Stereo Aereo
- December 14, 2016
- The Stonebot Studio
"Stereo Aereo" is a rhythm-based adventure game set in a comic book style sci-fi universe inspired by 80's pop-culture. As the cat-like leader of the band Stereo Aereo, you'll navigate through obstacles and battle bosses on your journey to reach 15 minutes of fame. The game features story-driven gameplay, musical guides, global leaderboards, and four different difficulties.
Reviews
- The game features a nice story mode that is engaging and has a light, chill vibe.
- The visuals are bright and interesting during gameplay, with a unique 80's aesthetic and stylish comic book cutscenes.
- The gameplay mechanics are enjoyable, encouraging precise evasion of obstacles, and the music is generally well-received, with some standout tracks.
- The rhythm elements are inconsistent, making it frustrating to achieve accurate timing for hits, which detracts from the overall experience.
- Voice acting and dialogues can be annoying and detract from immersion, with repetitive quips that become tiresome.
- There is a lack of endgame content and replayability, with only a few levels and limited modes available.
- music26 mentions
- 38 % positive mentions
- 62 % neutral mentions
- 0 % negative mentions
The music in the game receives mixed reviews, with some players praising its rhythm and chill vibe, particularly enjoying the first and last stage songs, while others find it hit or miss, describing many tracks as forgettable background music rather than engaging melodies. Overall, the soundtrack is noted for fitting well with the gameplay, but it lacks the memorability expected from a rhythm game. Some players express a desire for a custom level builder to enhance the musical experience further.
“The music does the job really: it has good rhythm and a light, chill vibe, like the story itself.”
“This game has it all, nice story mode, awesome rock music and it's challenging as hell.”
“Wow, what a surprise, this game is awesome, amazing music and cool story mode... it's like Guitar Hero mixed with Raiden... excellent.”
“The music was very hit or miss; most songs were just okay. The two I liked the most happened to be the first and last stage songs, coincidentally.”
“Unfortunately, none of the songs I came across really stuck in my head or made me want to play levels again.”
“That's not necessarily a bad thing, but the tracks for this game sound like background music rather than the driving force, which runs really counter to the idea of a rhythm game.”
- story19 mentions
- 26 % positive mentions
- 68 % neutral mentions
- 5 % negative mentions
The game's story mode, lasting about an hour and a half, is seen as a mixed bag; while some players appreciate its humor and integration with the rhythm gameplay, others criticize it for being convoluted and lacking character development. The voice acting also receives mixed reviews, with some performances falling flat. Overall, the narrative is considered serviceable but not a standout feature, especially given the game's unique blend of rhythm and action elements.
“This game has it all: a nice story mode, awesome rock music, and it's challenging as hell.”
“Stereo Aereo is a rhythm/action game with 80’s aesthetics and a surprisingly good story mode that few games of the genre have.”
“The game has all the needed attributes: a great story, decent graphics, stylish comic book cutscenes, and an original soundtrack that fits perfectly with the rhythm.”
“This game's biggest flaws, to me, were the story and the characters I had to listen to.”
“In short, the story is overly convoluted with story elements coming and going as they please, with the fourth member of the band being neglected and treated like a chore to rescue, and I still don't know his name. The voice actors (with the exception of the girl) were either trying too hard or missed the mark on their deliveries miserably.”
“Story and voice acting: man, you'd think Stereo Aereo was an established franchise with how the writers toss around names and locations like they're common knowledge. I have literally no idea who these characters are or what they even do in the band.”
- graphics16 mentions
- 31 % positive mentions
- 69 % neutral mentions
- 0 % negative mentions
The game's graphics are praised for their vibrant and stylized aesthetics, particularly during gameplay, with distinct character designs reminiscent of 80s pop culture. However, some players noted inconsistencies, such as cutscenes appearing more polished than in-game visuals, which can sometimes feel cheap or overly busy. Additionally, a few users experienced graphical errors that hindered gameplay, detracting from the overall visual experience.
“Visuals - aesthetically, the game is beautiful.”
“All of the characters are distinct and recognizable from silhouette alone, and it's a nice change of pace in terms of stylized graphics.”
“Aesthetics: the game looks good; I'm a fan of the 80's pop culture look and the bright neon aesthetics.”
“The visuals, while the characters, menu, and cutscenes look like comic-style art, the game itself resembles a cheap 3D design. I don't understand why they couldn't maintain a consistent style.”
“While playing level 6, I encountered a graphical error that made it impossible for me to continue playing.”
“I'm not even sure why that's happening; I've never experienced a graphical error like that in any other game on this computer.”
- gameplay9 mentions
- 22 % positive mentions
- 78 % neutral mentions
- 0 % negative mentions
The gameplay is characterized by tight mechanics that are easy to learn but challenging to master, with a significant emphasis on precise timing and evasion of obstacles. While the story mode offers a concise experience lasting about an hour and a half, players appreciate the vibrant visuals and the need for muscle memory and skill to navigate the increasing difficulty. However, some users express a desire for more variety in gameplay elements to enhance the overall experience.
“I enjoyed the mechanics, specifically being encouraged to evade obstacles at a precise moment (either at a specific distance in front or at the last minute).”
“Gameplay - in my experience, the gameplay was razor-tight and I encountered no real problems; any issues were due to my own mistakes.”
“It's a type of gameplay that is certainly easy to learn and difficult to master. I found myself stumbling on certain levels due to the steep difficulty curve, but I pushed through with the perfect combination of muscle memory to remember the motions needed to avoid barriers or enemies, and skill to help me anticipate the next move.”
“Unless you somehow want to get all the achievements or get some high scores (which I feel wouldn't be as fun as with similar rhythm games with more consistent mechanics throughout), the main attraction will likely be the story mode, which should last around an hour and a half if you don't fail or restart too much.”
“- more variety of gameplay would be nice.”
“- gameplay: what is the most important thing in a rhythm game is the perfect synchronization of the music and what is going on on the screen.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is described as hit-or-miss, with some moments being amusing despite the overall story feeling secondary and lacking in content. Players find the minimal content itself to be unintentionally funny at times.
“The story itself is okay; it feels relatively accessory to the whole experience, yet serviceable and sometimes a tad funny.”
“Seriously, there is so little content here it's hilarious.”