- December 14, 2016
- The Stonebot Studio
Stereo Aereo
Platforms
About
"Stereo Aereo" is a rhythm-based adventure game set in a comic book style sci-fi universe inspired by 80's pop-culture. As the cat-like leader of the band Stereo Aereo, you'll navigate through obstacles and battle bosses on your journey to reach 15 minutes of fame. The game features story-driven gameplay, musical guides, global leaderboards, and four different difficulties.









- The game features a fun and challenging rhythm-based shooter experience with a unique concept that combines story elements and gameplay.
- The visuals are vibrant and aesthetically pleasing, capturing an 80's vibe with distinct character designs and engaging cutscenes.
- The soundtrack is enjoyable, with some standout tracks that enhance the overall experience and fit well with the game's rhythm mechanics.
- The timing for rhythm elements is inconsistent, leading to frustration as players struggle to hit notes accurately.
- The story and voice acting are often criticized for being convoluted and annoying, detracting from immersion and enjoyment.
- There is a lack of endgame content and replayability, with limited levels and achievements that can be easily completed in a short amount of time.
music
52 mentions Positive Neutral NegativeThe music in the game receives mixed reviews, with some players praising its rhythm and chill vibe, particularly enjoying the first and last stage songs, while others find it hit or miss, describing many tracks as forgettable background music rather than engaging elements of a rhythm game. Overall, the soundtrack is noted for fitting well with the gameplay, but it lacks the memorability and driving force expected in a music-centric experience.
“The music does the job really: it has good rhythm and a light, chill vibe, like the story itself.”
“This game has it all: nice story mode, awesome rock music, and it's challenging as hell.”
“Wow, what a surprise! This game is awesome, amazing music and a cool story mode. It's like Guitar Hero mixed with Raiden. Excellent!”
“The music was very hit or miss; most songs were just okay. The two I liked the most happened to be the first and last stage songs, coincidentally.”
“Unfortunately, none of the songs I came across really stuck in my head or made me want to play levels again.”
“That's not necessarily a bad thing, but the tracks for this game sound like background music rather than the driving force, which runs really counter to the idea of a rhythm game.”