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Strategic Command WWII: War in the Pacific

Strategic Command WWII: War in the Pacific Game Cover
92%Game Brain Score
replayability
gameplay, graphics
92% User Score Based on 50 reviews

Platforms

PCWindows
Strategic Command WWII: War in the Pacific Game Cover

About

"Strategic Command WWII: War in the Pacific" is a turn-based strategy game set in the Pacific theater of World War II. With a vast 36,000 hex map, players can command the forces of seven major powers and engage in battles across the Pacific and Southeast Asia, from Pearl Harbor to China. The game's flagship campaign begins with the historical attack on Pearl Harbor and offers a realistic and immersive experience of the war in the Pacific.

Strategic Command WWII: War in the Pacific screenshot
Strategic Command WWII: War in the Pacific screenshot
Strategic Command WWII: War in the Pacific screenshot
Strategic Command WWII: War in the Pacific screenshot
Strategic Command WWII: War in the Pacific screenshot
Strategic Command WWII: War in the Pacific screenshot

92%
Audience ScoreBased on 50 reviews
replayability3 positive mentions
gameplay3 negative mentions

  • Strategic Command: War in the Pacific offers a great mix of strategic depth and accessibility, making it enjoyable for both casual and hardcore strategy gamers.
  • The game captures the essence of WWII in the Pacific with engaging gameplay mechanics, minimal micromanagement, and a well-designed AI that provides a challenging experience.
  • Players appreciate the variety of scenarios and the ability to explore different strategies, along with the developers' ongoing support and community engagement.
  • Some players feel that the game lacks significant new content compared to previous titles in the series, making it feel repetitive or less engaging.
  • The naval combat mechanics have been criticized for being overly simplistic and not adequately reflecting the complexities of naval warfare in the Pacific.
  • There are concerns about the AI's performance, particularly in naval engagements, and some players have noted issues with the game's scale and economic balance.
  • gameplay
    8 mentions Positive Neutral Negative

    The gameplay of Strategic Command: Pacific Theater is praised for its engaging mechanics and strategic depth, effectively capturing the essence of World War II's Pacific campaigns. While the graphics and music are considered basic, the game excels in its grand strategy elements, offering a large map, new naval mechanics, and a well-implemented multiplayer lobby. Overall, it is described as easy to learn yet challenging to master, making it a recommended title for both strategy enthusiasts and history buffs.

    • “Another engaging title in this series with well thought out mechanics and gameplay.”
    • “Gameplay wise, it's Strategic Command; if you like it, you'll enjoy this game.”
    • “The gameplay in Strategic Command is easy to learn, hard to master, and it's the perfect grand strategy game for 1v1 multiplayer via hotseat or play by email.”
    • “The much larger map and new naval mechanics make naval forces harder to take out if handled correctly, and I am finding the game really shines with the built-in multiplayer lobby.”
    • “It's somewhat a-historical due to the mechanics of the game, yet it captures the essence of the war, and that's all that matters in my mind.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics in Strategic Command: Pacific Theater are functional but not particularly impressive, with some room for improvement, especially regarding NATO symbols. However, the visuals serve their purpose in supporting the gameplay, which is the game's standout feature. Overall, while the graphics may not be a highlight, they do not detract from the strategic experience offered.

    • “The graphics are nothing to really write about; they do the job and honestly could do better with the NATO symbols aspect, but graphics are never a really big deal in these style of strategy games.”
    • “The world map in the Pacific is done very well and really does capture the scope of the Pacific theater, with new units, ships, landing craft, etc.”
    • “The strategic emphasis on WWII is done really well, and I have always enjoyed the Strategic Command series; this one is no different.”
    • “The graphics are nothing to really write about; they do the job but could do better with the NATO symbols aspect graphic-wise.”
    • “Honestly, graphics are never a really big deal in these style of strategy games.”
    • “The music manages to capture the mood, but nothing too fancy either.”
  • music
    1 mentions Positive Neutral Negative

    The music in "Strategic Command: WWII - World at War" effectively captures the game's mood, though it is described as unremarkable and not particularly elaborate. While the graphics may not stand out, the soundtrack complements the gameplay, enhancing the overall experience of the strategic elements and historical context of the Pacific theater. Overall, the focus remains on gameplay rather than musical innovation.

    • “The music manages to capture the mood, enhancing the overall experience of the game.”
    • “While the graphics are nothing to write home about, the music complements the gameplay perfectly, creating an immersive atmosphere.”
    • “The strategic emphasis on WWII is done really well, and the music adds to the tension and excitement of the island-hopping campaigns.”
    • “The music manages to capture the mood but is nothing too fancy either.”
    • “The graphics are nothing to really write about; they do the job but could be better, especially with the NATO symbols.”
    • “While the gameplay shines, the music feels like an afterthought and doesn't enhance the overall experience.”
  • replayability
    1 mentions Positive Neutral Negative

    The game offers high replayability due to its diverse strategies involving research, diplomacy, production, and event decisions, allowing players to experience varied gameplay in each session.

    • “The game offers multiple strategies revolving around research, diplomacy, production, and event decisions, which means great replayability.”
    • “Each playthrough feels unique due to the diverse paths and choices available, enhancing the overall replayability.”
    • “With various factions and storylines to explore, the game encourages players to return for new experiences and strategies.”
  • story
    1 mentions Positive Neutral Negative

    Users express frustration with the story aspect of the game, particularly regarding the lack of control over unit placement in missions, such as the Iwo Jima scenario, which detracts from the overall strategic experience.

    • “The story feels disjointed and lacks a coherent narrative flow.”
    • “Character development is shallow, making it hard to connect with anyone in the game.”
    • “The plot twists are predictable and fail to engage the player.”

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