Undead Development Game Cover
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"Undead Development" is a simulation game where you manage a zombie theme park. Hire staff, develop attractions, and keep customers safe, or let chaos ensue for added entertainment. Balance ethical choices and financial success in this unique blend of business simulation and management.

  • PC
  • Windows

Reviews

78%
Audience ScoreBased on 295 reviews
gameplay25 positive mentions
stability13 negative mentions
  • The game features a unique nail system that allows for extensive customization and creativity in building defenses and weapons.
  • The gameplay is engaging and fun, with a mix of strategy and action as players defend against waves of zombies.
  • The developer shows promise for future updates and improvements, with a sequel in the works that may include multiplayer options.
  • The game is plagued by bugs and performance issues, including crashes and lag, which can detract from the overall experience.
  • Many players find the gameplay repetitive and lacking in content, with limited maps and zombie variety.
  • The controls can be clunky and unintuitive, leading to frustration during gameplay, especially with reloading and weapon handling.
  • gameplay55 mentions

    The gameplay of the game features innovative mechanics, particularly a unique building system that allows players to nail objects together, which many find enjoyable and fresh. However, the overall experience is marred by outdated combat mechanics, bland action, and predictable AI, leading to a repetitive gameplay loop that can become boring after a few hours. While the destructible environments and some solid mechanics are praised, many reviewers feel that the game lacks depth and polish, making it a mixed experience overall.

    • “Solid mechanics and good VR gameplay make this a very fun experience.”
    • “The gameplay is great solo, and although I've seen it suggested a lot of times, multiplayer would make the game much more fun and much more tempting to players.”
    • “The gameplay is well done and the hammer mechanic is a load of fun to play and use in the game.”
    • “The game was so awful I had to quit after only 28 minutes of gameplay.”
    • “It's like a flash game in VR, and it represents early VR gameplay.”
    • “Unfortunately, it's hard to overlook that the core gameplay is just very outdated now.”
  • graphics19 mentions

    The graphics of the game are characterized by a low-poly, cartoonish style that, while not cutting-edge, is generally well-received for its charm and playability. Many players appreciate the simple art design, which allows for smooth performance on various systems, and feel that the visuals complement the fun and engaging gameplay. Despite some criticisms regarding specific models, the overall aesthetic is considered more than adequate, enhancing the game's appeal.

    • “Don't let the Unity graphics fool you, this one is a definite game changer.”
    • “The low poly design and the simple color system looks great and makes it easier on both the eyes and the graphics card.”
    • “The cartoony graphics don't diminish the gameplay, and the intuitive nailing system is great.”
    • “There is no sound, the graphics are terrible.”
    • “The zombie models are quite uncanny compared to the rest of the game's art style.”
    • “This is a fairly basic game with low-end graphics, but holy crap is it fun; VR survival at its most fundamental.”
  • stability13 mentions

    The game is widely reported to be extremely buggy, with numerous glitches affecting gameplay, controls, and physics, making it difficult to play at times. While players acknowledge these issues are expected in early access, many express hope for improvements in future updates. Despite the instability, the game retains a fun factor, especially in multiplayer settings.

    • “It's a horrible, buggy mess that the developer hasn't touched in months.”
    • “Too buggy to play.”
    • “It is still buggy and there are a few things that need fixing like the randomly spazzing out of objects you're holding while snap turning and zombies getting stuck, but mind you this game is early access (at the time of writing this) and hopefully these bugs will be fixed by the full release which I am very excited for.”
  • story11 mentions

    The game's story aspect is largely viewed as minimal or non-existent, with players expressing a desire for a more developed narrative. While some appreciate the opportunity to create their own story through gameplay, many reviewers wish for a more structured storyline to enhance their experience. Overall, the lack of a compelling narrative is a common point of criticism among users.

    • “That is the end of the story, and if that sounds great to you, it'll be perfect for you.”
    • “There is no story, except for the one you create of how you heroically stood your ground against the increasing horde; at least that's what it will look like when the next survivor finds your eaten corpse (this does not actually happen in-game).”
    • “I wish there was a story.”
    • “Story: n/a”
  • optimization5 mentions

    The game's optimization has received mixed reviews, with some players experiencing significant lag and performance drops, particularly when using Air Link on Quest 2. While a few users report smooth performance, many others criticize the overall optimization, noting issues even on low settings.

    • “Performance: runs super smoothly”
    • “If you play on a Quest 2 via Air Link, you may experience drops in performance during the game.”
    • “Good VR game, could use some optimization but otherwise a good game.”
    • “Bad game, no optimization; lag makes it unplayable.”
  • grinding4 mentions

    Players find the grinding aspect of the game to be a mixed experience; while some enjoy the challenge of resource collection and leveling up, others find certain tasks, like repairing base damage, tedious and frustrating, especially when compounded by gameplay mechanics that can lead to unexpected deaths. There is a desire for more survival features to enhance the grinding experience.

    • “Sometimes repairing base damage is really tedious.”
    • “That might get me almost 4 levels, I think, so yeah, fun, grinding while physically dying.”
    • “Snap turn also seems to be about a point instead of around you. This sucks because I'm now grinding on turbo 1 HP, and not knowing exactly where I'm going to be is oh so much fun when I appear in a zombie's hit range.”
  • replayability4 mentions

    Players highlight the game's strong replayability, noting that randomly generated items and level changes contribute to a unique experience each time. Overall, the consensus is that the game offers immense replay value.

    • “The items that spawn in the levels are randomly generated, which enhances replayability.”
    • “These changes would significantly increase the replayability of this game.”
    • “These changes would add more replayability to this game.”
    • “The items that spawn in the levels are randomly generated, which helps with replayability.”
    • “The replayability is immense with this game and offers a truly unique experience.”
  • humor3 mentions

    The humor in the game is highlighted by its unique VR mechanics that allow players to create absurd and impractical weapons, leading to entertaining and creative gameplay experiences. The ability to combine various items in unexpected ways adds a layer of comedic fun as players fend off zombie hordes. Overall, the game's humor is rooted in its inventive crafting system and the absurdity of the resulting creations.

    • “It's a lot of fun piecing together various weapons to make hilariously impractical weapons that just shred the oncoming hordes; you can attach weapons together via hammering them together.”
    • “The fact you can nail anything to anything already leads to some hilarious fun times limited only by your creativity.”
    • “I like that this game is VR and it is unique compared to other zombie games; the building and tech tree is good with the funny stuff you can make.”
  • music2 mentions

    The music in the game has received mixed reviews, with some users finding it merely acceptable while others criticize it as horrible. Overall, it appears to lack standout quality.

    • “The music is alright, but not the best.”
    • “The music is horrible.”
  • monetization1 mentions

    The monetization strategy is perceived as a blatant cash grab, lacking effort and quality, which detracts from the overall experience.

    • “It feels like a very cheap cash grab with little to no effort put into it whatsoever.”
  • emotional1 mentions

    Players find the emotional aspect of the game heightened by the creative use of melee weapons, as nailing them to surfaces adds a layer of strategy and tension when facing zombies, evoking feelings of both empowerment and vulnerability.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

2hMedian play time
2hAverage play time
2-2hSpent by most gamers
*Based on 1 analyzed playthroughs

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