- December 2, 2023
- Igniting Spark Games
- 4h median play time
Striving for Light: Survival
Platforms
About
"Striving for Light: Survival" is a first-person open-world survival game set in a sprawling, procedurally generated world filled with ancient technology and mysterious creatures. Players must gather resources, craft tools, and build shelters to survive, while also uncovering the secrets of the world and battling its dangerous inhabitants. The game emphasizes exploration, combat, and player choice, making each playthrough a unique experience.











- The game features a unique procedurally generated skill tree that allows for diverse builds and strategies, enhancing replayability.
- Regular updates and seasonal content keep the game fresh and engaging, with a strong community and leaderboard for competition.
- The gameplay is enjoyable and offers a good mix of challenge and fun, making it a solid entry in the bullet hell genre.
- The game suffers from significant visual clutter and chaos, making it difficult to discern enemy attacks and navigate effectively during intense moments.
- There are numerous bugs and performance issues, including frame rate drops and inconsistent mechanics that can disrupt gameplay.
- Some weapons and skills feel underwhelming or unbalanced, leading to repetitive gameplay and a lack of meaningful progression.
gameplay
25 mentions Positive Neutral NegativeThe gameplay is characterized by a blend of roguelike mechanics, including level navigation, enemy dodging, and skill tree customization, which creates a captivating experience for many players. While the smooth movement and engaging build mechanics are praised, some users find the mechanics convoluted and the lack of variety in character builds limiting, leading to a repetitive experience. Overall, the game offers a mix of enjoyable and frustrating elements, with a unique approach to experience management that may not resonate with all players.
“Overall, striving for light's survival presents a captivating roguelike experience with its endless skill tree and engaging gameplay.”
“Fantastic gameplay, satisfying building, decent roguelike upgrades.”
“The highly stressful periods interspersed between hypnotically relaxing general gameplay, combined with the dopamine factory that is roguelite meta progression is...just...*chef's kiss*.”
“You rarely (never?) get that dopamine hit of seeing a screenful of enemies explode (even though you have the power to do so) and the actual gameplay is just tiresome.”
“Maybe someone out there will say 'oh that's cool, you're investing reward now in exchange for more reward later', but this mechanic of avoiding experience pickups is just not fun to me.”
“This is a convoluted mechanic that it took me a while to fully understand due to the bad user experience, and is universally worse than them just not making experience drops a thing.”