Undead Development Game Cover

Undead Development has released on Steam Early Access! for more features and content get the Early Access version here: http://store.steampowered.com/app/682140/Undead_Development/ Undead Development is a zombie survival game with a creative building system for the HTC Vive and Oculus Rift. This demo shows off the the introductory level where you can scavenge for loot, break apart furniture, boar…

  • Virtual Reality
  • Windows

Reviews

78%
Audience ScoreBased on 590 reviews
gameplay50 positive mentions
stability26 negative mentions
  • The nail system allows for creative weapon and trap combinations, enhancing gameplay.
  • The game offers a unique base-building mechanic that adds depth to the zombie survival experience.
  • Many players find the game fun and engaging, with a good sense of progression through the research tree.
  • The game is plagued by bugs and performance issues, leading to crashes and unresponsive controls.
  • Many players feel the game lacks content and variety, making it repetitive after a short time.
  • The absence of multiplayer options is a significant drawback, limiting the overall experience.
  • gameplay108 mentions

    The gameplay of the game features a unique nailing mechanic that allows players to build and reinforce their bases, which many find enjoyable and innovative. However, the overall experience is marred by outdated combat mechanics, bland action, and repetitive gameplay, leading to mixed reviews. While some players appreciate the destructible environments and solid core mechanics, others criticize the lack of depth and variety in gameplay, suggesting that improvements are needed to enhance the overall experience.

    • “Solid mechanics and good VR gameplay make this a very fun experience.”
    • “The gameplay is well done and the hammer mechanic is a load of fun to play and use in the game.”
    • “The main mechanic is the ability to nail anything to anything.”
    • “The game was so awful I had to quit after only 28 minutes of gameplay.”
    • “Unfortunately, it's hard to overlook that the core gameplay is just very outdated now.”
    • “This game gets boring and predictable after a few hours of gameplay so I have a few suggestions.”
  • graphics36 mentions

    The graphics of the game are generally described as basic and low-end, with a cartoonish style reminiscent of Minecraft or Roblox, which some players find charming and enjoyable. While not visually stunning, the graphics are deemed more than adequate for smooth performance on most systems, and the simple art style complements the fun gameplay. Overall, the graphics do not detract from the experience, with many players appreciating the game's unique visual approach despite some inconsistencies, such as the zombie models.

    • “Gore, explosions, guns, bombs, suspense with a more cartoon approach to graphics that makes it a lot of fun to play!”
    • “The low poly design and the simple color system looks great and makes it easier on both the eyes and the graphics card.”
    • “The cartoony graphics don't diminish the gameplay and the intuitive nailing system is great.”
    • “There is no sound, the graphics are terrible.”
    • “The zombie models are quite uncanny compared to the rest of the game's art style.”
    • “This is a fairly basic game with low-end graphics, but holy crap is it fun; VR survival at its most fundamental.”
  • stability26 mentions

    The game is widely reported to be extremely buggy, with numerous glitches affecting gameplay, controls, and physics, making it difficult to play at times. Many users acknowledge these issues as part of the early access experience and express hope for improvements in future updates. Despite the instability, players find the game enjoyable and see potential for fun, especially in multiplayer settings.

    • “It's a horrible, buggy mess that the developer hasn't touched in months.”
    • “Too buggy to play.”
    • “It is still buggy and there are a few things that need fixing like the randomly spazzing out of objects you're holding while snap turning and zombies getting stuck but mind you this game is early access (at the time of writing this) and hopefully these bugs will be fixed by the full release which I am very excited for.”
  • story20 mentions

    The game lacks a traditional narrative, leaving players to create their own stories through gameplay experiences, such as fending off hordes. While some players appreciate this open-ended approach, others express a desire for a more structured storyline. Overall, the absence of a defined story is a notable point of contention among users.

    • “That is the end of the story, and if that sounds great to you, it'll be perfect for you.”
    • “There is no story, except for the one you create of how you heroically stood your ground against the increasing horde; at least that's what it will look like when the next survivor finds your eaten corpse (this does not actually happen in-game).”
    • “I wish there was a story.”
    • “It does not work for Quest 2; you took my money.”
  • grinding8 mentions

    Players find the grinding aspect of the game to be a mixed experience, with some enjoying the challenge while feeling it can become tedious, especially when managing base repairs and survival elements like health. The lack of clarity in movement mechanics adds to the frustration, particularly when grinding under pressure from enemies. Overall, while grinding can be engaging, it often leads to moments of annoyance due to its repetitive nature and the game's mechanics.

    • “Sometimes repairing base damage is really tedious.”
    • “That might get me almost 4 levels, I think, so yeah, fun, grinding while physically dying.”
    • “Snap turn also seems to be about a point instead of around you. This sucks because I'm now grinding on turbo 1 HP, and not knowing exactly where I'm going to be is oh so much fun when I appear in a zombie's hit range.”
  • replayability8 mentions

    Players highlight the game's significant replayability, primarily due to the random generation of items in levels, which creates a unique experience each time. Many reviews emphasize that these features contribute to a high level of replay value, making the game enjoyable over multiple playthroughs.

    • “The items that spawn in the levels are randomly generated, which enhances replayability.”
    • “These changes would add more replayability to this game.”
    • “The items that spawn in the levels are randomly generated, which helps with replayability.”
    • “The replayability is immense with this game and offers a truly unique experience.”
  • humor6 mentions

    The humor in the game is highlighted by its unique VR mechanics that allow players to create absurdly impractical weapons, leading to entertaining and creative gameplay experiences. The ability to combine various items in unexpected ways adds a layer of comedic fun, making the zombie-fighting experience both enjoyable and laugh-inducing.

    • “It's a lot of fun piecing together various weapons to make hilariously impractical weapons that just shred the oncoming hordes; you can attach weapons together by hammering them.”
    • “The fact you can nail anything to anything already leads to some hilarious fun times, limited only by your creativity.”
    • “I like that this game is VR and unique compared to other zombie games; the building and tech tree is good with the funny stuff you can make.”
  • optimization6 mentions

    The game suffers from significant optimization issues, particularly when played on Quest 2 via Air Link, leading to performance drops and lag even at low settings. While it is generally regarded as a good VR experience, many users feel that it requires substantial improvements in optimization.

    • “Awfully optimized; even on low settings, everything is hopping everywhere and lagging behind.”
    • “If you play on a Quest 2 via Air Link, you may experience drops in performance during the game.”
    • “Good VR game, could use some optimization but otherwise a good game.”
  • monetization2 mentions

    The monetization strategy of the game is widely criticized as a blatant cash grab, with players feeling that it lacks genuine effort and quality.

    • “It feels like a very cheap cash grab with little to no effort put into it whatsoever.”
  • emotional2 mentions

    The emotional aspect of the game is highlighted by the innovative mechanic of nailing melee weapons to surfaces, which adds a layer of strategic depth and tension as players witness the impact of their choices on the environment and enemies. This mechanic enhances the immersive experience, evoking feelings of satisfaction and urgency during gameplay.

  • music2 mentions

    The music in the game has received overwhelmingly negative feedback, with multiple users describing it as "horrible."

    • “The music is absolutely horrible.”
    • “The music is just terrible.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

2hMedian play time
2hAverage play time
2-2hSpent by most gamers
*Based on 2 analyzed playthroughs

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