- December 10, 2020
- VRmadillo
StressOut
Platforms
About
Get ready to relieve your stress in the immersive world of StressOut! Destroy stores using incredible telekinetic powers while earning upgrades the entire way! New to Virtual Reality? Don't worry, the step by step tutorial ensures that even new players can have a blast obliterating everything in sight!











- The game offers a unique and satisfying destruction experience in VR, allowing players to manipulate and launch objects with fun mechanics.
- It serves as a great stress reliever, providing an enjoyable way to let off steam by smashing things.
- The developers are actively updating the game, showing potential for future improvements and additional content.
- The game is extremely short, with many players completing it in about 8 minutes, leading to concerns about replayability.
- Unrealistic physics and clunky controls detract from the overall experience, making interactions feel unsatisfying.
- Technical issues, such as crashes and problems with teleportation mechanics, hinder gameplay and frustrate players.
gameplay
9 mentions Positive Neutral NegativeThe gameplay is characterized by enjoyable mechanics like telekinesis and object manipulation, reminiscent of titles like Portal 2 and Garry's Mod, which create a fun and casual experience. However, some players find the mechanics inconsistent and lacking depth, leading to a less engaging experience overall. Despite its early access status, the game offers a unique playground for casual destruction, though it may not satisfy those seeking more complex gameplay.
“For me, being able to use telekinesis and just launching objects out of my hand is fun, and I wish other games would adopt this method of gameplay.”
“From a design perspective, the game is a smash-up playground, and I think it's meant to relax and intrigue with unique mechanics.”
“Even though the game is in early access, I enjoyed fun mechanics like object manipulation that resembles a bit of Portal 2 and Garry's Gravity Gun.”
“The lack of physics or depth to the gameplay just really made this a snooze fest.”
“Even the upgrades of increasing your storage or making the shoot speed faster didn't improve the gameplay.”
“Even though the mechanics are kind of hit or miss at times, it's never game-breaking and it never really turned me off.”