Strategic Command WWII: War in the Pacific
- July 18, 2024
- Fury Software
"Strategic Command WWII: War in the Pacific" is a turn-based strategy game set in the Pacific theater of World War II. With a vast 36,000 hex map, players can command the forces of seven major powers and engage in battles across the Pacific and Southeast Asia, from Pearl Harbor to China. The game's flagship campaign begins with the historical attack on Pearl Harbor and offers a realistic and immersive experience of the war in the Pacific.
Reviews
- The game offers a high level of realism and complexity, making it engaging for fans of strategic war games.
- It features well-thought-out mechanics and gameplay that balance ease of play with strategic depth, appealing to both casual and hardcore gamers.
- The developers are actively involved with the community, providing ongoing support and improvements, which enhances the overall experience.
- The game suffers from issues related to scale, economics, and AI, which detracts from the overall gameplay experience.
- Many players feel that it does not offer enough new content compared to previous titles in the series, leading to a sense of redundancy.
- The naval combat mechanics are criticized for being inadequate, making it difficult to accurately represent the complexities of the Pacific War.
- gameplay5 mentions
- 60 % positive mentions
- -20 % neutral mentions
- 60 % negative mentions
The gameplay is strategically engaging, capturing the essence of war despite some a-historical mechanics. Players appreciate the well-thought-out mechanics, larger maps, and new naval features that enhance the experience, particularly in multiplayer settings. Overall, the game offers meaningful innovations that contribute to its enjoyment.
“Another engaging title in this series with well thought out mechanics and gameplay.”
“Gameplay-wise, it's strategic command; if you like it, you'll enjoy this game.”
“The much larger map and new naval mechanics give naval forces a harder time to take out if handled correctly, and I am finding the game really shines with the built-in multiplayer lobby.”
“Gameplay wise, it's strategic command; if you like it, you'll enjoy this game.”
“The much larger map and new naval mechanics make naval forces harder to take out if handled correctly, and I am finding the game really shines with the built-in multiplayer lobby.”
“It's somewhat a-historical due to the mechanics of the game, yet it captures the essence of the war, and that's all that matters in my mind.”
- replayability1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Players appreciate the high replayability of the game due to the variety of strategies available, including research, diplomacy, production, and event decisions, allowing for diverse gameplay experiences each time.
“The multiple strategies revolving around research, diplomacy, production, and event decisions provide great replayability.”
“Each playthrough feels unique due to the diverse paths and choices available, making me want to dive back in again and again.”
“The game offers a wealth of different scenarios and outcomes, ensuring that no two sessions are ever the same.”
- story1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Users express frustration with the story aspect, particularly in missions like Iwo Jima, where they feel limited by the inability to strategically place units at the start, impacting their engagement with the narrative.
“The story feels disjointed and lacks a coherent flow, making it hard to stay engaged.”
“Character development is minimal, leaving many protagonists feeling one-dimensional and forgettable.”
“The plot twists are predictable and fail to deliver any real surprises or emotional impact.”