experience by guiding players through objectives efficiently. Overall, the narrative is described as fun, with engaging characters and a light-hearted presentation, despite some forced jokes.
“While the plot is simple, some of the bits you learn makes the world feel more fleshed out.”
“Overall, I really liked the game, but the good visual worldbuilding plus the distractors made me feel like there was a larger world and story to explore.”
“The story is kind of minimalistic, the presentation is light-hearted and funny (albeit sometimes jokes feel a bit forced).”
“There are some inconsistencies in storytelling.”
“The story is kind of minimalistic; the presentation is light-hearted and funny, although sometimes the jokes feel a bit forced.”
“I really liked the story, although it isn't as funny as I hoped it would be.”
- humor14 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's humor is characterized by a light-hearted and offbeat tone, featuring hilarious puzzles and clever cultural references, though some jokes may feel forced. While the story is enjoyable, it may not be as funny as some players anticipated, and there are occasional grammar issues that detract from the overall experience. Overall, the humor is appreciated for its integration into gameplay and dialogue, enhancing the game's charm.
“The game uses humor at every corner and has a plethora of well-known cultural references.”
“I liked that even for innocuous objects, they added funny bits of dialogue.”
“The story is kind of minimalistic, the presentation is light-hearted and funny (albeit sometimes jokes feel a bit forced).”
- graphics12 mentions
- 17 % positive mentions
- 58 % neutral mentions
- 25 % negative mentions
The graphics of the game are praised for their unique and detailed artwork, featuring a colorful aesthetic and a hand-drawn style that enhances the overall experience. Reviewers appreciate the thoughtful user interface and the game's ability to respect the player's time amidst the intricate visuals, making it visually engaging without overwhelming the player. Overall, the original graphics contribute positively to the game's charm and appeal.
“I found the art style really nice and the UI very well thought out and simple to use.”
“I also liked the hand-drawn MS Paint aesthetic, which looks better when you are playing than in small screenshots.”
“Subterraneus is a point-and-click adventure with original graphics and okay everything else.”
“I also liked the hand-drawn MS Paint aesthetic which looks better when you are playing than in small screenshots.”
“This is an especially helpful feature for this particular game, because the artwork is very detailed and there are hundreds of objects on each screen that look as if they might be clickable.”
- music4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
The music in the game is characterized as unique, though some users find it to be only okay in quality. Overall, it offers a distinct auditory experience, but may not resonate with everyone.
“The music in this game is truly unique, adding a special touch to the overall experience.”
“I found the music to be quite enjoyable, enhancing the gameplay without being overwhelming.”
“The soundtrack is a standout feature, with unique compositions that really elevate the atmosphere.”
“The music is quite unique.”
“The music is just okay.”
“The music lacks variety and feels repetitive.”
- emotional4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players appreciate the game's strong visual worldbuilding, which evokes a sense of a larger narrative and exploration, leading to feelings of sadness when the experience concludes. This emotional connection enhances their overall enjoyment of the game.
“Made me feel a bit sad it was over.”
“Overall, I really liked the game, but the good visual worldbuilding plus the distractors made me feel like there was a larger world and story to explore.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability has been criticized for being buggy, with several items remaining highlighted in reduced mode that are unclickable, indicating a lack of polish and functionality.
“Not ideal and also buggy: there are a few items still highlighted in reduced mode that can't be clicked.”
- gameplay2 mentions
- 150 % positive mentions
- -100 % neutral mentions
- 50 % negative mentions
Gameplay involves navigating puzzles that can be challenging, often requiring players to restart due to autosave mechanics if mistakes are made. Collectibles are scattered throughout, with some players managing to find most without extensive searching, but aiming for achievements may extend playtime as players learn the mechanics.
“The gameplay is engaging and requires you to think critically, especially when tackling the mechanics of the puzzles. It can be challenging, but that's part of the fun!”
“Achieving 100% completion can take some time, as you may need to restart due to autosave mechanics while figuring out the puzzles. However, the thrill of discovery keeps you motivated.”
“Finding collectibles adds an extra layer of depth to the gameplay, making exploration rewarding and encouraging players to pay attention to their surroundings.”
“If you're aiming for achievements, you might need a bit longer since you might screw up one of those while figuring out the mechanics of the related puzzles. This means you'll have to restart from the beginning due to autosave, and you also have to find collectibles (I think I found all but one without really searching for them).”